MAME 0.119u1
22 Sep 2007
A big update this week! We have some significant progress on Sega Model 2 emulation from Ernesto Corvi (with thanks to ElSemi), major Namco System 21 improvements from Phil Stroffolino, and several new shooting games on Seta hardware from Luca Elia. On top of that, quite a large number of Mahjong games and clones of existing games have shown up in the last week. Plus the usual collection of internal fixes and improvements, including a preliminary 64-bit recompiler for the MIPS3 CPUs. Have fun!
MAME 0.117
10 Jul 2007
Time to grab the official MAME 0.117 release over at the Latest Releases page.
This past month we've had a lot of excitement and improvements to the code. Most visible is of course the quick progress on the CPS-3 games, which are now all fully working and playable thanks to the work of Andreas Naive, Haze, ElSemi, R. Belmont and others. Phil Stroffolino returned from an extended absence and contributed a mostly working DJ Boy driver. Adam Bousley brought the early Taito classic Change Lanes into a working state. In addition, Zsolt took yet another crack at making the Neo-Geo driver more accurate and made some substantial improvements. Zsolt also took on the task of removing some legacy code which had been sitting around for years, updating many drivers to use more recent timing functions.
And in an odd twist of fate, this release marks the first time we have preliminary (read: not working yet) support for a bootleg arcade multigame system — based on an earlier hacked up version of MAME. In our attempts to document arcade history it seems we have inadvertently become a part of arcade history....