Midway: $97,4 millones de pérdidas en 2007

Midway reports $97.4 million 2007 loss

[size=80]Mark Androvich 22:59 (BST) 06/03/2008


Company enters into new $90 million credit facility with National Amusements

Midway has announced its financial results for Q4 2007 and the full fiscal year, reporting a USD 29.7 million and USD 97.4 million loss, respectively.

For Q4, net revenues were USD 77.6 million - down 19.3 million or approximately 20 per cent from the prior year's Q4 revenues of USD 96.9 million.

Midway's Q4 2007 loss was USD 29.7 million, or USD 0.33 per basic and diluted share, up significantly from its USD 2 million loss in Q4 2006.

The company announced that it has terminated its existing USD 30 million secured credit facility with Wells Fargo Foothill and simultaneously entered into a new credit facility of USD 90 million with National Amusements, Inc.

Net revenues for the year ended December 31, 2007 were USD 157.2 million compared to net revenues of USD 165.6 million for the prior year.

The loss applicable to common stock for fiscal year 2007 was USD 97.4 million or a loss of USD 1.07 per basic and diluted share. In 2006, the company reproted a loss of USD 77.8 million or USD 0.86 per basic and diluted share.

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Noticia relacionada - Midway: Juegos de consola y portal online para el mercado casual.

Midway to launch online games portal

[size=80]Phil Elliott 09:35 (BST) 07/03/2008


David Zucker also confirms casual console titles in development

Midway president David Zucker has told investors that the company plans to launch an online casual games portal in the near future, in an attempt to bolster the company's position following a loss of USD 97.4 million for the last financial year.

In a conference call following the announcement of the company's results, Zucker also added that Midway would be announcing some casual console titles shortly.

This move follows high levels of income being generated by the likes of Nintendo with its Brain Training titles and Wii games, and echoes similar sentiments coming out of Infogrames/Atari in the past week.

However, it's likely that any casual offering would remain in addition to the more traditional range of titles that the company is already working on.

Midway has invested huge amounts of money in developing proprietary technology for a range of new intellectual properties, although of the titles to benefit, so far only Stranglehold and Blacksite have been released.

Zucker acknowledged that 2008 would be a challenging year, but stated his belief that this investment would stand the company in good stead as it leverages the progress made by its development teams over the next few years.

gamesindustry.biz[/size]
Falta de ideas, poca originalidad, mercado viciado, generos quemados, juegos sin gracia y mal acabados

vs


Pirateria


3... 2... 1...

¡FIGHT!
con la basura de juegos que esta sacando que esperaba... si siguen asi se van al carajo
Con juegos como Cruis'n no se que esperaban.
Si lo mejor que tienen en catalogo es Stranglehold y tampoco es nada del otro mundo.
Si lo mejor que tienen en catalogo es Stranglehold y tampoco es nada del otro mundo.


pues para mi es un juegazo
En el Stranglehold era el juego mas costoso(cuando estaba en desarrollo)de la actual generacion.
Desde hace años que no veo un juego decente de Midway... Al menos no que recuerde.
Morkar está baneado por "Utilizar clon para saltarse baneo temporal"
si es que no se puede vivir de los mortal combat solamente y encima sacar basuras infumables como el cruis in wii ese y quedarse tan anchos se recoge lo que se siembra

PD: ojala koñami tuviese una leccion parecida por sacar semejantes mierdas para wii un poco de humildad no le vendria mal no (peste de target terror [+furioso] [+furioso] )
Normal esos datos. Sus tres grandes apuestas que eran Stranglehold, Unreal Tournament 3 y Blacksite se han pegado la ostia padre.

En mi opinión, no eran malos juegos. Especialmente Stranglehold, que me parece un grandísimo arcade de acción.

Pero seamos realistas, uno no puede gastarse $30 millones haciendo un título como Stranglehold, sin ser consciente de que la ostia en los resultados financieros está asegurada.
petasking87 está baneado por "ATPC"
coperfil escribió:Falta de ideas, poca originalidad, mercado viciado, generos quemados, juegos sin gracia y mal acabados

vs


Pirateria


3... 2... 1...

¡FIGHT!


= blacksite area 51
maesebit escribió:En mi opinión, no eran malos juegos. Especialmente Stranglehold, que me parece un grandísimo arcade de acción.

Pero si hasta gente del estudio que hizo el Blacksite salió diciendo lo malo que era el juego, ya que por lo visto ni les dejaron acabar el juego. Más o menos les cogieron lo que tenian hecho y ale, a una cajita. Creo que nisiquiera hubo beta-testing decente.
Absorcion por parte de EA en 3.2.1

xD
Arkanoid escribió:Absorcion por parte de EA en 3.2.1

xD


Y van? xD
Turyx escribió:Pero si hasta gente del estudio que hizo el Blacksite salió diciendo lo malo que era el juego
De ese es que sólo he probado la demo que salió. Esperaba que por lo menos lo hubiesen terminado. xD

Una pena, porque no pintaba mal.
Stranglehold, Unreal Tournament 3 Go Platinum; Mortal Kombat Next-Gen Announced

Midway finally posted their fourth quarter financial report conference call transcript - here are the highlights:
  • "Our first true next gen. multiplatform title Stranglehold sold over a million units and provided an affirmation that our standardized technology tool set for a next generation titles is on the right track with core underlying game play technology and animation systems."
  • "Over the last year we’ve had three titles become million plus unit sellers. Stranglehold as we mentioned earlier, Rampage which originally launched in 2006 but has been a perennial catalogue seller and hit 1 million units last year and Unreal Tournament 3. Unreal Tournament 3 for the PC and the PS3, have now shipped over a million units total. While it may seem the PC market is slowing as indicated by NPD sales for this title. That is not the case internationally, where PC sales continues strong in a number of markets."
  • "As we expected our European PC sales of Unreal Tournament 3 are outpacing North America and overall the title is turning out to a success."
  • "The PC in general as you know performs over-performs relative to US and Europe, and we saw PC titles like Hour of Victory and certainly Unreal Tournament for the PC has performed better percentage wise in Europe than in the US."
  • "Later this year, we are scheduled to launch the Xbox 360 version of Unreal Tournament 3 and expect it to perform equally well. We set a number of goal, I’m sorry we set a goal a number of years back to grow our European sales to be on par with the rest of the publishers in the industry and we have exceeded that in a faster timeframe than we expected."
  • "We’re very excited about the prospects for Wheel Man an innovative high action cinematic driving game, scheduled for the second half of the year. Wheel Man stars Vin Diesel an iconic figure amongst gamers who’s been involved in the developing of the game."
  • "And then later in the year, we expect to launch the next generation debut of our perennial top selling franchise Mortal Kombat. The Mortal Kombat franchise has sold over 7 million units during the PS2 console cycle and we will be unveiling details on the next iteration at our Gamers Day event in mid April."
  • This is Vegas is one of the highest testing game concepts we have ever tested and we’re particularly excited about the sales potential of the game. This is Vegas, is an ambitious new intellectual property from our Seattle studio that we believe will deliver on the promise of open world gaming evolved. Players will be able to live their Vegas fantasy in a vast open world, lifestyle action experience. Game players will be able to experience those classic Vegas moments as they fight, drive, party and gamble in the first true Vegas open world."

e3d.ign.com
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