FIRST MAKE A COPY OF YOUR DATA.CPK !
First download a software to extract data.cpk like Cri Pack Tools or Libxenoverse master.
Put the data folder on your desktop, open it, then go to data/sound/BGM and put BIRD_BGM.awb into another folder created on your desktop (name it with the name of your choice. )
Download this and extract it in the same folder as BIRD_BGM.awb
In that folder, create a text file named "script"
in that script file, paste this :
# AWB AFS2 (script 0.1.2)
# thanks to Taylor&Lion for the alignment field
# script for QuickBMS quickbms.aluigi.org
idstring "AFS2"
get DUMMY long
get FILES long
get MYALIGN long
for i = 0 < FILES
get ALIGN short
putarray 0 i ALIGN
next i
get OFFSET long
for i = 0 < FILES
get NEXT_OFFSET long
if MYALIGN != 0
math ALIGN = MYALIGN
else
getarray ALIGN 0 i
endif
math OFFSET x= ALIGN
math SIZE = NEXT_OFFSET
math SIZE -= OFFSET
log "" OFFSET SIZE
math OFFSET = NEXT_OFFSET
next i
Save the text and quit. Now launch quickbms.exe
A window will show up, select "script" and press enter
A second window will show up, select BIRD_BGM.awb and press enter
A third window will show up, select a new folder (that you will create) named "BIRD_BGM", open it and press enter.
All sound files will be in the "BIRD_BGM" folder.
Now there will be hca files in BIRD_BGM
Download this
Open it and then open HCA_decoder_v1.12
You will extract it in a new folder on your desktop.
Now take 00000000.hca (it's the game opening theme ) or another and put it on hca.exe
Now you'll have the intro in wav, you'll be able to listen to it.
Now download PES media converter here
Then download the music what you want to replace the original music.
Now open PES media converter and click on "hca convert" now go on file (at the top) and click on add file.
Select your music (in Wav or MP3 ) and click on start convert.
A new folder will show up with your music in hca, rename it "00000000" and put it in BIRD_BGM with all the others hca and replace the original 00000000.hca with your new, then delete all the other hca files.
Now you will have to convert the folder BIRD_BGM into awb.
Return to the folder with Quickmbs and run "reimport"
A window will show up, select "script" and press enter.
A second window will show up, select BIRD_BGM.awb
A third will show up, go into the FOLDER BIRD_BGM.awb with your hca file and press enter
Then take your BIRD_BGM.awb and put it into data/sound/BGM and repack your data folder with CPK or libxenoverse master.
There will be a new data.cpk, put it into Dragonball XV to replace the first data.cpk