Prince of tennis

alguien podria decir como hacer los "atakes" especiales... esk se hacer el de l+r+a l+r+b y lo del humo con l+r+x(k nose para k sirve)

pero como se hace para k te salgan los botones en la tactil .... o los atakes k hacen los oponentes...


Salu2 y gracias ;)
gamefaqs POWAH! --> aki

salu2
Ackman escribió:gamefaqs POWAH! --> aki

salu2


no se ingles powa! XD

asi k no me entero de nada de eso... si alguien me hace un mini resumen... [borracho]

FAQ: Move list for Tennis no Ouji-Sama 2005: Crystal Drive for the Nintendo DS
Version: 1.00
Author: Shaggy420
E-Mail: [email]shaggyshaggz420oz@hotmail.com[/email]

Hello, here is a move list for every character in the game. I tried to keep the
moves in the order that they are listed in the Gallery, but some may differ if
they have the same button and C Gauge requirements. I cannot read Japanese so
the names for the moves are names from the manga or names I made up to describe
the move.

Terms that I use:
-Behind the baseline- Stand behind the line that you serve from.
-Mid-court- The area in front of the baseline, but behind the service line(the
"T" shaped line).
-At the net- The area in front of the service line and behind the net.

Table:
A. Seishun Gakuen
B. Fudoumine Chuu
C. St. Rudolph Gakuen
D. Yamabuki Chuu
E. Hyoutei Gakuen
F. Rokkaku Chuu
G. Rikkai Daigaku Fuzoku
H. Misc.
 

A.+++++++++Seishun Gakuen+++++++++

Echizen Ryoma
1. Twist Serve- Serve L+R+A or B(A hits it right handed B hits it left handed)
3 C Gauges
2. Super Rising Shot- Service return L+R+A or B(A hits a it straight B does a
lob) 2 C Gauges
3. Twist Smash- Lob defense at the net L+R+A or B(Pressing A or B changes
direction) 3 C Gauges
4. Drive A- Behind baseline(Press as soon as opponent hits the ball)
L+R+A (Pressing Up or Down changes distance) 4 C Gauges
5. Drive B- Behind baseline(Press as soon as opponent hits the ball)
L+R+B 4 C Gauges
6. Buggy Whip Shot- Mid-court L+R+A 4 C Gauges
7. Zero Shiki Drop Shot- Mid-court L+R+B 4 C Gauges
8. Cool Drive- Lob defense Mid-court L+R+A 4 C Gauges

Kaidou Kaoru
1. Snake Shot- Mid-court L+R+A 2 C Gauges
2. Boomerang Snake- Mid-court L+R+B 2 C Gauges
3. Snake Shot- At the net L+R+A(Kaidoh will run to the ball and return it
automatically) 1 C Gauge
4. Short Snake Shot- At the net L+R+B 1 C Gauge
5. Kaidoh's Determination?- Behind the baseline and opponent hits a drop shot
L+R+A 2 C Gauges
6. Snake Shot Lob- Behind the baseline L+R+B 4 C Gauges
7. Kaidoh's Doubles Play- In doubles return two shots in a row(Kaidoh will
flash red) L+R+A or B 0 C Gauges(You will need to have 4 full C Gauges)

Momoshiro Takeshi
1. Dunk Smash- Lob defense mid-court L+R+A 2 C Gauges
2. Dunk Smash Feint- Lob defense mid-court L+R+B 2 C Gauges
3. Jack Knife- Mid-court backhand L+R+A 3 C Gauges
4. Momo's Doubles Psychology- In doubles before the serve(except if Momo is
serving)
L+R+Y 4 C Gauges

Kawamura Takashi
1. Burning Serve- Serve L+R+A 3 C Gauges
2. Two Handed Hadoukyuu- Mid-court/at the net L+R+A 3 C Gauges
3. Single Handed Hadoukyuu- Mid-court L+R+B

Kikumaru Eiji
1. Acrobatic Play- At the net L+R+A 4 C Gauges
2. Kikiumaru Beam- Lob defense mid-court/at the net L+R+A or B 4 C Gauges
3. Moon Volley- Mid court/behind baseline(press as soon as opponent hits the
ball) L+R+A or B 4 C Gauges
4. Kikumaru's Seal Step- At the net L+R+Y 1 C Gauge
5. Kikiumaru's Fall Asleep Attack- In doubles play mid-court(can only be done
once a match) L+R+Y 3 C Gauges

Ooshi Shuuichirou
1. Moon Volley- Mid-court/behind baseline(press as soon as opponent hits the
ball) L+R+A 4 C Gauges
2. Moon Volley Feint- Mid-court/behind baseline(press as soon as opponent hits
the ball) L+R+B 3 C Gauges
3. Cross Court Shot- At the net L+R+A or B 3 C Gauges
4. Ooshi Territory- In doubles at the net L+R+Y 4 C Gauges

Fuji Shuusuke
1. Tsubami Gaeshi?- L+R+A 2 C Gauges
2. Higuma Otoshi- Smash defense from anywhere L+R+A or B 4 C Gauges
3. Disappearing Serve- Serve L+R+A or B(A makes it kick B makes it go straight)
3 C Gauges
4. Tsubami Gaeshi?- Anywhere L+R+A or B(Press A on the forehand and B on the
backhand) 2 C Gauges
5. Hakugei- L+R+A 2 C Gauges
6. ???- Service return(If you hit a forehand it will be a Tsubami Gaeshi, and
a backhand will be the Hakugei) L+R+A 1 C Gauge

Tezuka Kunimitsu
1. Tezuka Serve- Serve L+R+A or B 4 C Gauges
2. Zero Shiki Drop Shot- Mid-court/at the net L+R+B 4 C Gauges
3. Tezuka Zone- Mid-court/at the net L+R+Y 2 C Gauges
4. Deep Shots- Behind the baseline and the opponent hits the ball when they are
behind the baseline. Can be used to return serves if you stand behind the
baseline too)
L+R+A or B 1 C Gauge

Inui Sadaharu
1. S.S.S.- Serve L+R+A or B 2 C Gauges
2. D.A.E- At the net(Inui will automatically run to the ball) L+R+A or B 3 C
Gauges
3. D.R.S.- Lob defense from mid-court/behind baseline(hold either A or B to
delay shot, press left or right to change direction in mid-air) L+R+A or B
4 C Gauges


B.++++++++Fudoumine Chuu++++++++

Kamio Akira
1. Rhythm Increase- Anywhere L+R+Y 1 C Gauge
2. Sonic shot- Anywhere L+R+B 1 C Gauge
3. Quick Serve- Serve L+R+A or B(hold either A or B and you can move left and
right before you serve) 2 C Gauges
4. Sonic Shot- Anywhere(Kamio will run to the ball and return it automatically)
L+R+B 3 C Gauges

Shinji Ibu
1. Kick Serve- Serve L+R+A or B(A makes it Kick B makes it go straight) 3 C
Gauges
2. Shinji's Spot Technique-Anywhere after alternate topspins and slices for 4
shots in a row(i.e. L+A, R+A, L+A, R+A then Shinji will flash red) L+R+A or B
4 C Gauges
3. Shinji's Mumbles- Anywhere L+R+Y 1 C Gauge

Ishida Tetsu
1. Hadoukyuu- Mid-court/at the net L+R+A 4 C Gauges
2. Super Lob?- Anywhere L+R+B 2 C Gauges
3. Super Smash?- Lob defense from anywhere L+R+A or B 2 C Gauges
4. Wind Slice?- Behind the baseline(press as soon as opponent hits the ball,
if aimed right a gust of wind can blow the ball back into the opponents court)
L+R+A 4 C Gauges
5. Wind Slice Doubles?- In doubles behind the baseline(press as soon as
opponent hits the ball, if you aim it right a gust of wind can knock your
opponents down) L+R+A 4 C Gauges

Sakurai Masaya
1. Excellent Topspin Shot- Mid-court L+R+B 2 C Gauges
2. Twist Spin Shot?- Mid-court L+R+A 3 C Gauges

Kippei Tachibana
1. Fast Return-Service return L+R+A or B 4 C Gauges
2. Zero Shiki Drop Shot- Mid-court/at the net L+R+B 4 C Gauges
3. Tachibana Drive- Behind the baseline(press as soon as the opponent hits the
ball) L+R+A or B 3 C Gauges
4. Lob- Mid-court L+R+A 2 C Gauges


C.+++++++++St. Rudolph Gakuen+++++++++

Akizawa Yoshirou
1. Blurred Balls- Anywhere(Only works on opponents who have a good sight stat
and erases 2 of your opponents C Gauges) L+R+A 1 C Gauges
2. Twist Drop Shot- Anywhere L+R+B 4 C Gauges
3. Ahhhh!- Before the serve when you hit the ball into the net and lose the
point before L+R+Y 0 C Gauges
4. Smack!- Doubles play before the serve after you lose the point before L+R+Y
4 C Gauges
5. Dunk Smash- Lob defense mid-court L+R+A 2 C Gauges

Kisarazu Atsushi
1. Smash Feint Drop Shot- Lob defense at the net L+R+A 2 C Gauges
2. Smash Feint Lob- Lob defense at the net L+R+B 2 C Gauges
3. Net Court Play- Mid-court L+R+A(press up or down to make it bounce into a
lob or drop shot) 4 C Gauges
4. Zero Shiki Lob- Mid-court L+R+B 4 C Gauges

Yanagisawa Shinya
1. Cross Shot- At the net L+R+A 2 C Gauges
2. High Bouncing Shot- Mid-court/behind baseline L+R+B 3 C Gauges
3. Special Shot Seal- Anywhere L+R+A or B(press as soon as your opponent hits
a special he will automatically run to the ball and return it, A hits it
straight B returns it a lob) 1 C Gauge

Fuji Yuuta
1. Super Rising Shot- Service return L+R+A or B 2 C Gauges
2. Twist Spin Shot- Anywhere L+R+A or B 3 C Gauges

Mizuki Hajime
1. Boomerang Serve- Service L+R+A or B(A and B curve different ways) 3 C Gauges
2. Data Tennis- Anywhere L+R+Y 1 C Gauge
3. Pinpoint Shots- Anywhere L+R+A 4 C Gauges

Kaneda Ichirou
1. Lob- Mid-court(press as soon as opponent hits the ball and Kaneda will
automatically run to the ball and return it) L+R+B 2 C Gauges
2. Drop Shot- At the net L+R+B 1 C Gauge
3. Disgruntled Kaneda- Doubles play before the serve after you lose the point
before L+R+Y 4 C Gauges


D.+++++++++Yamabuki Chuu++++++++++

Sengoku Kiyosumi
1. Jump Serve- Serve L+R+A or B 2 C Gauges
2. Dunk Smash- Lob defense mid-court/behind baseline L+R+A or B 3 C Gauges
3. Lucky Sengoku- Lob defense at the net L+R+A or B 4 C Gauges
4. Extra Powerful Shot- Anywhere L+R+A 3 C Gauges
5. Motion Vision- Anywhere L+R+Y 1 C Gauge

Akutsu Jin
1. Direction Changing Shots- Mid-court L+R+A or B(Hold down A or B to delay
the shot press left or right to choose direction. A hits a straight shot B
hits a lob) 3 C Gauges
2. Akutsu's Net Rush Attack- Behind the baseline L+R+A or B(Press as soon as
your opponent hits the ball and Akutsu will rush to the net and automatically
return the shot, A will return it as a normal shot B a drop shot) 4 C Gauges
3. Akutsu's Sliding Attack- Behind the baseline(Akutsu can slide all the way
across the court) L+R+A or B 2 C Gauges
4. Defensive Lob- At the net(press as soon as your opponent hits the ball and
Jun will automatically slide to the ball and return it) L+R+B 2 C Gauges

Dan Taichi
1. Akutsu Style- Mid-court/behind baseline L+R+A(hold down A to delay the shot
and press left and right to change direction) 2 C Gauges
2. Blind Shot- Mid-court/behind baseline L+R+B 1 C Gauges
3. Da-Da-Da-Dan!- Before the service when you lose the point before L+R+Y 4
C Gauges
4. ???- L+R+Y 4 C Gauges

Minami Kentarou
1. Straight Shot- Mid-court(press as soon as opponent hits the ball to
automatically return it) L+R+A 1 C Gauge
2. Perfect Sign Play- Doubles play before you partner serves L+R+A 2 C Gauges
3. Partners Switch Places- Doubles play anywhere L+R+B 1 C Gauge
4. Sign Play- Doubles play anytime your partner is behind you(changes tactics)
L+R+Y 0 C Gauges
5. ???- Doubles play when both you and your partner are at the net L+R+Y 3
C Gauges

Higashikata Masami
1. Power Serve- Serve L+R+A or B(pressing A automatically takes you to the net
B does not) 2 C Gauges
2. Double Approach- Doubles play when both you and your partner are at the net
L+R+A 3 C Gauges

Muromachi Touji
1. Disappearing Lob/Drop shot- Mid-court L+R+B(press up or down to change from
lob to a drop shot) 1 C Gauge
2. Disappearing Shot- Mid-court L+R+A 1 C Gauge
3. Data Tennis- Mid-court/behind baseline L+R+Y 1 C Gauge
4. Disappearing Serve- Service L+R+A or B 2 C Gauges


E.+++++++Hyoutei Gakuen+++++++

Atobe Keigo
1. Cool Drive Serve- Service L+R+A 4 C Gauges
2. Feint Serve- Service L+R+B 4 C Gauges
3. Rondo to Destruction- Lob defense from anywhere(if opponent flashes red his
grip stat will go down) L+R+A or B 4 C Gauges
4. Rondo to Destruction II- Mid-court and opponent at mid-court L+R+A or B 4
(press a to hit a drop shot off the net press B to hit it to the baseline)
C Gauges
5. Jack Knife- Mid-court when opponent is at the net L+R+A or B(press as soon
as opponent hits the ball, Atobe will automatically run to the ball and return
it) 2 C Gauges
6. He Can See It- Before the serve if you lose the point before L+R+Y 2
C Gauges
7. Atobe's Doubles- Doubles play before the serve when Atobe starts at the net
L+R+Y 1 C Gauge

Kabaji Munehiro
1. Shifty Eyes- Before the serve the point after Kabaji loses a racket L+R+A
or
B(raises; grip, praise, and a.time stats for the rest of the match) 0 C Gauges
2. Kawamura's Hadoukyuu- L+R+A or B 3 C Gauges
3. Kisarazu's Smash Feint- L+R+A or B 3 C Gauges
4. ???- Doubles play before the serve when Kabaji is in the back L+R+Y 4
C Gauges

Mukahi Gakuto
1. Mukahi's Acrobatic Back Flip- Lob defense at the net L+R+A or B( A hits it
long B hits it soft) 2 C Gauges
2. Mukahi's Acrobatics- At the net while opponent is at the net L+R+A 1
C Gauge
3. Between the Legs- At the net L+R+B 2 C Gauges
4. Mukahi's Netplay Counter- Mid-court while opponent is at the net(press as
soon as opponent hits the ball) L+R+B 1 C Gauges

Oshitari Yuushi
1. Higuma Otoshi- Smash counter from anywhere L+R+A or B 2 C Gauges
2. Oshitari Counter I- Anywhere L+R+A or B 3 C Gauges
3. Oshitari Counter III- At the net L+R+B 4 C Gauges
4. Disappearing Serve- Service L+R+A or B(A makes it kick B makes it go
straight) 3 C Gauges

Shishido Ryuu
1. Shishido Dash- Mid-court L+R+A or B 0 C Gauges(must have at least 1 full
C Gauge)
2. Rising Shot- Mid-court L+R+A or B 4 C Gauges
3. Dashing Drop Shot- Behind the baseline L+R+B 4 C Gauges

Ootori Choutarou
1. Scud Serve- Service L+R+A 4 C Gauges
2. Scud Return- Service return L+R+A or B 3 C Gauges
3. Scud Shot- Anywhere(singles only) L+R+A 3 C Gauges

Akutagawa Jirou
1. Serve and Volley- Service L+R+A or B(press A and you will stay at the
baseline B will dash you to the net) 0 C Gauges(You must have at least 1 full
C Gauge)
2. Sleeping Volley- At the net(press as soon as your opponent hits the ball to
automatically return it, the ball lobs during doubles play) L+R+A or B 2 C
Gauges
3. Wake Up- Before the service after you lose a point to a special move L+R+Y
2 C Gauges
4. Take a Nap- Anywhere during doubles play(if your partner can complete 4
consecutive shots you will wake up with all of your stats maxed out until you
lose a point! If your partner fails your stats will bottom out until you win a
point... either way your C Gauge and Awakening Meter will be frozen, and you
will not be able to do specials for that duration of time) L+R+Y 4 C Gauges

Hiyoshi Wakashi
1. Silent Step- Mid-court(press as soon as opponent hits the ball) L+R+B 1
C Gauge
2. Cross Shot- At the net L+R+A 3 C Gauges
3. Kobujyutsu Shot- Mid-court(returns the ball with the same speed it was hit
to him) L+R+A 1 C Gauge
4. Spinning Shot- Behind the baseline L+R+B 3 C Gauges
5. Dash and Spin Shot- Behind baseline(press as soon as opponent hits the ball)
L+R+A 2 C Gauges
6. Wind Shot- Behind the baseline(can knock opponent down with the gust of
wind) L+R+A 1 C Gauge

Taki Haginosuke
1. Short Lob Shot- Mid-court L+R+B(press up or down to determine the distance)
2 C Gauges
2. Shallow Shot- Mid-court L+R+A(press up or down to determine the distance)
2 C Gauges
3. Zero Shiki Lob- Behind the baseline L+R+B 2 C Gauges
4. Blurred Balls- At the net L+R+B 2 C Gauges
5. Taki Smash- Behind the baseline L+R+A 4 C Gauges


F.++++++++Rokkaku Chuu+++++++

Amane Hikaru
1. Slap!- During doubles before the serve L+R+Y 4 C Gauges
2. Spinning Backhand- At the net L+R+A 3 C Gauges
3. Dunk Smash- Mid-court lob defense L+R+A 3 C Gauges
4. ???- Before the serve the point after he loses a racket L+R+Y 0 C Gauges

Kurobane Harukaze
1. Powerful Serve- Service L+R+A 2 C Gauges
2. Spinning Backhand- Mid-court(press as soon as opponent hits the ball) L+R+A
3 C Gauges
3. ???- Before serve the point after you lose a racket L+R+Y 0 C Gauges

Aoi Kentarou
1. Net Court- Mid-court(can only be done when you are tied or losing the
current game) L+R+A 2 C Gauges
2. Special Counter- L+R+B Behind the baseline when your opponent hits a
special shot(can only be done when you are tied or losing the current game)
1 C Gauge
3. Serve and Volley- Service(can only be done when you are losing by 1 set or
more or are tied in sets) L+R+A 2 C Gauges

Saeki Kojirou
1. Netplay Seal- At the net during doubles play L+R+Y 1 C Gauges
2. Team Play- At the net during doubles play L+R+B 1 C Gauges
3. Saeki's Volley- At the net when the opponent is also at the net L+R+ A 1
C Gauge

Itsuki Marehiko
1. C Gauge Emptier- Mid-court(empties opponents C Gauge) L+R+A 2 C Gauges
2. ???- L+R+A 2 C Gauges
3. High Bouncing Lob- Mid-court L+R+B 2 C Gauges
4. A. Meter Rise- Mid-court during doubles play L+R+Y 4 C Gauges

Kisarazu Ryou
1. Dash Forward Return- Behind the baseline with 4 full C Gauges L+R+A 0 C
Gauges
2. Dash Backward Return- At the net with 4 full C Gauges L+R+B 0 C Gauges
3. Dunk Smash- Mid court lob defense L+R+B 2 C Gauges
4. Zero Shiki Smash- Any where when the ball is right over his head L+R+A 3
C Gauges
5. Dash Forward- Behind the baseline with 4 full C Gauges(press as soon as
opponent hits the ball, can be used in service return if you stand behind the
baseline) L+R+B 0 C Gauges
6. Pick Up Smash- Mid-court(press at the same time the ball bounces) L+R+A 2
C Gauges


G.+++++++++Rikkai Daigaku Fuzoku+++++++++

Kirihara Akaya
1. Knuckle Serve- Serve(If opponent flashes red his quick stat will be lowered)
L+R+A 4 C Gauges
2. Kirihara's Attack-If you hit it with your backhand and the opponent tries to
return it with their forehand, or you hit it with your forehand and the
opponent tries to return it with their backhand you may knock out their racket)
L+R+A 4 C Gauges
3. Smash- Lob defense mid-court(if opponent flashes red their speed stat will
be lowered) L+R+A 4 C Gauges
4. Net Attack?- At the net L+R+A 2 C Gauges
5. Raise A. Meter- Before serve the point after opponent hits a winner with a
special shot(can only be done once a match) L+R+Y 0 C Gauges

Sanada Genichirou
1. Ka Service?-Serve(empties opponents A. Meter) L+R+A 3 C Gauges
2. Invisible Swing- Behind the baseline L+R+A 4 C Gauges
3. Rin Volley?- At the net(takes Sananda to the baseline forces opponent to
lob) L+R+A 2 C Gauges
4. Zan Smash?- Mid-court L+R+A 4 C Gauges
5. Rin Return?- Return Serve L+R+A 4 C Gauges

Yanagi Renji
1. Renji's Data Tennis I-Behind baseline(draws opponent to the middle of the
court and lasts until you opponent hits a special shot) L+R+Y 2 C Gauges
2. Renji's Data Tennis II-Mid-court(makes opponent lob the ball to the middle
of the baseline and lasts until your opponent hits a special shot) L+R+Y 2 C
Gauges
3. Seal Special-Mid-court(stops opponent from doing any specials) L+R+Y 4
C Gauges
4. Backhand Slice- Return serve behind the baseline backhand L+R+A 3 C Gauges
5. Net Smash-Lob defense behind the baseline L+R+A 3 C Gauges

Yagyuu Hiroshi
1. Yagyuu Aura?- Before the service(Power raises power and grip stats but
lowers speed,Speed raises speed stat but lowers power and grip, and Pretend
copies your opponents stats... the effects last until you do the special again)
L+R+Y 1 C Gauges
2. Lob- Mid-court(if your opponent flashes red, it's because they didn't smash
it, and their quick stat will lower) L+R+B 2 C Gauges
3. Slow-mo Zero Shiki Drop Shot- At the net(press as soon as opponent hits the
ball and the Yagyuu will dash to the ball and return it automatically) L+R+B
4 C Gauges
4. A.Meter Caharge or Bust-At the net(can either fill both you and your
opponents A.Meter or knock down everyone else on the court) L+R+Y 2 C Gauges
5. Laser Beam- Behind the baseline(can also return serves if you stand behind
the baseline) L+R+A 4 C Gauges
6. Change- Before the serve(when you start the match disguised as Niou, can
only be done once a match) L+R+Y 4 C Gauges

Niou Masaharu
1. Change-Before the serve(when you start the match disguised as Yagyuu, can
only be done once a match)  L+R+Y 4 C Gauges
2. Laser Beam- Behind the baseline L+R+A 4 C Gauges
3. Net Court- Mid-court(the type of shot depends on where your opponent stands)
L+R+A 4 C Gauges
4. Trick Shot?- Behind the baseline(press as soon as your opponent hits the
ball) L+R+A 4 C Gauges
5. Thumbs Up- Anywhere after your opponent goes into awakening mode L+R+Y 4
C Gauges
6. Trick Smash- Lob defense mid-court L+R+A 4 C Gauges
7. Distraction?- Doubles play at the net(makes your opponent lob the ball
until they use a special shot) L+R+Y 2 C Gauges

Jackal Kuwahara
1. Jackal's Serve- Service L+R+A or B(A hits it hard B draws the opponent up
to the net) 2 C Gauges
2. Iron Lung- Mid-court(Jackal automatically runs to the ball) L+R+Y 2 C Gauges
3. Jackal's Boomerang Snake Shot- Behind the baseline L+R+A or B(A hits it
shallow B hits it deep) 1 C Gauge
4. ???- L+R+Y 4 C Gauges
5. Jackal's Snake Shot- L+R+A 1 C Gauges

Marui Bunta
1. Tight Rope Walk- At the net(press left or right to determine which way the
ball rolls, press as soon as opponent hits the ball to automatically return it)
L+R+A 3 C Gauges
2. Metal Bell Shot- At the net(press left or right to choose which side and up
or down to do a lob or drop shot, press as soon as opponent hits the ball to
automatically return) L+R+B 3 C Gauges
3. Burst Your Bubble- At the net(empties opponents A.Meter) L+R+Y 2 C Gauges
4. Metal Bell Rainbow-Smash counter from anywhere(press left or right to
change direction) L+R+A 4 C Gauges
5. Lunging Lob- Doubles play mid-court L+R+B 3 C Gauges


H.++++++++Misc.+++++++++

Fukushi Michiru
1. Fukushi Special?- Before serve(raise a random stat) L+R+Y 2 C Gauges
2.Ginka Juice?- Before the serve, only once a match?(maxes out all stats until
you lose a point! When you do lose a point all stats will be bottomed out)
L+R+A or B 2 C Gauges

Kiraku Yasuyuki
1. Slow Smash- Lob defense mid-court L+R+B 4 C Gauges
2. Metal Bell Smash- Lob defense mid-court(press left or right to choose which
bell to hit) L+R+A 4 C Gauges
3. Deep Shot- Behind the baseline(can return serves if you stand behind the
baseline) L+R+A 4 C Gauges
4. A.Meter Raise- Before the serveL+R+Y 4 C Gauges

Tachibana An
1. Slow Dropper- Mid-court/at the net L+R+A or B 3 C Gauges
2. An's Return- Service return  L+R+A or B 3 C Gauges
3. An's Deep Shot- Behind the baseline L+R+A 4 C Gauges
4. Tachibana Drive- Behind the baseline(press as soon as opponent hits the
ball) L+R+A or B 4 C Gauges

Ryuuzaki Sakuno
1. Power Shot- At the net L+R+A 2 C Gauges
2. Net Court- Behind the baseline/mid-court L+R+A or B 4 C Gauges
3. Slow Volley- At the net L+R+B 3 C Gauges
4. Slow Serve- Service L+R+A 4 C Gauges

Sakaki Tarou
1. ???- L+R+Y 4 C Gauges
2. Diminish Power?- Before the serve the point after you lose a racket? L+R+Y
0 C Gauges
3. Diminish Speed- Before the serve the point after you lose a point to a
smash ace(lowers speed and quick stats) L+R+Y 4 C Gauges
4. Diminish Intangibles?-??? (lowers taunt, praise, c.power, recover, and
a.time stats)L+R+Y 4 C Gauges

Echizen Nanjirou
1. Nanjiro Drive- Behind the baseline(press as soon as opponent hits the ball,
pressing up or down does a drop shot) L+R+A 4 C Gauges
2.Power Shot- Mid-court L+R+A 4 C Gauges
3. Nanjiro's Zone- Mid-court L+R+Y 1 C Gauges
4.Running Drop Shot- Behind the baselineL+R+B 4 C Gauges


If you want to help with names or translations please E-mail me or use the
GameFaqs message board so we can work something out. Also contact me if you
know how to do any of the moves I couldn't figure out or know more information
about the ones I have listed. All help is appreciated and you will get full
credit of course.

Copyright 2005 Juan "Papi Guapo" Pablo
Un mini-resumen de un faq de movimientos con tropecientas páginas, roflmao. :P
Pasate por mi hilo oficial del juego, que esta un poco mas abajo. Alli te explico como se hace, aparte de tener una review. ;)

Salu2!
Sasuke13 escribió:Pasate por mi hilo oficial del juego, que esta un poco mas abajo. Alli te explico como se hace, aparte de tener una review. ;)

Salu2!


esk si yo le doy a l+r+x sale humo del personaje... pero eso de fuego nunca me a salido [mad] sale solo?o hay k hacer algo en especial?


Salu2! [bye]
Para lo de "los botones en la táctil" primero tienes que hacer "lo del humo". Cuando estás con el humo habrá un momento en el que aparezca alrededor de tu jugador en el suelo un círculo amarillo.
Dependiendo del personaje con el que estés jugando el momento en el que sale ese círculo será distinto (al fondo de la pista, cerca de la red, cuando la bola va alta...)
En el momento en el que veas el círculo pulsa otra vez L+R+X y saldrá abajo la secuencia de botones que tienes que tocar.
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