En ign Australia ha aparecido una noticia en la que se dice que el nuevo GTA estará desarrollado en Sydney en los 70. Dicen que incluirá cooperativo entre otras novedades como un nuevo sistema de destrucción. Se habla además de que volverán los terrenos no urbanizados, como en San Andreas.
Grand Theft Auto: Harbour City expands and improves on (ed: not sure) the benchmark Grand Theft Auto IV from Rockstar North, bringing Rockstar Bondi (formerly Team Bondi) into the spotlight (ed: not sure).
Set during the 1970s(?), the story follows Harbour City resident and low-level thug, Tresle(?) 'Thumb' Conroy (ed: not sure), from his accidental invitation(?) into the high rollers' gambling circuit(?) (ed: not sure) through to dominance of the city's underworld, financial district and celebrity system(?). The tone pays reference to famous Australian con-films(?) 'Chopper' and 'Dirty Deeds'.
The game's mission-based structure will remain in place, with a greater emphasis on side-missions, environmental interactivity and destructibility. Harbour City will run on an enhanced version of the Rockstar Advanced Game Engine supported by the continued licensing of the Euphoria animation engine.
Missions will take players across the iconic Coathanger (Sydney Harbour Bridge) and Harbour City Amphitheatre (Sydney Opera House), into the sleazy (Seedy? Sassy?)(ed: not sure) Knight's Crown (Kings Cross) and Greenleaf (Redfern) districts, into the surrounding beach communities of (Sheldon? Shevon? Slebbon?) (ed: not sure) (Bondi) and through the tangle of city streets and inner-city residential suburbs.
While Harbour City takes cues from Sydney's urban landscape, a portion of the Australian outback will also feature (ed: whaaaa? Seriously?).