Hoy ha habido en Discord una sesión de preguntas y respuestas por parte de Milestone, este el resumen hecho por un usuario de Discord
1) AI is improved, will be more balanced. AI was trained to enter pits in case of weather change.
2) There will be a second bike which in FP can be prepared for wet weather or dry weather, you can apply different set up for that one
3) Yes, dynamic weather will be in multiplayer. Due to technical limitations, Nintendo Switch will have fast start procedure for MotoGP class instead of flag to flag races.
4) Yes, there will be possible to do Binder style , wet weather racing with slicks
5) Race director mode will be avalable shortly after day 1 release
6) In career, reaction to other riders and how you interact with them in social media, other riders can be more or less agressive
7) Ranked races will be based on player leaderboard status so other racers can race with people same level
8) Physics: there are improvements made to gyroscopic forces calculation and tire contact patch
9) Bike dashboards are a bit different to real ones because they needed to be gamified, with more informations valuable for player (not sure if Mr Caletti said about dashboards on HUD or in helmet camera)
10) Dynamic weather will not only be dry -> wet but also wet -> dry
11) Moto 3 and Moto 2 will have fast restart procedure in case of weather change
12) Two new tracks Sokol and Buddh circuits will be in the game
13) Bikes will be updated to 2023 from day one, thats why game is realeased in june not april. (If I understood correctly, at least MotoGP bikes will be 2023, possible that Moto 2 and 3 will be updated later after release)
Se confirma que, entre otras cosas, estarán incluidos los nuevos circuitos de Kazajistán y de la India y en Moto2 y Moto3 estará implementado el procedimiento de reinicio rápido en caso de cambio de climatología.
Algunos detalles más confirmados en este artículo como que las carreras Sprint estarán implementadas y los neumáticos asimétricos.
https://traxion.gg/new-tracks-sprint-ev ... motogp-23/What is the concept of MotoGP™23 career mode?
In MotoGP™22 you were essentially in a managerial career. This time, we’ve created something entirely new that blends with the idea of Turning Points, so we wanted you to live the experience to be a rider by facing obstacles, and achieving goals while attempting to get past rivals.
What kinds of interactions can we have on social media? And are they somehow impactful?
The social media feature is a tool to support another concept and feature: Rivalries. During the season, you’ll develop relationships with other riders, and some of them will engage you in a conversation on social media. In addition, the players’ relationship with their rivals will also have an impact during races. Depending on how you react on social media, you can expect to have some riders be more aggressive on the track independently of the degree of difficulty.
Will we be able to see our online performance on a public profile?
For the first time, MotoGP™23 has a ranking system, Live GP: each race’s results, as well as each player’s individual statistics, will be listed on a single page. Additionally, you’ll be matched with other players of your level based on your ranking.
DYNAMIC WEATHER AND FLAG TO FLAG
Are Dynamic Weather and Flag to Flag also available in multiplayer races? Or are they limited to single player mode?
Yes, Dynamic Weather and Flag to Flag are implemented in both online and offline races.
In Flag to Flag, can you enter and change your bike in total freedom or not?
Yes, but you have to start with the tires in accordance with the actual rules of MotoGP™. If it’s dry but it looks like it’s going to rain, you must start on slick tires. If it’s raining or has been declared wet, you must start on wet tires. If the pit is open, you can enter and switch bikes, but you can also choose not to do it.
So do we have two bikes available, for example, in free practice?
Yes, you have the option to set up the second bike for a wet condition during free practice, and you can also save the bike setups separately to load them later.
AI, PHYSICS AND MORE
Will the AI be more consistent over different tracks?
We basically increased speed and consistency and added some new features like level of aggression. But we also intend to continue providing support for the game after launch, taking into account your suggestions, opinions, and feelings regarding it.
About the Race Director, will be added on Day One?
Not on Day One, but the Race Director will be delivered in time for the online races.
About the new circuits, will be all of them available?
Yes. In MotoGP™23 all the circuits will available on Day One
Do we have asymmetric tires on MotoGP™23?
Yes, according to the track as needed. For instance, Saxon Ring requires the asymmetrical tire due to its succession of extremely long left-handers, whereas other tracks do not require it and have the symmetric tire.
Can you tell us something about the physics improvements?
First of all, we have worked on some corner cases, such as downshifting and hard rear brake usage. We’ve improved the consistency and realism of this behavior. Then, we focused on making some extremely complicated aspects, like the gyroscopic forces, more noticeable and palpable.
https://motogpvideogame.com/firstqa/