- Adapted game play. Previous release was to easy!
- Improve background images.
- Updated some music tracks.
- Improve intro screens.
- Added WiiMote control help screen.
- Enable B button for faster building.
- Enable left and right button for faster weapon type selection.
- Remove some english typos.
- Build game with devkitPPC r19 compiler.
- Adapt game parameters to make game play better:
– Increase start cash.
– Added random enemy walk speed
- Added map id column to local highscore screen.
- Improve background images.
- Remove typo (nuck->nuke).
- Improve network thread:
– Map id information is added to webservice call.
– Only scores above 20.000 points are send to webservice.
- Store the best 100 entries in the local highscore.
- Added 60Hz (640×480 pixel) TV Mode support
- Improve sound setting screen.
- Optimised enemy images.
- Build game with devkitPPC r19 compiler
- Added “Easy, Medium, Hard” level (map) select screen.
- Added six medium level and six hard level maps.
- Adapted six easy maps to be more easy.
- Added game version information in web service call.
- Adapted weapon specifications (Weapons are more powerfull).
- Adapted enemy specifications (enemies are less powerfull).
- Increase enemy walk speed after each 20 waves.
- BugFix: Highscore screens now show correct amount of entries!
- Build game with devkitPPC r19 compiler.
- Increase enemy walk speed after each 25 waves.
- Show mini enemies moving on map select screen.
- Update credit screen with beta testers nicknames.
- Improve game information panel design.
– Show price and strengh information about new weapons.
– Show detail information about selected weapon.
- Only allow to build weapons on land (not bridges or road)
- Not allowed anymore to stack weapons on one location.
- Optimise screen layout for 60Hz (640×480 pixels) TV Mode.
- BugFix: The rumble is now working for all the four WiiMotes.
- Build game with devkitPPC r19 compiler.
- Process most of the comments of the Beta Testers.
- Use GRRLib v4.2.0 as graphic engine.
- Reduced amount of enemies in one wave.
- Improved “Game Over” screen.
- Improved game information panel on screen.
- Improved weapons upgrade ranges.
- Increased user initials for 3 to 6 digits.
- Improved scroll bar button design.
- Balance sound effect volume.
- Improved Help texts.
- Build game with devkitPPC r19 compiler.