Intentando hacer una complicación de juegos de la PC Engine (con el PCAdvance 7.5) leo para mi sorpresa que emula algunos juegos de CD y superCD (como el jugoso Drácula X). Pero las instrucciones que trae me parecen muy someras y algo raras. No sé si es mi nivel de inglés o mi cerebro que no carbura:
Using CD-ROM with PCEAdvance:
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To be able to use PC-Engine/TurboGrafx16 CD-ROM games you have to have
a CD-ROM System rom in your build.
Use the normal builder to add any normal games that you want but also add a
CD-ROM System rom to the compilation. After that also add the datatracks from
the CD and optionaly a .tcd file ("cue" file) to the compilation, this is
easiest done from a command prompt or in a batch file:
copy /b pcebuild.gba+cdgame.tcd+cdgame.iso pcecdbuild.gba
The .tcd files are not needed for all games, but the games that have several
datatracks require it (not the ones that have a second copy of the first
datatrack on the last datatrack), I will try to make .tcd files for all games
that are requested. You can only have 1 CD game in each build right now
and you start it by choosing the CD-ROM System and then pushing start.
To use it from Pogoshell just make a build with only the CD-ROM System rom
and use it as the plugin for iso files (and pce files).
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En el builder no me detecta ni isos, ni audio, ni cue ni nada de nada. En la caperta CD hay varios archivos TCD de algunos juegos. A ver si alguno ha trastrado con esto y me echa una mano.
Gracias.