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2006 Milan, 5 Opens them 2006 - Ubisoft, one of the greater producers of videogiochi to the world, announces the development of the fourth episode of the celebre franchise of Rayman®. The famous personage of Ubisoft has amused entire generations of videgiocatori for beyond 10 years and, until today, he has sold the incredible figure of 16 million unit all over the world. The new one tito it is in development near the study Ubisoft di Montpellier, guided from Michel Ancel, the creator of originates them Rayman and author also of applauds Beyond Good & Evil™ to you and Peter Jackson' s King Kong: The Official Game of the Movie. The new Rayman will be launch during Christmas season 2006 on puts into effect them consul and those of the new generation.
"Rayman is one of the brand that better personages describe the ability than Ubisoft in creating and universes appreciates from all the categories to you of gets passionate" has declared Yves to you Guillemot, General manager of Ubisoft. "We are sure that this new Rayman will be received with much enthusiasm from all the videogiocatori."
GamingAge.com escribió:Today Ubisoft, one of the world’s largest video game publishers, released the first information and screenshots for Tom Clancy’s Rainbow Six® Vegas for the Xbox 360™ video game and entertainment system from Microsoft and the PLAYSTATION®3 system (this title has not yet been concept approved by Sony Computer Entertainment America). Scheduled for a fall 2006 release and developed by Ubisoft’s award-winning Montreal studio, Tom Clancy’s Rainbow Six Vegas is the fifth iteration of the multimillion-selling tactical shooter franchise.
Tom Clancy’s Rainbow Six makes its next-generation hardware debut in the most dramatic installment of the renowned first-person shooter franchise to date. Rainbow operatives take to the chaotic streets of Las Vegas as an escalating terrorist siege in “Sin City” threatens to take world terrorism to new, uncontrollable heights. The future of global security hangs in the balance as you battle to defend classic Vegas locations and environments like Fremont Street, the Strip and casinos. Experience Las Vegas like never before – through revolutionary next generation technology as you work against the clock to protect one of the world’s most recognizable cities from utter devastation.
Key Features
• Ubisoft Montreal Returns – Rainbow Six is back in the hands of Ubisoft’s Montreal studio, creators of the award-winning and highly acclaimed Rainbow Six 3, promising traditional tactical gameplay.
· New Leader, New Team – Team Rainbow ushers in a new breed of heroes. With a new team, comes added responsibility. Tactics play a MAJOR role in your team’s success, as each member comes equipped with his own skill set.
o Logan Keller – Team leader and recon expert.
o Michael Walter – Heavy weapons and demolition expert.
o Jung Park – Long range and electronics specialist.
• Special Order Location – Experience a new level of squad-based realism as your teammates, Michael and Jung, offer you real-time tactical suggestions like busting through walls or hacking computers, all in a race against time to locate the heart of the terrorist cell.
• Observe - Plan - Assault – Use tactical planning to maneuver through multiple-path Vegas environments while utilizing high-tech equipment such as snake cams to strategically “tag” terrorist targets to your teammates, prior to entering a room.
• Real-Time Immersion – Prepare yourself for a new level of in-game immersion with real-time mission briefings, all in the midst of the most intense combat ever played.
• Advanced Gameplay Animations – Motion-captured assault and recon techniques such as fast roping, rappelling, window entry, blind-cover fire and more. All captured by an experienced Hollywood animation expert.
• Next-Generation Artificial Intelligence – Next-generation technology brings a higher level of artificial intelligence to Rainbow Six. As you get past the grunts and advance closer to the center of the terrorist cell, encounter deadlier, more skilled enemies who work together as a group to counter every move you make.
• Customizable Multiplayer Experience – Create your own multiplayer character that evolves as you play online, while unlocking new equipment and achievements as you go.
Full res shots (weird resolution, for #s 1 and 3 though):
http://www.gaming-age.com/previews/x...b6_vegas/1.jpg
http://www.gaming-age.com/previews/x...b6_vegas/2.jpg
http://www.gaming-age.com/previews/x...b6_vegas/3.jpg
Nic007@neoGAF escribió:Paris, FRANCE – April 6, 2006 – Today Ubisoft, one of the world’s largest video game publishers, announced that it has signed a strategic non exclusive licensing agreement with TV TOKYO Corporation and SHUEISHA Inc., to develop games based on the hugely popular Naruto anime series for the Microsoft Xbox 360™ video game and entertainment system from Microsoft. The new titles will be available in North and South America and European territories in 2007.
With Naruto, Ubisoft will develop for the first time a game based on a Japanese property. Naruto was first launched as part of SHUEISHA’s weekly manga magazine in 1999 and Naruto manga books have sold more than 50,000,000 copies in Japan alone. Manga books are published in the US and major territories of Europe as well. Naruto anime series debuted on TV TOKYO in 2002 and has already spawned several successful video game titles in Japan as well as multiple character merchandise and two movies. Now, Naruto anime is aired with tremendous success on Cartoon Network in the US
NARUTO takes place in a world where ninja are the ultimate power. Uzumaki NARUTO is a ninja-in-training who is learning the art of ninjutsu with his classmates Sakura and Sasuke. The trio studies under the instruction of their teacher, Kakashi, who helps the group face a series of dangerous and daunting tests and challenges. Through their adventures, the young ninjas learn the importance of friendship, teamwork, loyalty, hard work, creativity, ingenuity, and right versus wrong.
“Naruto will broaden our portfolio and contribute to achieving our strategic goal of earning 25% of our turnover through licences,” said Christian Salomon, Director of Worldwide Licensing at Ubisoft. “Naruto is part of a wave of Japanese manga and anime that appeals to kids and adolescents alike, and we plan to deliver them every bit of the excitement they have experienced in Naruto’s books, movies and TV shows.”
“I’m confident Ubisoft will manage to create an exciting Naruto game, while respecting the anime’s spirit of passing on positive values and a lot of fun” said Hayato Date, Naruto anime series director.
Kurono Kei escribió:UBISOFT SELF-OWNING STYLE
.....................................
STRIKE #3
Naruto (Xbox 360)
(para Japon no, LOL)
Kurono Kei escribió:(para Japon no, LOL)
VySe escribió:Como los japos no compran la 360 diran: que se jodan ahora se quedan sin Naruto.
GamingAge.com escribió:signed a strategic non exclusive licensing agreement with TV TOKYO Corporation and SHUEISHA Inc., to develop games based on the hugely popular Naruto anime series for the Microsoft Xbox 360™
Vorador escribió:
Nope Senilunien, han contratado licencia para desarrollar juegos ellos mismos
Ahora, que pueden distribuirlos ellos fuera de japon y ceder la distribucion a Bandai-Namco o cualquier otra, pero han comprado la licencia para hacer juegos por su cuenta.
Lo cachondo es que tal como viene la noticia, parece que Japon se queda sin esos juegos
www.elotrolado.net escribió:UbiSoft ha anunciado hoy el acuerdo que ha llegado con TV TOKYO y SHUEISHA, propietados de la licencia de Naruto, por el cual la compañía francesa podrá desarrollar en exclusiva (en Europa y América) juegos basados en la famosa serie de anime.
Los nuevos títulos de Naruto desarrollados por los estudios de UbiSoft no se esperan hasta en el 2007 en Europa y los EEUU.
Senilunien escribió:Bandai-Namco debe tener la licencia para desarrollar/distribuir en esclusiva en Japòn.