Fail0verflow announced today at the CCC that they owned the PS4 and have Linux up and running on the PS4. They did a very short presentation to showcase the hack, and ran a Pokémon game within Linux on the PS4.
The PS4 hack entry point runs through what seems to be a Webkit exploit. It is likely they are running the hack on a 1.76 PS4 because of that, but it is also very possible that their exploit runs on higher firmwares (and they’re just using the PS4 Webkit 1.76 entry point for convenience).
Hoy tuvo lugar la presentación del team Fail0verflow en la conferencia
CCC en la que han mostrado como ejecutan Linux en PS4, todo esto es posible al reciente Kernel Exploit descubierto por CTurt, el cual previsiblemente no vera la luz debido al
retiro inesperado del desarrollador de la Scene.
Fail0verflow promised in their presentation that they would release the Linux patches to compile for the PS4 soon. They however stated that people wishing to use Linux on the PS4 should “bring their own exploit”, adding “PS4 security is crappy enough that you don’t need us for that”. In other words, the exploit they found will not be released.
En cuanto al team, dice que solo liberara lo necesario para compilar Linux para PS4, pero el Kernel Expoit para poder ejecutarlo deberá tenerlo previamente aquel que quiera usar Linux en PS4, haciendo referencia a la "poca seguridad" de PS4.
Towards the end of the presentation, Fail0verflow ran a Pokémon démo on the exploited PS4. Although this was probably made ironically because it’s always fun to run Nintendo games on a Sony console, it was also a weird message to the homebrew community: “don’t bother writing emulators or homebrew games, Linux is all you need on your PS4”.
En la conferencia mostraron como cargaban una demo de Pokemon en Linux, mediante un emulador de GBA.
Vídeo de una demo de Pokemon en Linux sobre PS4:https://www.youtube.com/watch?v=2A7V3GLWF6UVídeo de la conferencia:http://streaming.media.ccc.de/32c3/relive/7560/Fuente