mirar esto..

Xbox copy compressor.

V.1.0 Beta

This is winzip + the special plugin for windows 95/98/me/2000/XP

Burn the .bin file using CDRWIN or Nero or any program that supports
bin iso files.

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Burners
--------

CDRWIN - http://www.goldenhawk.com

FireBurner - http://www.fireburner.com

Blind Write - http://www.blindwrite.com

Nero - http://www.nero.com

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How to use:
----------

- install the winzip.exe file (skip this step if you have winzip on
your PC)

- Place the 'XBOX_COMPRESS.dll' file into your winzip folder, default
location is: C:\Program Files\WinZip (see pic 1)

- Open winzip and choose 'winzip classic', then select 'NEW'.
See pics 2 & 3)

- Choose a location and a name for the file. I saved it in C:\ and
named it Halo. (see pic 4)

- Next a new window will come up, setup winzip as I have it configured
and go to the location of your (Xbox game). (see pics 5)

- Choose "ADD WITH WILDCARDS" (see pic 6)

_ Winzip will start compressing with the xbox.dll this will take
sometime so BE PATIENT ! (see pic 7)

- Use your favorite buring software and burn the compressed zip file
to a blank CDR or DVDR. If you get errors about how it won't fit,
tick ignore.

- Stick the CDR/DVDR into the xbox and enjoy !!!

--------
Small FAQ
-------

Q - Can I use CDRWs ?

An - No our this compression doesn't work with them.

Q - Can I burn it to a DVD ?

AN - Yep :)

Q - How will xbox read the zip file ?

AN - The Xbox compression DLL file enables xbox to read it compressed,
so you save so much room !

mmmm fake? yo no me atrebo a grabar un dvd ....

Salu2
La mejor manera de saber si es un fake es comprobandolo...yo no tengo grabadora de DVD´S... alguno habra por acá que la tenga y pueda hacer el experimento...

P.D.: Dudo mucho de que sea esto cierto, pues parece muy facil de realizar (aunque no olvidemos que la arquitectura interna de la X-Box es casi un PC, por lo tanto...). De ser cierto...BUUFF la que le esperaria a Micro$oft...
me huele a k lo es k kieres k te diga y los dvd-r son muy caros....

Salu2
me huele a k lo es k kieres k te diga y los dvd-r son muy caros....


no son tan caros ya hay tiendas que lo tienen a 1000 pesetas, ya estan a muy buen precio.

salu2.
porke yo los pionner a 12€ a si k eso y ya de paso subo la dll k venia con el tema... kitarle el .zip k no esta comprimido

Salu2
Y ya esta? Un plugin para el winzip y ya se pueden hacer backups?? No tengo ni idea de informatica, pero esto me suena muuy raro :-? :-? :-? [tomaaa] [boma]
k esto me da k es un fake puro y duro pero eske el tio tiene fotos y todo, ahora no tengo juegos de xbox a mano si no ya habria probado. Pero a mi me parece tb demasiado facil en si....

Salu2
tb otra cosa k pulula por la red y ke no se si os interesara, postelo el txt:

Xbox XDK Setup Instructions


1. Summary

This release updates the Xbox console, the console software, and the
Software Development Kit (SDK) on your development system. To update:

1. Install the updated SDK on your development system per section 4.
2. Set up your Xbox console per section 5.
3. If necessary, establish network communication between the two
systems per section 6.


2. XDK Contents

This update to the Xbox Development Kit (XDK) for the Xbox video game
system from Microsoft consists of the following components:

1. Xbox Console: Latest Xbox development console hardware.
2. Xbox SDK disc: contains the latest Xbox SDK and other tools to be
installed on your development system.
3. Xbox console recovery disc: use the recovery disc to upgrade the
Xbox console to the latest version of the Xbox System Software.


3. Support

For support and to give us feedback, please contact us at:

xboxds@xbox.com: for hardware problems, XDK setup support, replacement
parts, and developer support.

xdk@xbox.com: our XDK feedback alias.

https://xds.xbox.com: the XDK development support Web site, which you should
use for other customer support issues, such as questions about shipping and
billing (see the Support section). You should also refer to the beta support
Web site for FAQs, the most up-to-date release notes, and white papers. You
must log in with your Microsoft program ID and password. If you need to
obtain an ID and password, contact us at xboxds@xbox.com.



4. Xbox Development System Setup

The development system is the desktop computer that you provide that will run
the Microsoft® Visual C++® compiler to develop and compile Xbox executables,
and is where the Xbox SDK must be installed.

If you have a prior release of the Xbox SDK installed on your development
system, updating to the latest version of the Xbox SDK is the only step
required on the development system for this release, so you can skip to section
4.2 below.

Otherwise, perform the following steps to prepare your development system for
the Xbox SDK installation.

4.1 No Prior Xbox SDK Installed

If you do not have a prior release of the Xbox SDK installed, follow these
instructions before installing the Xbox SDK:

1. Your development system must be running Microsoft® Windows® 2000. If you
have not already done so, upgrade your development system to
Windows 2000.

2. Install Microsoft Visual C++ 6.0 Professional. For installation
instructions, see the Visual C++ documentation. This step is not
necessary if a licensed copy of Visual C++ 6.0 is already installed on
the development system.

3. Install Visual C++ 6.0 Service Pack 5 from the Service Pack 5 disc
included with the XDK. The install program runs automatically when the
disc is inserted into the development system CD drive. To install,
follow the instructions on the screen. It is not necessary to install
Visual C++ Service Pack 4.

Note Service Pack 5 does not include an uninstall utility. If you want
to uninstall Service Pack 5, you must uninstall and reinstall
Visual C++ 6.0.

4. Install the final version of the Microsoft Visual C++ Processor Pack
from the Xbox SDK disc. To install, insert the disc into your
development system CD drive, select Install Visual C++ Processor Pack
from the installation screen, and follow the instructions (the Processor
Pack is located in the VCPP directory on the disc). If an earlier
version of the Processor Pack is installed, setup will fail with an
error that is the same as the error you would receive if you did not
have Windows 2000, Visual C++ Service Pack 5, or the Visual C++
Processor Pack installed.

Note If you have downloaded the XDK from the XDK development support Web
site, then Visual C++ 6.0 Service Pack 5 and the final version of
the Microsoft Visual C++ Processor Pack should be installed using
discs received in an earlier XDK release. Alternatively, the
following download locations are available:

Visual C++ 6.0 Service Pack 5:
msdn.microsoft.com/vstudio/sp/vs6sp5/vcfixes.asp

Microsoft Visual C++ Processor Pack:
msdn.microsoft.com/vstudio/downloads/ppack/default.asp

4.2 SDK Installation

Before you can install the XDK software on Windows 2000, you must have
permissions at the level of Administrator. Refer to the Windows help
system for further information.

It is not necessary to uninstall a prior release of the Xbox SDK before
installing this update. If you do not have a prior release of the Xbox
SDK installed, first perform the steps in section 4.1 above.

Install the Xbox SDK from the Xbox SDK disc. To install, insert the
disc into your development system CD drive, select Install Xbox SDK
from the installation screen, and follow the instructions.

Note When the installation program copies an updated file to the
Xbox SDK directory on your hard disk, it will overwrite the existing
file even if that file has been modified by you since the last Xbox
SDK install. For example, if you have made changes to the sample or
tutorial code installed with a previous Xbox SDK, but left those
modified files in the same location and with the same filename, the
update will overwrite those files with new versions and you will
lose any changes you might have made. Copy any modified files you
wish to retain to a new location prior to installing the Xbox SDK.


5. Xbox Console Setup

The Xbox console runs the Xbox System Software and the game titles that you
develop. Code written for the Xbox System Software must be run only on the Xbox
console; do not run code written for Xbox on the development system or any
system other than the Xbox console. The following steps will prepare your Xbox
console for use.

5.1 Connect a TV to the Xbox Console

To create the most accurate run-time environment for testing Xbox
games, it is recommended that a TV be used for the Xbox console
monitor. Connect the TV using the supplied A/V pack. The console is by
default set to support a standard NTSC TV. If you are using a PAL TV,
you can change the console display settings by pressing the X
controller button from the Title Launcher screen. In the settings
screen that appears, you can change the type of television from NTSC to
PAL. The display settings will not be updated until the console is
rebooted.

Connecting a VGA monitor to the Xbox console is currently not
supported.

Note If you have changed the display settings such that you can no
longer see video from the console, you can restore the settings in
either of two ways:

1. While running recovery or the Title Launcher, use the following
key combinations to reset the video settings:

Left trigger + right trigger + D-pad right = NTSC-M (North America)
Left trigger + right trigger + D-pad up = PAL-I
Left trigger + right trigger + D-pad left = NTSC-J (Japan)

2. Once you have established a network connection with the Xbox
console (see section 6 below), you can use the remote
configuration tool. Open a command window on the development
system and use the xbsetcfg command with the appropriate switch
to reset the display settings. For more information on the
command line switches, see the xbsetcfg topic in the Xbox SDK
help documentation. You will need to reboot the console after
running the xbsetcfg command before the display settings change
will take effect.

5.2 Connect the Controller

Connect the Xbox Controller to the console by inserting the plug into
one of the four controller ports.

5.3 Attach Network Cable

The console may be connected to the development system in either of two
ways:

1. Using a LAN connection. Attach one end of a network cable (not
provided) to the Xbox console and the other end to the network hub.
2. Using a peer-to-peer connection. Connect the provided network
cross-link cable between the Xbox console and the development system.

Note Although a serial cable was provided with previous releases of the
XDK, the Visual C++ debugger cannot communicate with the console via a
serial connection. Use a network cable to connect the Xbox console to your
network hub, or the included cross-link cable to connect the Xbox console
to your development system.

5.4 Installing the Xbox System Software on the Xbox Console

This release of the XDK includes an Xbox console recovery disc that
contains a new version of the Xbox System Software. Update your console
by booting with this recovery disc. You will also use this same process
if you need to restore the console hard disk due to corruption.

To install or recover the Xbox System Software:

1. Power up the console and insert the console recovery disc into
the console disc drive.

2. You will be prompted to press any controller button.

3. After the console is updated, the disc drive tray will open and
you will be prompted to remove the disc and press any controller
button to reboot.

4. The Title Launcher screen will be displayed in the Settings:
Machine Name mode. Enter a name for your console for network use.
The name may be up to 255 characters long; all characters on the
Xbox virtual keyboard are valid. Select OK when you are
finished.

WARNINGS:

1. Booting from the console recovery disc will erase the data on the
console hard disk. Copy any data that you wish to retain to
another system or storage device before booting from the recovery
disc.

2. Since the recovery process updates the ROM on the console, it is
critical that you do not power off or reboot the console during
the recovery process.

Note If you downloaded the XDK Update from the XDK development support
Web site (https://xds.xbox.com) rather than receiving an actual disc
from Microsoft, you must burn your own Xbox console recovery disc
image using the .iso file that is available for download from the
XDK development support Web site.


6. Establish a Network Connection Between the Xbox Console and the
Development System

If you are installing the Xbox SDK for the first time on this
development system, or have changed the machine name of the Xbox
console, you must set up the network connection between the console and
the development system. After completing all the steps in Xbox
Development System Setup and Xbox Console Setup, and with both systems
running:

1. From the development system, click the Start button, click Run,
and type "cmd" in the Open: window that appears.

2. From the C:\ prompt in the cmd.exe window, type "xbdir -x name
xe:\", where name is the name of your Xbox console entered during
the Installing the Updated Xbox System Software on the Xbox
Console step. In place of a name that you assign, you may enter
the IP address of the Xbox console (for example, 123.45.67.89).
The IP address is displayed at the bottom of the Title Launcher.

Note If the Xbox console and the development system are not on the
same subnet, you must enter the IP address instead of the Xbox
console name.

Note If steps 1 and 2 are not accomplished and you attempt to
build an Xbox executable, a No address for Xbox has been set
compiler error message will result.

Note You can use the "xbdir xe:\" command at any time to verify
that the two systems are communicating.


7. To Uninstall the Xbox SDK

You do not need to perform this step unless you want to uninstall the
Xbox SDK for some reason.

1. Launch the Add/Remove Programs dialog from the Windows Control
Panel, select Microsoft Xbox SDK, and then click Change/Remove.

2. Setup will detect the previous installation of the Xbox SDK.
Follow the instructions on the screen.

Note Xbox SDK uninstallation may not delete all files installed
with the Xbox SDK. To complete uninstallation in this case, manually
delete the Xbox SDK root folder (located at C:\Program
Files\Microsoft Xbox SDK, by default).

For uninstallation of Visual C++, see the Visual C++ documentation. You
cannot uninstall Visual C++ Service Pack 4 or the Processor Pack
separately.


Salu2
lo de XD es el realidad X D , ke me lo ha pillado como smiles porke no los he desabilitado culpa mia sorry....


Salu2
esa imagen q has adjuntado donde pone HALO E: es tan facil como ponerle la etiqueta HALO a una unidad y el contenido q se ve pues a saber a q pertenece, al Halo seguro q no.
Seguro q es un fake no t calientes mas la cabeza.
Salu2
pues eso pero como me aburro y sufro insomnio pos me entretengo un ratito :)

Salu2
el_ter :
dame url y en llegar a casa lo pruebo (tirare un dvd xD ), pero que conste que en teoria esta "dll" es para haceer un backup del dvd , ahora bien que luego arranque en la X eso no se sabe todavia , o eso creo :)
Es un fake como un templo (halo con un setup.exe y sin xbe... lo que hay que ver)

No perdis el tiempo con esas cosas, si pasa algo importante en la scene os enteraréis de los primeros por esta web.

Saludos.
Esta claro que nos hubiesemos enterado por otro lado pero total probare en casa a ver si lee algun dvd xD o mehor k pruebe otro k no uso winzip xDD
yo tb creo k es un fake, pero weno el tema k pone de lo k he sacao eske poniendo esa dll sale ya directamente por arte de magia el contenido del dvd entero.... no hace falta grabar nada para ver si lo es o no con meter la dll y meter un dvd de la xbox e intentar leerlo se ve todo.


Salu2
tb me he encontrado esto, k tb me da k es un fake, pero probar porke no tengo discos de xbox a mano.


Salu2
pos no se ha subido lo voy a hacer en tres partes k no me lo ha aceptado el server. la primera
la tercera y ultima, y avisar k yo kreo k es un fake tb pero como no tengo kon k probar yo lo posteo y lo mirais.

Salu2
Es lo que dice Alejo. Desde cuando los juegos de la XBox se instalan?¿? XD

Además, copiar un CD con el label de Halo es muy fácil, pero poder hacer back-ups de juegos con solo una dll del Winzip... como que no! [jaja] [jaja] [jaja]





Saludos!!!
lo del win zip un fake como una catedral :)

Salu2
este fake ya salio a la luz hace por lo menos 3 meses... [+risas] [+risas] [+risas] [+risas] [+risas]

Salu2.
Si se pudiesen copiar juegos ya lo sabriamos, una pena.
Por cierto alguien sabe algo sobre los hacker europeos??
Shadowland...algo q no viene a cuento del hilo, pero como lo he visto aqi..jej pq no comprar nada en Ek computer?...yo tengo una torre speedplus refrigerada por agua y va de PM.....pq lo dices tu?
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