'Trine' anunciado para PSN

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Nobilis and Frozenbyte announce Trine™ on the PlayStation® Network

Lyon, France, the 5th of December 2008 – Nobilis and Frozenbyte are proud to announce that the fantasy action game“Trine™” (PlayStation® Network) will be released in Q2 2009.

Trine™ is a fantasy action game where the player can create and use physics-based objects to beat hazardous puzzles and threatening enemies. Set in a world of great castles and strange machinery, three heroes are bound to a mysterious device called the Trine in a quest to save the kingdom from evil…

The gameplay is based on fully interactive physics - each character's different ability helps the player battle an army of un-dead and defeat hazardous contraptions. The player can at any time freely choose whoever is best suited for the upcoming challenge or puzzle: The Wizard is able to summon objects to help solve puzzles and create new ways to overcome obstacles, the Thief uses her agility and dead-on accuracy to swiftly surprise the monsters, and the Warrior unleashes mayhem and physical destruction wherever he goes.

“This is the first game we publish on the PlayStation® Network and we are thrilled to work with Frozenbyte on this very exciting game project!” declares Arnaud Blacher, CEO of Nobilis Group.

“Trine™ is a true testament to Frozenbyte's new strategy focusing on original IP.“Nobilis has been a great partner to us all these years and we look forward to combining our efforts even more closely to make a great game!” said Lauri Hyvarinen, CEO of Frozenbyte.



Teaser: wmv 150 MB | Youtube


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Tiene muy buena pinta.

Gracias Unknown por la info,siempre al pie del cañon.

Salu2.
ostia, pues me ha gustado!

No saldra en blu ray?
hola para los que no sabemos ingles podriais traducir.

tiene muy buena pinta si señor gracias por la primicia


saludos
Jo, es muy bonito... Espero que salga también en blu ray...
Este cae si o si!!

Este tiene todos los numeros de ser el BRAID de PS3
Qué preciosidad de música y ambientación...
La verdad es que me encanta. A ver en que queda todo esto, pero habrá que seguirlo de cerca.

Saludos.
vaya pintaza! sale tambien en pc?
otro plataformero del bueno para mi consola [plas] [plas] [plas]
Pacere decente y todo xD
Este va a caer seguro :D
Plataformas en 2D en la nueva generacion... quien lo tenia que decir XD
Ahora que nadie se crea que estoy discriminando a los 2D... al contrario, me encantan.
El ultimo 2D decente que jugue (o al menos que yo me acuerde) fue el Oddworld, y si quereis contar el Little Big Planet... pues tambien.
Lionheart69 escribió:Este va a caer seguro :D
Plataformas en 2D en la nueva generacion... quien lo tenia que decir XD
Ahora que nadie se crea que estoy discriminando a los 2D... al contrario, me encantan.
El ultimo 2D decente que jugue (o al menos que yo me acuerde) fue el Oddworld, y si quereis contar el Little Big Planet... pues tambien.


Juegazos, los Oddworld...

Y este tiene una pinta fantástica... Sólo me molestaría que no llegase a salir en Blu Ray, porque para descargarlo yo a través de la Store... lo veo casi imposible...
otro de la store que cae fijo. se sabe el precio?
Jur...

Desarchivado.

Un saludo.
Thank you, Ferdopa.


Aquí os traigo una entrevista a Frozenbite (en inglés).

How did you come up with the idea for Trine?
Trine has been a team effort and the idea has changed a few times during the development process. It was originally initiated by our lead gameplay programmer, before evolving a great deal in a short space of time and becoming the game that we now know. The relationship between us designers and the artists has been critical to the whole project. Designers can inspire artists with ideas and artists in turn create such fantastic art that it motivates designers to create great gameplay, and so on. We also have regular design evenings with the team. This usually results in good ideas being presented at the start of the evening and more wild ideas developing as the night goes on. Ultimately, the programmers are the ones who have to implement all the suggestions, so our producer works hard to eliminate the not-so-good ideas.

What exactly is the ‘Trine’?
The ‘Trine’ is an old artefact which has been placed in the Astral Academy and is protected by powerful spells. However, the peace of the kingdom is disturbed as the undead armies begin to march and the protection around the ‘Trine’ weakens. Whilst this is happening, our character the Thief has a cunning plan to steal it and makes her way to find it, where she also happens upon the other characters, the Wizard and the Knight. This causes a commotion that ends up binding their souls to the ‘Trine’ and changing the course of history. Now only one character can be outside the ‘Trine’ at the same time and our game’s heroes begin their journey looking for clues as to what the ‘Trine’ might be, why they have been trapped inside and what they must do to get out.

What are the most important and entertaining features of Trine?
I think the most fun element in Trine is the creative and clever use of the three characters. Players can use any one of the characters to crack any puzzle, although with some characters solving certain puzzles is much harder than with others. Our level design team worked really hard to improve each level and make it challenging enough whilst still keeping the fun and the flow of the game. There are multiple solutions for each puzzle, some more difficult than others, and often the easiest solution is the hardest to carry out. Test players have also solved puzzles in ways that we never thought of which is simply fascinating.

What inspired the choices of characters and the gameplay in Trine?
The characters are based on our art team's vision and there must be a dozen different images for each part of each character, making a total of hundreds of images to create just one character. The gameplay is based around the idea “what if the player could freely create and bring physical objects into the world” and this is mostly displayed through the abilities of the Wizard. With regards to the other characters, we had numerous very good gameplay ideas and we split these between them. Eventually we had created three totally different characters, not just by their personality and looks, but also their individual abilities and this is the core of the game.

Considering the Trine graphics engine, what specific things can players do in Trine?
Trine has almost all of the latest visual effects and new ones can also be added easily. However, the best part of the game comes from the solid attachment to the PhysX engine for the physics element in the game. Unlike normal games, we use physics as a major gameplay feature and players can freely create and bring physical objects into the game. In other words, physics is not just seen as ‘eye candy’ because players simply cannot advance in the game if they don't use the physics simulated objects or machinery to their advantage.

Playing in co-operative mode is not that common in a platform-based game, what made you come up with this idea?
We had some sort of co-operative gameplay in one of our previous titles Shadowgrounds and thought it would also be perfect for Trine. Of course, given that the game has only three characters that is also the maximum number of players that can play in co-op. Players can invent hilarious solutions to puzzles, for example, using the Knight to throw a box in the air whilst the other players use a different character to stand on the box. In our test sessions the co-op has proven to be really popular with all testers.

Finally, can you tell us a little bit about Frozenbyte?
Frozenbyte consists of a team of 20 game enthusiasts, located in Helsinki, Finland. We are most known for our Shadowgrounds action game series, although behind the scenes we have also helped other developers with their games. Finland is home to a lot of high technology expertise and the gaming business is increasing at a tremendous pace. For example, when Frozenbyte was founded in 2001 there were only a handful of game companies and there are now over 50.



Un par de concept art nuevos.

http://img258.imageshack.us/img258/8751/trine1.jpg
http://img228.imageshack.us/img228/6572/trine2.jpg


Web oficial con más info, capturas, etc.: http://trine-thegame.com/site/change_lang.php?lang=2

Publisher: Nobilis
UK Distributor: Ascaron Entertainment
Web: www.trine-thegame.com
Developer: Frozenbyte
Release date: Q2/Q3 2009
PEGI: 12+
Format: PC
Genre: Action / Adventure
Me tiene un toque a "The Lost Vikings" y eso me encanta, fue uno de los juegos con los que mas me he divertido desde el priincipio de mis principios :D
Con que se parezca minimamente a este, me vale. Ademas artisticamente es precioso.

Un saludo.
raulgm escribió:Nuevo video..

http://www.youtube.com/watch?v=IKiVgVtUh9c&

Vaya pintaza!!!


Pero que coj... Oooh Oooh Oooh

Ya tenia suficientes ganas que saliera para comprarlo como para ver que en un trozo del final del video pueden jugar 3 jugadores

Bueno... como ya dije ya hace meses, este juego cae tanto si trae cooperativo como si no, pero ahora mas convencido que nunca XD
Lionheart69 escribió:Bueno... como ya dije ya hace meses, este juego cae tanto si trae cooperativo como si no, pero ahora mas convencido que nunca XD

Lo mismo digo, la verdad que la pinta que tiene es estupenda :p , y si a eso le añadimos cooperativo online (como parece en el video), pues ya segurisimo que cae [plas]
zizou510 escribió:
Lionheart69 escribió:Bueno... como ya dije ya hace meses, este juego cae tanto si trae cooperativo como si no, pero ahora mas convencido que nunca XD

Lo mismo digo, la verdad que la pinta que tiene es estupenda :p , y si a eso le añadimos cooperativo online (como parece en el video), pues ya segurisimo que cae [plas]

Bueno... cooperativo parece que si trae, online... ya a saber.
Si eso no nos hagais ilusiones antes de hora que si no mas de uno empezara a soltar chorradas como "Balla mierda, no trae el coperatibo onlain"
¿Estoy loco si digo que ahora mismo espero con muchas más ganas Trine que muchos otros juegos más "grandes"?
23 respuestas