hablando de amplio criterio deberias de probar el juego antes de juzgar viendo unos screens que no dicen nada , yo soy insider de ign y aqui posteo lo que se dice del apartado grafico que es lo que nos interesa en este momento
Graphics
If you doubt that any one version of Everything or Nothing looks great, you're going to change your tune quickly. Check out screenshots from any version and you'll see that the new engine that the team at EA has created as well as the used Need for Speed driving engine are beautiful any way you slice it. Naturally, that does not mean one of the versions is not the best looking.
Each version shows different lighting.
This first shout speaks volumes. Xbox has better lighting and just an overall smoother look to it. This shows in motion especially. PlayStation 2 is comparable in some ways, like polygonal detail, but the filtering and slightly lower-res textures make it less easy on the eyes. Oddly, GameCube has a completely different lighting set here, and it really doesn't look as nice as the others.
All versions show a similar amount of world detail.
For repetition, note the better lighting on the Xbox version and the smoother lines. As we said, polygon complexity is identical on all of them, but it's these little touches like lighting and filtering that make the difference.
Reflections on the GCN version are a bit lacking with the NFS engine.
GameCube seems to have been neglected when it comes to the driving engine; mayhap a legacy of Need for Speed: Hot Pursuit 2 on the console, but we hope that's not the explanation. Whatever the case, the cars don't reflect hardly anything and what does reflect looks rather shoddy. Meanwhile, Xbox reflections are pretty solid, as are PS2's.
Overall, though, Xbox has a cleaner look.
Framerate-wise, they all hover around 30. Where one version excels the other may not. But the PS2 is the one that hurts the most frequently with framerate drops. Really, though, it's not too often and it doesn't interfere with the experience.
Out of all of them, we'd definitely recommend the Xbox version for visuals. It's a clear win (pun intended). After that, GameCube or PlayStation 2 still look visually stunning, but you're going to see more framerate problems on PS2 and you'll see some inconsistencies on GCN, such as lacking reflections on vehicles.
All three versions support widescreen, are THX certified, but only GameCube and Xbox support progressive scan 480p modes.
Winner Ranking:
1. Xbox (more vivid, sharper, better lighting; medium advantage)
2. GameCube/PlayStation 2 (solid in their own right, but more framerate issues and texture inconsistencies; tie)
sin contar que gana en sonido por el 5.1, el tiempo de cargas es mejor, es mas rapido en el cubo por 1 segundo o 2 pero se debe a que las texturas son mas simples y los videos estan comprimidos, en el overall quedo asi :
Final Verdict
You won't have to worry about getting "Everything" in one version and "Nothing" in another. All three builds of the new 007 title are solid, but when you pick apart the details compared to each other they have their benefits. Lucky for us, we think the decision is much easier this time around.
Online vs. Home Theater: PlayStation 2's online cooperative mode is a genuine extra gameplay mode, but with a title like Everything or Nothing that is so heavily focused on the sight-and-sound experience, we don't think it has enough weight to make the PS2 version of the new Bond a clearly better choice. In fact, we think it's pretty clear that you should get the Xbox version. You can still have a friend over to enjoy cooperative mode, and it will look and sound great while you do it.
Meanwhile, PlayStation 2 is a really good second choice. The online is valuable for replay and the visuals are excellent, especially when compared to other PS2 titles out there.
GameCube, unfortunately, even with it's novelty GBA support that some may enjoy, just doesn't have the benefits the other version do; it even has minor control problems and FMV compression. Now, if it's the only version you have the option of buying, you're still going to love it, but if you own PS2 or Xbox, give them a serious look.
Overall Winner: Xbox
Winner Ranking:
1. Xbox (all the trimmings, better visuals and sound; minor advantage over PlayStation 2)
2. PlayStation 2 (some framerate issues, but still pretty and supports online cooperation; minor advantage over GameCube)
3. GameCube (load times and GBA link support, but compressed FMV, controls, and no online; minor disadvantages)
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For Your Consideration
Best version for single player: GameCube/PlayStation 2/Xbox (tie)
Best version for videophiles: Xbox (better textures, sharper; medium advantage)
Best version for audiophiles: Xbox (in-game Dolby Digital; medium advantage)
Best version for multiplayer: PlayStation 2 (online cooperative; minor advantage)
amigo en conclusion si tenemos la mejor consola y aunque ea haga cutreports , siempre se vera mejor reflejado el framerate y texturas debido a la potencia de sobra de la consola
saludos