Nueva Version de PCSXBox

Bueno esto ya esta posteado, no me habia dado cuenta sorry...
Pues eso una nueva version acaba de salir: PCSXBox v2
What's New :
- Used new PCSX 1.5 source code
- CDDA playback
- Multi-disc support (go to options menu, then press Y to load new disc)
- Added more CPU options :
+ Disable XA sound processing
+ Always enable SIO IRQ
+ Black and White movies (speed up movies)
+ Disable CDDA
+ Use CPU interpreter (slower, but possibly more compatible)
+ Always enable SPU IRQ
+ InuYasha Sengoku Battle fix (might fix other games as well)

Here's What's New from the v1.5 PCSX sources :
* Added translation support, thanks to Zydio.
* Fixed several compatibility issues.
* Improved NetPlay code, added NETsetInfo, thanks to JNS.
* Fixed SW Ints, thanks to Xeven.
* Fixed Mdecs timing issues, thanks to Xeven.
* Fixed a bug related to Memcards in Xenogears.
* Decode_XA.c now uses fixed point,
* added NEGCON type to plugins.c/PsxBios.c
* added a mingw32 port (yokota).
* Added preliminary MacOSX code (Stefhane Conversy).
* Fixed bug in CreateMcd (kitaro).
* Added a 'NO PIC' image.
* Pcsx now compiles without a recompiler.
* Same small speedups.
* Fixed RTPS/RTPT SXYP fifo issue, thanks to Xeven.
* VSync now has a Start and a End , thanks to Pete.

Thanks again to Linuzappz and Pete Bernert for making the source available.
Obviously this port would not exist without these people.

A probarlaaaaaa [looco] !!!!
Yo puedo morir en paz porque me va dino a la perfeccion!!! XD XD XD XD XD
en esta version aun hay que meter los juegos en formato bin+cue??
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