A continuacion teneis algunos datos sobre el juego, es demasiado largo para traducirlo, aunque si alguien se anima que postee la traduccion
MORROWIND FEATURES
- Single Player Only gameplay that is truly immersive, non linear and open ended.
- 21 classes (7 magic, 7 combat, 7 stealth). Including: Pilgrim, Witch Hunter, Scout.
- 3 forms of class selection: Choosing one, answering morality questions, or making up your own.
- 27 skills ( 9 combat skills, 9 stealth skills , 9 magic skills )
- A musical score by Jeremy Soule("Total Annihilation","Icewind Dale", Harry Potter").
- Blood and animated death sequences
- A realistic sun-and-two-moon cycle, graphically depicting the passage of time.
- The calendar system from Daggerfall
- Dynamic weather effects: clouds, wind, rain, fog, ash storms and volcanic eruptions.
- 30 Cities, 500 dungeons, a sewer system, a wilderness area, underwater and underground levels.
- Every object in the game is a 3D object, and can be bought, sold, stolen, or put on.
- WYSIWYG Armour, clothing, weapons, and items. They are 3D models placed on the PC model.
- Nearly 3500-6000 polygons per each character, NPC and creature.
- Over 150 different weapons that have their own art and feel to them.
- 6 schools of magic including the new one : Conjuration (which has elements of Necromancy).
- Over 130 spell effects, each with it's own visual effect.
- Perspective-corrected projected shadowing, skeletal animation, T & L, Bump Mapping etc.
- A Windows-based interface, so you don't have to leave the game screen.
- Detailed facial construction for characters (including scars, tattoos, hair styles and beards)
- Approx. 200 hours of gameplay ( 40-50 hours for the main plot, and the rest of the time is taken up with side quests.)
- Approx. 40% of the game is seen, 60% of the game is behind the scenes stuff: Political decisions, consequences of your actions, time limits, etc.
- 50 to 60 Creature types
- Real time, action-orientated combat similar to Jedi Knight.
- More secrets than Daggerfall.
- Glare instead of lens flares ( because lens flares suck! ).
- Dialog is handled by a hybrid menu/hyperlink system.
- 200 Books to read. (Over 7.5 novels worth of text!)Reading books can improve your skills.
- A construction kit/editor, so you can change your game to how you want it.
- A plug-in system that lets you download add-ons for extended gameplay .
- A cross-hair to help you aim.
- A 3rd person view and a circling camera "vanity mode" to see how your clothing moves.
- You can become one of 3 types of Vampire: Quarra, Berne, Aundae. (Vampirism is a disease in TES)
- Auto Parrying (depending on your fighting skill)
- Auto Blocking (if you have the skill and if you have a shield
Missile Weapons like Bow and Arrows, Cross Bows, Throwing Knives, Throwing Stars, etc.
- Hit Locations that animate to show that you've hit them.
- A playing area approximately 50 times the size of Redguard
- 3 Guilds and 5 House factions to join. There are rumours of a 6th house
- Various types of traps and locks, and lockpicks and trap probes to disarm them.
- You can be attacked by multiple enemies
- Secret tunnels and hidden passage-ways.
- Fast Travel via Ships, Boats, Gondolas, Guars, Caravans, Silt Striders, Teleportation.
- Musical Instruments
- Alchemy--make your own potions and poisons with over 100 ingredients
- Wortcraft--eating ingredients for their effects
- The abiltiy to mine Gems and Minerals
- A barter system
- Time-sensitive and open ended quests
- 350,000 Words of dialog, 50,000 of which is spoken.
- Several different ways to save Vvardenfell, (if you choose to do so).
- 10 Races to choose from (Elves, Humans, Argonians, Khajiits, and Orcs)
- Easter Eggs
- A Poster-Size Map
- An in-game map
- Customisable controls
- Quick load/Quick Save
- A printed Manual
- Backstabbing
- 3D Surround Sound
- Hand to Hand unarmed combat
- Hyper-realistic Textures
- Dialogue by Lynda Carter (Wonder Woman
THE COLLECTORS EDITION
- The Collector's Edition comes in cool black box with gold text.
- The Daedric words on the cover are the names of the 6 Great Houses.
- The CE comes with several bonus extras:
- A 2 1/2 inch pewter figurine of a Dark Elven Ordinator (Holy Temple Guard)
- A Soundtrack CD with music by Jeremy Soule
- The 48 page book, "The Art of Morrowind", which details the concept art, weapons, clothing, and creatures.
THE ES3 CONSTRUCTION KIT
- An easy to use "drag and drop" interface.
- An infinite area with which to create your own levels, dungeons etc.
- A scripting language designed for both beginners and experts.
- It's easier than Visual Basic!
- You can do loops, ifs, elseifs, etc with the script.
- A Random Number Generator for use with the scripts.
- A plug-in manager that fuses your mods into the primary game.
- A terrain editor that blends landscapes together with smooth transitions.
- 8 basic landscapes to choose from.
- You can create, and modify your own landscapes and deform them in real time.
- You can tweak the stats of spells, weapons, diseases, clothing, NPCs, everything in the game.
- You can create your own weapons, and objects with 3D Studio Max and then import them.
- Easy to use pull down AI packages.
- You can set AI path grids for NPCs / creatures to follow.
294,705 objects to manipulate
- You can undo mistakes (Control Z)
- Everything updates in real time. (lighting, landscape, etc)
- Help files - within the Editor
NON PLAYER CHARACTERS
- Over 2000 NPCs to interact with, each with a fountain of information.
- NPCs will react to you depending on their disposition towards you.
- Your appearance, actions and clothing affect NPCs' disposition.
- At a basic level, you can try to admire, charm, persuade, intimidate, and taunt them.
- They can be aggressive or flee or call for help.
- You can even barter with them for goods and services.
- Like the PC, NPCs have their own stats, skills, attributes, levels, spells and inventories.
- NPCs can be hired as temporary mercenaries or guide you to specific locations.
- They'll also fight those who attack you, if they're your friends.
- You can kill them and steal their stuff. WYSIWYG.
- They will only wear clothing that fits their character.
- NPCs can interact with objects like doors, switches, etc.
- Their body language changes to reflect their mood, ie they smile and frown.
- NPCs feature lip-synching.
- NPCs' heads move to track you as you move.
- NPCs have hit locations that animate to show that you've hit them.
- Their fingers are individually modelled.
- NPCs can also plot with you and against you.
- NPCs can be set to schedules
- They can follow you.
- They have line-of-sight
MISCELLANIOUS INFORMATION
- The game isn't multiplayer because the Elder Scrolls games are a personal experience like Deus Ex, Thief 2 and System Shock 2.
- Initially, the Khajiits and the Argonians weren't playable races, but due to fan reaction and Maverique's help, they changed their minds.
- There is a non-licensed Importer/Exporter plug-in for 3D Studio Max that will be available for download at the official website when the game is released.
- The first quest takes 10 minutes in REAL TIME to complete.
- There are also time sensitive quests: If someone is diseased and you're late with the cure, they'll die.
- While the engine specifics are top secret, they are using NetImmerse Technology
- Thaumaturgy and Alteration were combined into the one school : Alteration.
- The script in the Editor doesn't allow you to define functions and is not object orientated.( What would be the point? You're dealing with 3D objects anyway!!)
- The clouds and weather effects aren't static, but rather dynamic. You won't see the same shaped clouds ( unlike Anachronox where they showed the same cloud shape in two screen shots.
- When I say everything can be manipulated, I mean everything!
Even down to the cutlery (knives and forks)!. You can even re-arrange books on a shelf
- You can wrap any .tga file around the skeletal model. (Buffy's head on an Orc's body?).
- As you go up levels you get attribute points to spend.
- You can't be a werewolf in MW. BOO!
Los apartados de la edicion de coleccionista y el editor ES3 por desgracia solo son para la version de pc.
MORROWIND, probablemente el mejor juego de rol de la historia.