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No os desesperies..quizas haya solucion para que no perdamos los datos de configuracion de fecha..

Well, that's a good point.

Inspection of the board reveals a 32.768 kHz crystal at location
6F. This is the crystal used to keep time in the system: 2^15 = 32768,
which is a nice easy number to divide down to get a precisely 1 second
pulse with a 15-bit counter.

This crystal is hooked up to the MCPX. This, perhaps, answers one
question: the backup voltage is 2.5V because the time keeper is in the
MCPX, which is a 0.13u part and it is possible that its transistors
can't deal with a 3V backup battery. Nonetheless, I disconnected the +
terminal of the capacitor and measured the leakage current with the
power off: this is 0.14mA. Note that if you totally disconnect the
capacitor and the power, the current goes way down, but I presume
that's because the clock shuts itself off.

Q=CV, so the capacitor holds 2.5 couloumbs of charge when fully
charged. At a discharge rate of 0.14 mC/s, the capacitor should last
about 5 hours to zero, although the clock probably stops working
around 1.3V, so this confirms xboxmagic's 2-3 hour number.

I discovered that why my clock sometimes only stays on for about 5
minutes is that it takes a minute or two for the capacitor to fully
charge. (There is some series resistor of low value that prevents a
*huge* current spike from rushing in if it's discharged). Because I
tend to errr...power on my box sporadically for short periods err...I
have "odd" gaming habits... ...the capacitor never gets fully charged
and thus it looks like it's not keeping time.

A 0.14 mA draw is enormous for a battery-backed clock; I looked up the
Ibatt for one RTC and it's like 300 nA...about a factor of 500
less. The MCPX probably draws so much current because it's done in a
.13u process, and the leakage current at those gate sizes is horrible.

So, battery backup? well, even if you used a CR2032 coin lithium
battery (220 mAh capacity) with a diode in series to drop the voltage
down to 2.5V, it would last probably less than 60 days :/ Plus, in
order to drop a battery in, you'd have to disconnect the capacitor
charging switch.

So in the end, the answer is: MSFT cut cost by not putting a long-life
real time clock part on the XBOX, and instead integrated it into the
MCPX; because of this, the current draw was high and they were forced
to use a supercap which charges while powered on, becuase if they
didn't by the time the box was shipped to the customer, the battery
would be mostly dead.

Eh. back to thesis.
Moraleja: no lo desenchufesX-D

(siempre k tengas un buen surge power de esos)
Leyendo, mne di cuenta que explica el porque MS no incoporo la bateria..probablemente 60 dias despues de haber comprado la Xbox la bateria de lithio se iria al carajo, o algo asi...

Alguien domina electronica para explicarnos de que va eso??
Pues son kuestiones de ahorro. La Xbox no contiene batería de litio para guardar la fecha y la hora. La Xbox está equipada, en realidad, de un condensador aerogel, la memoria del cual se borra al cabo de algunas horas. La memoria solo dura 6h

Salu2 [fumando]
Pues leyendo en algunos foros, dicen que a muchos usuarios incluso les duran dias!! Supongo que MS se penso que al durar dias, no se notaria la carencia de las pilas. Pero parece ser que esto está hecho a proposito ya que no por cuestiones de ahorro sino de algunos problemas que daba con algunos chips...
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