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WinUAEX Amiga Emulator port for XBox v17
What's New:
- Updated UI core to most recent feature set
- No rewind support
Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD,
FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance,
DOSXBox, AtariXLBox, MirrorMagicX, KoboX, MaelstromX, MarblesX, Vice64X,
Vice20X, VicePETX, KegsX, XPired, AdamX, WonderSwanX, BeatsOfRageX,
PowermangaX, LynxBox, BlueMSXBox, GladiatorX, AmphetamineX, StarfighterX,
PachiX, BlobWarsX, OdysseyX, ArnoldX, X68000X, WinUAEX, MekaX,
MednafenX-NES, MednafenX-PCE, MednafenX-Lynx, AbuseX, NJamX, XHeroes,
PokemonMiniX, Classic99X, SoftVMUX, VirtualBoyX, SuperVisionX, Chip8X,
Atari7800X, DidntXSpectrum, CaveStoryX
What's next?
Enjoy!
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WinUAEX Amiga Emulator port for XBox v16
What's New:
- AutoBoot games (see below)
- Test pattern for game screen resizing
Toggle between game screen and test pattern
Hide text while resizing
Change text color on resizing screen
Change size of test pattern on game screen resizing
- Trigger rumble when game memory changes
Idea shamelessly lifted from nes6502
- Trigger rumble when pressing emulator button
- Trigger rumble via memory now has the following options:
+ trigger when memory value changes
+ trigger when memory value decreases
+ trigger when memory value increases
+ trigger when memory value = specified value
+ trigger when memory value != specified value
+ trigger when memory value > specified value
+ trigger when memory value < specified value
- View all potential cheat code items
Cheat Codes -> View Current Potential Matches
Cheat Codes -> Continue Search for Cheat Code -> View List of Matches
- View memory dump for cheat codes
Cheat Codes -> View Memory Dump
<get to list of potential cheat code items> -> <select an item> ->
Jump to this Position in Memory Dump
- Poke values into memory
<get to list of potential cheat code items> -> <select an item> ->
Poke value into selection
<get to memory dump> -> <select line> -> <select byte> -> Poke
- Added analog stick sensitivity configuration. Use this to
custom define your analog stick deadzones if you are experiencing
drifting:
Configuration -> Controller Configuration -> Controller # ->
Change Analog Stick Sensitivity
- Jump to Memory Dump from cheat code value
- More searchable memory locations for creating cheat codes
Important Notes
===============
AutoBoot Games
--------------
This allows people to configure a CD/DVD such that when it boots, it will boot
directly into the specified game.
If you place a file called BOOT.INI in the same directory as your DEFAULT.XBE, then
the filename specified in that file will be automatically loaded upon startup.
Similarly, if you place BOOT.KEY and BOOT.STG in the same directory, then the
controller configuration (BOOT.KEY) and settings (BOOT.STG) will be used if none
already exist for the game specified in BOOT.INI. Create these boot.key and boot.stg
files from the existing configuration files for a particular game in the
E:\SAVES\<emulator> directory.
Sample BOOT.INI contents:
d:\gamename.zip
Trigger Rumble by Pressing Emulator Button
------------------------------------------
To assign rumble to an emulator button, go to Configuration ->
Controller Configuration -> Controller # -> Change Rumble Config
Select the emulator button, then configure the motor intensities and
durations. "Continuous" means that the motor will stay on for as
long as you have the button pressed. If "continuous" is not set, then
the motor will stay on for the time specified in the duration fields.
Trigger Rumble when Game Memory Changes
---------------------------------------
This works based off of the cheat-code system. Let's say you are playing
a beat-em-up type game and your player has 5 slots of health. First, you
will want to create a code that represents the players health. Refer to
"Cheating System - How To Make Your Own Cheat Codes" in this document for
an explanation of how to create cheat codes. Once you have the cheat code
set up that represents the health of the player, go to:
Cheat Codes -> List Cheat Codes -> <select player health code> ->
Configure Rumble
From here, you can set up the rumble values (same as with "Trigger Rumble
by Pressing Emulator Button). When you're done with that, go to:
Cheat Codes -> List Cheat Codes -> <select player health code> ->
Rumble Enabled On
to select which controller will get the rumble activated. You can also
choose to have the rumble activate on all of the controllers. Then go to:
Cheat Codes -> List Cheat Codes -> <select player health code> ->
Rumble When
To select if you want the rumble to trigger when the value changes, decreases
or increases. In this case, we'll want to set it to "Value Decreases"
Now when your health goes down, the rumble will activate.
Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD,
FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance,
DOSXBox, AtariXLBox, MirrorMagicX, KoboX, MaelstromX, MarblesX, Vice64X,
Vice20X, VicePETX, KegsX, XPired, AdamX, WonderSwanX, BeatsOfRageX,
PowermangaX, LynxBox, BlueMSXBox, GladiatorX, AmphetamineX, StarfighterX,
PachiX, BlobWarsX, OdysseyX, ArnoldX, X68000X, WinUAEX, MekaX,
MednafenX-NES, MednafenX-PCE, MednafenX-Lynx, AbuseX
what's next?
Enjoy!