anhanguera escribió:hi,
I was working on a embedded windowing system (xynth), and ported to pspsdk. give a try...
what is xynth; xynth is a portable embedded windowing system, it has nearly all features that you might expect from.
anyway here is;
web site:
http://www.xynth.org screen shots:
http://gsulinux.org/~distch/projects/xynth/img/?thumb download:
http://gsulinux.org/~distch/projects/xynth/down/psp-1.0.tar.bz2 and
http://gsulinux.org/~distch/projects/xynth/down/psp-1.5.tar.bz2 i do not know if v1.0 is working, mine is v1.5.
sources are avaible on site, but source file is rather old... i`ll upload latest sources next week.
after lounching xynth please wait till desktop (blue screen will shown with icons) opens, and memory stick stops blinking. what i have is, a server that handles windows (clients), a desktop client, a taskbar client which is a child of desktop. move the mouse cursor with D-pad (X left button, O right button). and click twice on desktop icons... or, open start menu by pressing X on start menu icon. only demos are working...
clients open as threads, and they talk to server via pipe emulation over socket emulation. I am using UDS on linux, but if there is no socket api, socket api emulation with pipe() is used. and if there is no pipe, or fd.., pipe emulation with mutexes is used.
pressing X on the left-up corner will couse the xynth to quit, or you can close xynth by pressing home button as usual.
you can resize or move any window.
and one last thing, some times xynth dies becouse of memory problems... i do not understand why this is happening, becouse i am using xynth over SDL, vesa, svgalib, fbdev on linux and there is no such problem, even with valgrind (
http://www.valgrind.org).
excuse for my english, is not so good to write such long writings
alper "anhanguera" akcan.