yussufjones escribió:Veo que no hay mucho interés por este juego pero yo le tengo bastantes ganas. Daedalic ya ha puesto una ventana de lanzamiento esperemos que definitiva para verano, ha salido el boxart y un teaser:
State of Mind Teaser 2018No parece una aventura gráfica clasica, basada en puzzles y eso, sino un rollo más narrativo que está de moda ahora. En el teaser se ve un momento donde manejas una especie de dron y todo. No sé, aunque aún tengo que tener más claro como es el gameplay lo que he visto me encanta y el argumento tiene mucho potencial.
El juego saldrá a 30€ en PC (gog y Steam) y 40€ en consolas. Esperemos no encontrar sorpresas desagradables como una tasa Switch de última hora o retraso respecto a las demás plataformas, si es así tiene posiblidiades de caer día 1.
Berlin, 2048 – The world is on the brink. Lack of resources, illnesses caused by polluted air and water, crime on the rise, war. Governments and companies promise remedies through technological progress. Drones and humanoid robots replace humans in the public sector, everything is interconnected, surveillance has become omnipresent.
State of Mind lets players dive deep into a futuristic scenario that in many details comes very close to our own possible future. Today's buzzwords like AI, big data and a fully digitized daily life determine our thoughts, feelings and relationships in 2048.
In the game, main character Richard Nolan is one of the few journalists openly criticizing this development. When he wakes up in hospital after an explosion and finds that his wife and son have mysteriously vanished, Richard realizes: he and his family have become more than just bystanders in a storm of rivaling ideas pertaining humankind’s salvation between dystopian reality and digital utopia. Instead, they find themselves right at the center of it.
This domestic drama evolves into a thriller about a worldwide conspiracy, which at its core aims to determine the fate of humanity: Could a perfect digital utopia be the answer? A virtual paradise not affected by material needs and quarrels? Could a super-AI be our savior – or would it simply declare us as dispensable since it could not be taught the value of philanthropy?
What will the world look like after this storm, what will remain of humanity?
State of Mind offers a thrilling plot around these essential questions. Developed in Unreal, the game provides a unique low-poly visual style, a deep story by author Martin Ganteföhr, several playable characters and about 15 hours of engaging gameplay.
Gracias
@egarrote