XXXTRIPLEXXX, es lo que tu dices , no lo he provado preo creo haverlo leido en el nfo de la release del N64emu , eso que solo se puede meter una rom de igual o menor tamaño i tb creo recordar que el emu solo funciona con roms, es decir con juegos editados antes del ocarina of time
la verdad es que no toy muy seguro de lo que digopero alla va el nfo
| . P A R A D O X C O N S O L E . |
| \__\\\ \ . R E L E A S E I N F O R M A T I O N . / ///__/ |
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| > PDX Gamecube N64 Server 1.3.0 beta < |
| |
| Company : Nintendo | Releasedate : 10/11/2003
System : Gamecube | Size : 1 ZIP |
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| ___ _ _ ___ |
| \__\\\ \ . R E L E A S E N O T E S . / ///__/ |
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| NEW: now supports changing of IP addresses and ports |
| also changed the ini filename so that you can keep it in the |
| same dir the the GC Disc Server without conflicts |
| NEW: also sends specified pc address through to psul in case you have |
| 2 nics on your computer. |
| |
| Hi ppl, this is a slightly modified version of the 'GC Disc Server' |
| which can be used to play N64 roms on the Gamecube. |
| This tool includes the dol file from the Animal Crossing Loader v1.3 |
| release by Aftermath, as well as psul v1.1 by Titanik. |
| |
| Due to the problems that some ppl had with dlls for 'GC Disc Server' |
| the required dlls should be able to be found at the same place you got |
| this release, they are in the file 'pdx-dlls.zip'. Extract this file |
| to your windows/system32 dir. They will then be able to be used by |
| this tool and 'GC Disc Server'. |
| |
| |
| This makes use of the N64 emulator found in the Zelda release for |
| Gamecube. Jurai showed that this emulator could be used to play games |
| other than zelda by releasing a patched version that runs mario kart. |
| Rather than having to repatch an image each time you want to play a |
| different N64 game, you can use this 'N64 Server' tool to play them. |
| |
| Roms should be unpacked before attempting to run them with this tool, |
| however the 'endian' of the roms doesnt seem to matter. |
| |
| The emulator contains some game names which it seems it should support.|
| Some other games may work, but i dont know how many others, so give it |
| a go and find out for yourself! The 'supported' games are: |
| |
| NEW: seems that a lot of these games dont really work either... |
| oh well, maybe someone could start a page with n64 rom compatibility |
| with this emu similar to the GC game compatibility with the ACL. |
| If anyone does this, email me the page address to include in any |
| future versions of this n64 server |
| |
| Animal Forest |
| Cruise'n USA |
| Dr. Mario |
| Legend of Zelda |
| Mario 64 |
| Mario Kart |
| Mario Party 1 |
| Mario Party 2 |
| Mario Party 3 |
| Panel de Pon |
| PaperMario |
| Pilotwings |
| Pokemon Stadium |
| Starfox |
| YoshiStory |
| Zelda: Ocarina of Time |
| |
| To run these games, unzip the contents of this zip to a directory, |
| run the exe file and select your n64 rom. Now just press 'Run Rom'. |
| This tool should be used exactly the same as the GC Disc Server with |
| respect to settings etc. A GC, BBA and PSO is required to run this! |
| |
| |
| NOTE: if at first this doesnt work, please try different delay and |
| frequency values before complaining. If i personally use a delay and |
| frequency of 0, my system seems to lock up and i get no packets sent |
| and none dropped! (i get the same result using the animal crossing |
| loader v1.2 console version). It i change to a delay of 10 and a |
| frequency of 16 i get some packets sent and some dropped, but it often |
| still ends up crashing. Using a delay of 20 and a frequency of 16 |
| seems to work fine for all games ive tried so far however. |