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Hey there you amazing Kickstarter Backers!
Yes, this is a VERY special update! Today is the day all our VIP Backers finally get their hands on the “Early Early Access” of the Carmageddon: Reincarnation pre-alpha release!
Thank you all once again for pledging towards the development of the game. Now, you get to strap in and ride along with us all the way from here, right up until we arrive at the FINISHED GAME!
Our friends over at Humble Bundle will be sending out emails which will provide information on how to access your Steam keys as well as any gift keys you're entitled to. Can't find your email? Please follow these steps:
1) Check your emails junk folder or spam filter to make sure it's not been moved somewhere.
2) Create a Humble Bundle account and go to your library to check for past purchases
3) Use The Humble Key Resender found on the following link: http://support.humblebundle.com/customer/portal/articles/243191-humble-bundle-key-resender
If your email has changed since you pledged please send a message via Kickstarter or email support@carmageddon.com and we'll try and get you into the game as soon as possible!
Anyway, let’s keep the natter to a minimum. Here is our official press release, plus a big juicy FAQ which has some really handy information about Early Early Access – and beyond! – so be sure to give it a read!
Nota de prensa
Carmageddon: Reincarnation Backers Get Early Access Preview
Thursday, 13th March 2014. Stainless Games Ltd., Newport, Isle of Wight, UK. Carmageddon: Reincarnation, a videogame for PC being released via Steam’s “Early Access” facility, is today released in advance of its scheduled Early Access launch date, as part of the “Rewards” package for Backers who part funded the game’s development on Kickstarter. The game, currently at pre-alpha stage of development, will be available exclusively for “VIP Backers” (who funded the game at the qualifying tier) for two weeks before the full Early Access launch on 27th March. Stainless ran a successful campaign on Kickstarter (the popular crowd-funding service) in 2012, raising over $600k of funding.
“With the game at a point where we know that playing it is already great fun, it feels like the right point to get it out there. Launching the game now means that we can get invaluable feedback from the community playing the game, which will help us to make the finished game the best it can be.” said Neil “nobby” Barnden, Carmageddon Brand Director.
The game is described as, “Like driving through rivers of livers. It’s the antidote to racing games.” by Patrick Buckland, Stainless Games CEO.