Scummvm Y Broken Sword

He visto por ahi que se puede jugar al Broken Sword 1 y 2 de PC en la PSP con el emulador Scummvm. Pero ahora quisiera saber si alguno ha podido jugar, y que archivos se meten exactamente, ya que ambos juegos llevan 2 cds.
Hay un tutorial muy bueno en el foro de juegos (creo) sobre como comprimir el Broken para jugarlo en la PSP. Usa la busqueda avanzada y seguro que lo encuentras.
a mi no me va el broken sword.. por lo menos en la version comprimida
Creo que con la verisón 0.9 del scumm no tiraba el broken sword, pero si lo hacia en la inmediatamente anterior. Ahora de todos modos hay una nueva verisón de este gran emulador en la que se habian mejorado varios temas de compatibilidad. Prueba a ver que tal!

Saludos!
Algo oi de que con la 0.89 o 0.80 y algo valia. De todas maneras cuanto te ocupan los dos cds comprimidos?. Es posible quitar la musica y dejar solo subtitulos para que asi ocupe menos?.
intherior escribió:Algo oi de que con la 0.89 o 0.80 y algo valia. De todas maneras cuanto te ocupan los dos cds comprimidos?. Es posible quitar la musica y dejar solo subtitulos para que asi ocupe menos?.


yo no se como comprimen estos juegos, yo los tengo original casi todos los lucas en sus cajas de cd.. pero como aparte de la tarjeta de 4gb y la de 2gb.. tenia un ms de 512, pues me baje de la mula el que ya hay comprimido... aunque si te digo la verdad no hay nada como jugarlos sin comprimir... por ejemplo.. el monkey island 3.. en la version comprimida hay momentos que te llegas a desesperar de lo lento que va, principalmente cuando la accion transcurre a campo abierto.. y hay muchos sitios a los que poder acudir.. en cambio en la version full (la que yo tengo original) va muchisimo mas fluido
Yo los Broken tambien los tengo originales. Por eso queria saber como se comprime. De todas maneras encontre aqui como comprimir, y que archivos debes comprimir, y cuantos te deben de quedar.

Broken Sword 1 (directory: sword1)
=========================
(Status: considered 90% complete in ScummVM version 0.8.0 and
is considered completable.)

Broken Sword 1 comes on 2 disks. Required files are:
Disk1: From the directory 'Clusters' all files with extension 'clu'
and the file 'Swordres.rif'. From the directory 'Music'
all files with extension 'wav'. From the directory 'Speech',
the file 'speech.clu' (which will be renamed 'speech1.clu').
Disk2: From the directory 'Clusters' all files with extension 'clu'.
From the directory 'Music' all files with extension 'wav'.
From the directory 'Speech', the file 'speech.clu' (to be renamed speech2.clu).

In the 'sword1' directory, create a directory, 'Music' and another
directory, 'Speech'. From the Disk1 'Clusters' directory, copy all the
'CLU' files and the file, 'Swordres.rif' to the 'sword1' directory. From
the Disk1 'Speech' directory, copy the file, 'speech.clu' to the sword1
'Speech' directory and rename 'speech.clu' to speech1.clu.
From the Disk1 'Music' directory, copy all the files with the extension,
'WAV', to the sword1 'Music' directory.

Likewise, from the Disk2 'Clusters' directory, copy all the
'CLU' files to the 'sword1' directory. From the Disk2 'Speech' directory,
copy the file, 'speech.clu' to the sword1 'Speech' directory and rename
'speech.clu' to speech2.clu. From the Disk2 'Music' directory, copy all
the files with the extension, 'WAV', to the sword1 'Music' directory.

(Note that there are some duplications of the 'WAV' files, so
the total actual 'wav' files will number 252 files in the 'Music' directory.)

If you have done everything correctly, in the 'sword1' directory, you should
have a 'Music' directory containing 252 'WAV' files, a 'Speech' directory
containing the files, speech1.clu and speech2.clu, and in the main 'sword1'
directory, 14 'CLU' files and the file, 'Swordres.rif'.

Optionally, you can download the 31mb Broken Sword 1 Cutscene Pack from here:
http://scummvm.sourceforge.net/downloads.php
To install it, unzip all the contents of the Cutscene Pack to the
directory, sword1, making sure to check the zip 'all files' and 'use folders'
so that a Video folder is created in the sword1 directory. The cutscene Video
directory adds 34mb to the size of the installed game.
I highly recommend adding the cutscene pack since the opening cutscene
is fairly critical to understanding the reason for what happens as
the main game starts.

********************************************************
********************************************************
Compressing Broken Sword 1 sound/music/speech files
==========================================
Since Broken Sword1 occupies a gigabyte of space, most people will
want to compress the various sound, music and speech files.
The following instructions assume that you created a WORK DIRECTORY,
'c:\scumm' as described above in item 4 of INITIAL PREPARATION. In
that directory, you must have the Scummtool programs, compress_sword1.exe and lame.exe.

Transfer the full 'Music' and 'Speech' directories from the 'sword1' directory
to 'c:\scumm'. Now either go to START->RUN and type c:\scumm\compress_sword1.exe
or simply double-click 'compress_sword1.exe' in the 'c:\scumm' directory.
After 'compress_sword1.exe' is finished, in the 'Music' directory each 'WAV' file
will have a corresponding 'MP3' file WITH ONE EXCEPTION: Apparently there is a small
bug in the program which means that the file, '6m13.wav', does not have an 'MP3'
equivalent. So, in the 'Music' directory erase all the 'WAV' files, EXCEPT '6m13.wav'!
In the 'Speech' directory, note that each speech file has an equivalent 'CL3' file.
Carefully erase the original 'Speech1.clu' and 'Speech2.clu' files leaving 'Speech1.cl3'
and 'Speech2.cl3'. Now copy the 'Music' and 'Speech' directories back to the 'sword1'
directory replacing the original 'Music' and 'Speech' directories.
********************************************************
********************************************************

Sword1 with full, compressed music and speech with video cutscenes occupies 353mb.

Possible Configurations without compression (add 34mb if cutscenes were added):
Full speech & music: 1g
Speech only (ie. without the *.wav files): 804mb
No speech or music (ie. without music1&2.clu or speech1&2.clu): 149mb

The smallest configuration without speech is usuable but the text font used for
subtitles is so small that only those with good near-vision will see them clearly!

Additional Broken Sword 1 Notes:
1. On startup, you will be required to assign Rt-Click and
Hide (toolbar) keys. You can optionally assign zoom-up and zoom-down
keys. I recommend you do so.
2. Once inside the game, select the option-icon (lower far left) and
click on the subtitle selection to activate subtitles.
Note that initially the red square opposite the subtitle selection
is marked with an X. Clicking it will change it to a checkmark.
Although, as mentioned above, the subtitles are hard
to read, they're still worth having to assist in understanding
some of the accented speech. In order to see the subtitles clearly
in the game, you'll need to press the key assigned to 'Hide'
to hide the toolbar.
3. Be aware, that if you have installed the Cutscene Pack, the game
opens with a speaking voice while the screen is blank for a few seconds-
be patient the video will appear shortly.
4. When you 'left-click' (ie. touch with the stylus) an object or person,
there may be a magnifying glass (ie. examine), a mouth/tongue (ie. talk to)
or a cogwheel (ie. action) icon.
If you 'right-click' (ie. press the button you assigned to right-click)
an object that has an icon over it, the character may make some comment
about the object, but you will still need to 'left-click' on the object
to cause some action to occur.
5. There is no inventory icon. Items in the inventory will automatically appear
at the top of the screen during periods where there is a conversation going on.
If that isn't occurring, to access inventory items, simply click on the
blank space at the top of the screen.


Broken Sword 2 (directory: sword2)
==========================
(Status: considered 90% complete in ScummVM version 0.8.0)

Broken Sword 2 comes on 2 disks. The files are are structured similiar
to Broken Sword 1 except for the main difference that the
sound files are 'clu' files rather than 'wav files. Required files are:
Disk1: From directory 'Clusters' all files with extension 'clu', 'inf', and 'tab'.
Rename Music.clu to music1.clu and Speech.clu to speech1.clu.
From the main disk directory, the files cd.bin, startup.inf and cd.inf.
(These last 2 files may not be necessary.)
Disk2:: From directory 'Clusters' all files with extension 'clu'.
Rename Music.clu to music2.clu and Speech.clu to speech2.clu.

Transfer all these files into the directory, sword2.

********************************************************
********************************************************
Compressing Broken Sword 2 sound/music/speech files
==========================================================
Since Broken Sword2 occupies almost a gigabyte of space, most people will
want to compress the various sound, music and speech files.
The following instructions assume that you created a WORK DIRECTORY,
'c:\scumm' as described above in item 4 of INITIAL PREPARATION. In
that directory, you must have the Scummtool program, compress_sword2.exe and lame.exe.

Transfer the files, 'music1.clu', 'music2.clu', 'speech1.clu', 'speech2.clu' to the 'c:\scumm'
directory. You must now run the program 'compress_sword2.exe' separately for each of
these files: go to START->RUN and type: c:\scumm\compress_sword2 music1.clu
Do the same for each of the above files until you have the files, 'music1.cl3', music2.cl3',
'speech1.cl3', 'speech2.cl3'. Now transfer these 'CL3' files back into the 'sword2' directory
and remove the corresponding, uncompressed 'CLU' files.
********************************************************
********************************************************

You can add the cutscenes to Sword2 the same way as described for
Sword1. The cutscene Video directory adds 30mb to the size of the
installed game.

Sword2 with full, compressed music and speech with video cutscenes occupies 486mb.

Configuration sizes using uncompressed files:
Full speech & music: 1g
Speech only: 643mb
No speech or music: 275mb

Additional Broken Sword 2 Notes:
1. On startup, you will be required to assign Rt-Click and
Hide (toolbar) keys. You can optionally assign zoom-up and zoom-down
keys. I recommend you do so.

Finally, below is a link to the ScummVM README which can help for some
general ScummVM issues such as a list of bugs, how to report problems):

http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/scummvm/scummvm/README?rev=HEAD

That's it for now. Instructions for setting up other games
under PocketScumm will be provided when the games are reasonably
completable
Entran perfectamente en tarjeta de 1GB (porque me los he pasado, con tarjeta de 1GB) con el audio comprimido en Mp3

Sin embargo van lentos los juegos con el audio comprimido, los 32 MB de memoria de la PSP no hacen maravillas

A ver si le meten los 4 Megas de memoria extra que descubrieron hace tiempo en la próxima release de ScummVm
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