› Foros › PlayStation 2 › Scene
Hola a todos e intentado probar el SMS 2.8 rev 4 pero no lo e logrado e borrado el archivo sms.cfg y lo e probado sin memory card y se queda congelada la pantalla en initializing SMS. Si alguien logra probarlo seria bueno que me pudiera mandar su sms.cfg o q me pueda decir como lograr q funcione
Gracias
maov escribió:Esto solo pasa con freemcboot, yo tengo la rev3, e igual se me congela la pantalla si tengo un cd o dvd dentro del ps2, si tienes uno prueba sacandolo. Esto no pasa con el exploit normal(psx original) el SMS corre bien y no se congela si tengo un disco en el ps2.
No se porque pasa eso. Parece que la compatibilidad con aplicaciones en ULE disminuye poniendo el freemcboot
ARESSI_YASHIRO_ escribió:A mi me funciona sin ningun problema, solo que yo actualice de la version 2.8 a secar a la revision 4 sin borrar nada y me va de lujo con unos videos que misteriosamente no se reproducian completos
Implemented 32 bit color resolution for 720p (playback and browser modes) and
1080i (playback mode only) video modes. Note: synchronization parameter 1 and display
position adjustments might be necessary for these modes in order to avoid some
screen artefacts. Note: synchronization parameter 3 was added. This one affects audio
playback, so in total there're 3 parameters related to video synchronization:
One of the users asked me to write a small encoding guide to use high
resolution mpeg2, so i wrote him a quick one with the pack of needed
tools. I guess you already have most of these, but I have finetuned using
various collected information and custom quant matrices my settings for
high resolution mpeg2, and the quality of the encodes is at least comparable
to h.264 at the same bitrate .). I will paste you the guide here, but I
guess the only relevant things/information for you are the custom matrix
from the archive and the quenc settings I use. It is actually finetuned for
720p content, but SMS can't play that thanks to the texture size limit.
For maximum size possible (1024*576) there are little artifacts in corners
in 720p because we are using too much vram. It really does give excellent
quality.
- Download THIS archive. It contains all the tools you need. I assume you
have proper codecs for playing everything on you computer installed;
- Install avisynth from tools folder;
- Unpack quenc somewhere where you like;
- Copy sagit.xcm to the folder where your quenc is (or somewhere where you
can find it later when you will be setting up quenc);
- Copy the avisynth sample script somewhere and open it in you favourite
text editor. You will see two commands, change the first one so that it
points to the file you want to encode, and the second one to the
resolution you want to use. With the resolution settings you see there,
you will get CORRUPTION. You can't have bigger horizontal width then 1024
because of maximum ps2 texture size limit. So my recommendation is probably
960x540 or a little bit more, try a few tests to get picture without any
corruption;
- After you have edit this file, fire up quenc program, select the avisynth
script, and set everything exactly as it is in Quenc_Settings.jpg. This
settings are actually optimal to encode to 720p mpeg2, so you can probably
lower the bitrate a little bit. You have to select the Custom quant matrix
sagit.xcm which was in the archive. There is also utility qmatrix in the
archive which is a editor of custom matrices, with plenty of examples.
However the matrix I use is especially good for high resolutions. So if
you have set up everything correctly you can start your encode. In the way
I have it set up, it is slow, but the quality at the bitrate you get is
comparable if not almost equal to h.264. Try playing with some small sample
files and you will see what you can get;