Ahi lo teneis, nuevo emu de SNES:
Ver 0.02y11J3a4
– Optimised state saving to write the entire thing at once
– Added support for "dirty framebuffers". It's a way to force the front/back buffers to be cleared on the next frame. It replaces the old draw_background function and allows gfx.cpp to notify the PSP port when text info expires or changes.
– Compiled with gcc 4.0 PSP toolchain, for the allegrex MIPS architecture. Plus minor code optimisations. This is probably the fastest build of Snes9x for the PSP available right now.
– Fixed a couple of DSP/APU issues in the 0.02 version of the PSP port
– Added a new Screen Color option, this will change the background color when using Normal / Fit modes.
Descarga :[url="http://files.psphacker.com/cgi-bin/cfiles.cgi?0,0,0,0,4,563"]AQUI[/url]
SAludos