After some weeks spent on how to make homebrew developers life easier, I had the idea of a tool which can be used to automate some basic tasks. After a few developement of this tool, I realized that I had to add something to its aim (because we were all newbies one day) and I decided to create a tool that allows people to create some GameCube programs without any knowledge in C programmation. A few skill on workflow processes is need of course, but its more logic than computing knowledge. And then I finished a first version of EasyDolMaker. EasyDolMaker is a ML to Dol converter. It allows you to define some actions and also some transitions to link them together, using a XML file. An action is a state where you can define a background picture or background color, and also some items can be added, such as texts, pictures or list of choices. A transition is defined for one origin action and create a link between a button on the pad and the next action. I also add two pre-defined actions, "reset" which restart the Gamecube, and "sdload" for those who want to come back to the loader.