IMPORTANTE: el programa de Crediar (Freedom) sustituye por completo el system menu original. Quien quiera experimentar con él que se asegure de tener una copia de la nand por lo que pudiera pasar.El otro proyecto se puede probar como cualquier otra aplicación para HBC aunque su estado actual de desarrollo no resulta funcional como el anterior.
El pionero vuelve a ser Crediar que ha liberado la beta2 de su Freedom, un sustituto del system menú que aúna un gran número de ventajas añadidas contribuidas por la scene.
Características- Remplazo absoluto del System Menu
- Carga de discos de Wii (region free)
- Carga discos de GC (region free)
- Carga de canales (region free)
- Importar WAD
- Exportar WAD (backup de canales)
- Exportar partidas salvadas (no permite importar en la versión actual!)
- GFX modificables.
- Mapeo de botones del Wiimote modificable (Tumbado/Normal)
- Soporte para los siguientes controles: GC/Wiimote/Classic-Controller (todos los puertos)
- Carga de carátulas para juegos y canales (ver la sección "covers" del readme para una explicación más detallada).
- Modificar la mayoría de las opciones de SYSCONF.
- Soporte de USBloader, pulsa Izqd/Der. para seleccionar juego.
- Gran número de salidas de debug de USBGecko.
Cambios actualización Beta 0.3 (ya si eso lo traduzco en otro momento xD)
- Fixed cover loading on disc change (or slot change for USBloader)
- Fixed random cover scaling
- Included a standalone version of Freedom which works best with preloader, since that way you can select the IOS otherwise it will just reloaded the current one.
- Added more error output to the installer
- Added NAND space info to the settings menu (note:the Wii system reserves about 200MB)
- Added a config file to adjust all displayed items to allow more adjustable themes.
Check the supplied gfx.ini.
- Added code to detect disc eject/insert
- Channel loading is now done 'by hand' and not through IOS or via the NANDloader, this will allow ocarina to work with all channels(as soon as I find the ocarina code) (lz77 version 11 decompression code by TheLemonM )
Otros datosImportant Note:
Freedom REPLACES the system menu COMPLETLY, there is no way to access the system menu
as long as Freedom is installed. See the uninstall section for information to restore
the system menu.
The installer requires and IOS with both the fakesign bug and the ES_DIVerify
functions working. The installer will try to load the following IOS and will use the
one that loaded for Freedom: 250, 249, 36, whatever IOS the installer got loaded with.
I know the GFX isn't fancy but I'm no artist that's why I made the GFX loadable from
FAT so anyone can make a nice GFX.
In future version it will also be possible to change the positions of items.
Descarga
Freedom Public Beta 2 de Crediar
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El sgundo proyecto de estas carácterísticas es rolyataylor2'S Wii System Menu Replacement. No se encuentra tan avanzado como el de Crediar y de hecho solicita la colaboración y ayuda de otros programadores o grafistas.
Quoteo su post en tehskeen:
Hi I'm back again made some progress with the menu, animations are working, albeit a little glitchy at the moment. I had folder views but had to take it out to get the animations working. BTW I don't know whether I should make a new thread or not when i update.
Added:
Animations for the channels
fixed zoomin/zoomout
Rearranged a bunch of code.
Check this out. I created a basic scripting engine for animations. Read the included readme.html to figure out how to program for it.
The animations are still in beta but the new versions that i make will be backwards compatible (so go ahead and make animations). I made a Super Mario Brothers 2 animation to test it out.
Download a Super Mario Brothers 3 Animation: Here
Extract it to the CHNL folder.
Transitions 5+ are not programmed yet, they will be on the next release.
To make images just appear just do a quick fade in. same to just disappear.
If you have the ability to take screen shots or video feel free to post it in this thread. It would be much appreciated.
To make new channels add a folder in the CHNL directory name it "0", "1", and so on. This naming of channels will not be permanent, when i figure out how to I will have the program scan the directory then store the channel positions in the menu in a file. That is my next step after animations.
Download V0.01b: Here
Please Help
I need help with the code that i have uploaded to google projects.
http://code.google.com/p/wii-sysmenu/source/browse/My Dol launcher code I havent tested it, but I hope to gain from it a basic function for loading DOL's and ELF's.
If anyone wants to help, if you can get it running, that will give this menu some functionality.
Everyone who helps will have there place in the credits
La
página del proyecto en Google Code.
Y la descarga de la aún muy poco desarrollada
versión actual (V0.01b).
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Fuente: tehskeen