Tower defense 0.90 [wplaat]

Introducción

Wii TowerDefense es un clásico juego de acción en 2D. Proteja su base con todo tipo de sistemas de defensa y matar a todas las oleadas de enemigos. Si a diez enemigos llegar a la base del juego ha terminado. Buena suerte!

Características principales:

Tablero de juego 2D con efectos especiales gráficos
Soporte de dispositivos WiiMote
18 mapas de juego
6 sistemas de armas
25 tipos de enemigos
Música de fondo de Niza
Efectos de sonido del juego de Niza
Resultados del partido local y se almacena en Internet


Imagen


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02/01/2010 Version 0.90

MOSTRADO EL POSIBLE NUEVO DISEÑO DE LOS ENEMIGOS

- Adapted game play. Previous release was to easy!
- Improve background images.
- Updated some music tracks.
- Improve intro screens.
- Added WiiMote control help screen.
- Enable B button for faster building.
- Enable left and right button for faster weapon type selection.
- Remove some english typos.
- Build game with devkitPPC r19 compiler.

Imagen


30/12/2009 Version 0.80

- Adapt game parameters to make game play better:
– Increase start cash.
– Added random enemy walk speed
- Added map id column to local highscore screen.
- Improve background images.
- Remove typo (nuck->nuke).
- Improve network thread:
– Map id information is added to webservice call.
– Only scores above 20.000 points are send to webservice.
- Store the best 100 entries in the local highscore.
- Added 60Hz (640×480 pixel) TV Mode support
- Improve sound setting screen.
- Optimised enemy images.
- Build game with devkitPPC r19 compiler


27/12/2009 Version 0.70

- Added “Easy, Medium, Hard” level (map) select screen.
- Added six medium level and six hard level maps.
- Adapted six easy maps to be more easy.
- Added game version information in web service call.
- Adapted weapon specifications (Weapons are more powerfull).
- Adapted enemy specifications (enemies are less powerfull).
- Increase enemy walk speed after each 20 waves.
- BugFix: Highscore screens now show correct amount of entries!
- Build game with devkitPPC r19 compiler.


24/12/2009 Version 0.60

- Increase enemy walk speed after each 25 waves.
- Show mini enemies moving on map select screen.
- Update credit screen with beta testers nicknames.
- Improve game information panel design.
– Show price and strengh information about new weapons.
– Show detail information about selected weapon.
- Only allow to build weapons on land (not bridges or road)
- Not allowed anymore to stack weapons on one location.
- Optimise screen layout for 60Hz (640×480 pixels) TV Mode.
- BugFix: The rumble is now working for all the four WiiMotes.
- Build game with devkitPPC r19 compiler.


20/12/2009 Version 0.50

- Process most of the comments of the Beta Testers.
- Use GRRLib v4.2.0 as graphic engine.
- Reduced amount of enemies in one wave.
- Improved “Game Over” screen.
- Improved game information panel on screen.
- Improved weapons upgrade ranges.
- Increased user initials for 3 to 6 digits.
- Improved scroll bar button design.
- Balance sound effect volume.
- Improved Help texts.
- Build game with devkitPPC r19 compiler.




Aaaaaaaa!!!! es lo q estaba esperando lo bajare haora mismo y cuando llegue a mi casa lo probare.

Gracias por el dato Petete_Torete.

SALUDOS.
Versión 0.60 ya disponible, actualizo el principal:

24/12/2009 Version 0.60
- Increase enemy walk speed after each 25 waves.
- Show mini enemies moving on map select screen.
- Update credit screen with beta testers nicknames.
- Improve game information panel design.
– Show price and strengh information about new weapons.
– Show detail information about selected weapon.
- Only allow to build weapons on land (not bridges or road)
- Not allowed anymore to stack weapons on one location.
- Optimise screen layout for 60Hz (640×480 pixels) TV Mode.
- BugFix: The rumble is now working for all the four WiiMotes.
- Build game with devkitPPC r19 compiler.
Este juego es muy divertido. Probare estar version que han hecho a ver que tal.
Versión 0.70 ya disponible, actualizo el principal:

27/12/2009 Version 0.70
- Added “Easy, Medium, Hard” level (map) select screen.
- Added six medium level and six hard level maps.
- Adapted six easy maps to be more easy.
- Added game version information in web service call.
- Adapted weapon specifications (Weapons are more powerfull).
- Adapted enemy specifications (enemies are less powerfull).
- Increase enemy walk speed after each 20 waves.
- BugFix: Highscore screens now show correct amount of entries!
- Build game with devkitPPC r19 compiler.

Versión 0.80 ya disponible, actualizo el principal:
30/12/2009 Version 0.80
- Adapt game parameters to make game play better:
– Increase start cash.
– Added random enemy walk speed
- Added map id column to local highscore screen.
- Improve background images.
- Remove typo (nuck->nuke).
- Improve network thread:
– Map id information is added to webservice call.
– Only scores above 20.000 points are send to webservice.
- Store the best 100 entries in the local highscore.
- Added 60Hz (640×480 pixel) TV Mode support
- Improve sound setting screen.
- Optimised enemy images.
- Build game with devkitPPC r19 compiler
Versión 0.90 ya disponible, actualizo el principal:
02/01/2010 Versión 0.90
- Adapted game play. Previous release was to easy!
- Improve background images.
- Updated some music tracks.
- Improve intro screens.
- Added WiiMote control help screen.
- Enable B button for faster building.
- Enable left and right button for faster weapon type selection.
- Remove some english typos.
- Build game with devkitPPC r19 compiler.

Aprovecho para el re-up del hilo con las nuevas características de una forma mas visual
5 respuestas