Vision 5 R2 Released
Massive controls update to allow D Pad to work on Analog Controlled games.
This is a massive help to Cab owners and as many top games where unplayable to them like Super Mario 64, Mario Kart, F Zero X, Starfox 64, Afterburner II, Marble Madness, Sinstar, Centipede, Power Drift, Galaxy Force 2 and 1000s more
All cores updated to make Hammer Away, Raiden 2, Raiden DX, Desert Breakers etc now Playable
Fast Jump now Jumps by Letter and not by 10 games and other features bought up to premium level
Updated the N64 Cores
Enjoy Everyone
y
********** PREMIUM Rev 3 Released **********
Massive controls update to allow D Pad to work on Analog Controlled games.
This is a massive help to Cab owners and as many top games where unplayable to them like Super Mario 64, Mario Kart, F Zero X, Starfox 64, Afterburner II, Marble Madness, Sinstar, Centipede, Power Drift, Galaxy Force 2 and 1000s more
All cores updated to make Hammer Away level
Updated the N64 Cores
Added Vertical Game Background Art (only when not rotated or stretch video preview)
Up=Skip Forward One Letter
Down=Skip Back One Letter
Y=Flip to a Random Game
Right Thumb Stick Click In=Settings
Left Thumb Stick Click In=Changes the Theme
Left and Right Thumb Stick Click Ins Held on Boot=Option to reset thumbs and settings
FolderArtSmoothSlide.png ( Slide In Art)
FolderArtSmootherSlide2.png ( Slower Slide In Art)
FolderArtSmootherSlide.png ( Console Pad Slide In Art)
FolderArt.xmv (Background Video)
Games Can be setup as above using same methods as Vision all cores are supported
********** Premium 2 Media Creator Released **********
STEP 1-Change/Add any Art you want in Backdrop folder (the PNG name needs to match the Gamefolder name exactly)
STEP 2-Double Click - Create PREMIUM Texture.bat
STEP 3-Grab Textures.xpr and over this into Premium 2\skin\Default\media
NOTE - To test art in the old slow way put the Backdrop of the same name as the Gamefolder into Premium 2\- Backdrop TEST FOLDER...once happy build as above and remove the art from the test folder as it is 30 times slower to render
NOTE - Art is packed by 2x, so art 2x2 will be stored as 2x2 but art 2x3 will be stored at 2x4 size adding waste...this waste is shown to you while compressing the texture.xpr you will notice I have resized my images to 1024 as 1280 will be 2048 rendering two times slower...this allowed for two times the speed and little to no loss in quality but its up to you the size it will fit these to the screen
Enjoy