Yasumi Matsuno ficha por Level-5

Yasumi Matsuno Reportedly Joins Level-5

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The hot industry rumor surfacing from this week's Famitsu concerns Yatsumi Matsuno, the creative mastermind behind such games as Tactics Ogre, Vagrant Story and Final Fantasy XII. Famitsu reveals that Matsuno has become an employee of Level-5, maker of the Professor Layton and Inazuma Eleven series.


How Yasumi Matsuno Ended Up at Level-5

The big news in Famitsu this week is that Yasumi Matsuno, creative force behind games like Tactics Ogre, Final Fantasy XII and Vagrant Story, is now an employee of Level-5, the Fukuoka-based studio that created Professor Layton and Inazuma Eleven. The magazine has a lengthy interview with Matsuno and Level-5 CEO Akihiro Hino. As always, Sokuho@Hokanko has provided a detailed summary.

First talk about making a game together started about a year ago, Hino told the magazine. However, Hino's real push to get Matsuno aboard came after the PSP remake of Tactics Ogre was completed.

Matsuno decided to sign on with Level-5 because he felt the appeal of Level-5 as a company. He also felt a common vision with Hino.

Matsuno said that he has a great impression of the Layton and Inazuma Eleven series. His nieces and nephews and his friends' kids won't play his games. Instead, when he asks them what they're playing, they will always respond Inazuma Eleven. Matsuno wants to learn from Level-5 and Hino's sense and ideas.

Hino had great praise for Matsuno as well, saying that he minds the details and is a "creator amongst creators." When Hino sees someone who has the thinking of a creator, he feels like he wants to work with them. Additionally, he felt that with Matsuno, Level-5 would be able to do things they'd been previously unable to do.

In bringing him to Level-5, Hino wanted Matsuno to freely do whatever he felt like doing. He also wanted Matsuno to do something new, and something Matsuno-ish. Matsuno remarked that in an era where it's difficult to try out new things, this opportunity to do just that him happy. While he's not sure what something "Matsuno-ish" would be, the fact that it's okay for him to make something that he wants to make and play means it's likely that the resulting product will be Matsuno-ish.

The interview didn't get too specific on Matsuno's first Level-5 production, only offering high-level hints. Famitsu's editors were shown some illustrations, and passed their impressions of these on to readers.

One illustration shows a helmeted knight holding a large shield. There's also an illustration showing what looks like units -- a unit with a rapier, a unit with an axe, a unit that looks like a sorcerer, and a unit that looks like an archer.

The illustrations are apparently credited to Hideo Minaba and Yuka Miyamoto. It's unclear if these two artists have also joined up with Level-5, or if they're just working freelance.

Regarding the game, Matsuno said that it's something he's had in mind from about 10 years back and is not an extension of his past works. If he'd been told to make another Ogre, it would be like this. (Based off the context, I believe he's talking about a game at the level and caliber of Ogre, rather than a game of similar style to Ogre.)

Hino said that he expects the game to be something that will be enjoyed not just by Matsuno's fans, but by Matsuno's nieces and nephews, and by kids. Matsuno said that he's making the game with the hope that it will be played by children.

Matsuno and Hino both hinted that the game won't have the same epic nature of past Matsuno titles. Matsuno said that he does not plan on taking two years for the game's production. One of their challenges, said Hino, is to make a compact game. He believes that it's possible they will give birth to something new as they undergo a "quick" production process. New titles are what will save the industry, he believes, and he feels they must plow the seeds for those new things. He approached Matsuno as one person who has this ability.

Hino explained that it would be easy to ask Matsuno to make a new Tactics Ogre or Vagrant Story, but this would just be a repeat of past titles. Instead, he wants to unearth the potential of people with talent by having them challenge things they've yet to do.

Matsuno closed off the interview with some words that fans should appreciate. The feeling with which he's working on this new game is akin to the feeling he had when making Ogre Battle on the Super Famciom, where he was told it was okay to make whatever he wants.

http://www.andriasang.com/e/blog/2011/0 ... interview/


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Pues ha hecho lo mejor que podía hacer, salir de Square. Una empresa falta de ideas y en un bache artístico de cojones, todo lo contrario de Level 5, una de las nuevas grandes en Japón y en plena expansión. Le va a ir muy bien allí.
esperemos que sea un bache y no un agujero...
Hostia creia que Matsuno era mucho mayor XD
Hace bien. Level-5 tiene un buen futuro por delante en JRPGs, aunque me quedo con otras [+risas]. Para mi desgracia, de las cosas que ha hecho este hombre, sólo he podido tragar el Vagrant, porque con los demás me es imposible XD.
Turyx escribió:Hostia creia que Matsuno era mucho mayor XD


Esa foto debe de tener ya su tiempo, Matsuno tiene 45 años que tampoco es que sea una edad muy elevada.
Yo también pensaba que era más mayor, pero posiblemente esté condicionado por lo de su enfermedad en el desarrollo del FFXII, ya que asocié el problema a alguien de más edad.
KojiroSasaki está baneado por "Troll vándalo"
tiku escribió:Yo también pensaba que era más mayor, pero posiblemente esté condicionado por lo de su enfermedad en el desarrollo del FFXII, ya que asocié el problema a alguien de más edad.


¿Que tenía en esa época? No me llegué a enterar :-?

PD: Sobre el fichaje, pues de lo mejor que se han podido llevar.
Para la gente que le de pereza leerse el texto en inglés hago una pequeño resumen.

Matsuno ve a Level-5 como una compañía atractiva y con identidad propia por eso ha fichado por ella, además comparten la misma visión.

Matsuno tiene una gran impresión de las sagas Layton e Inazuma Eleven, Matsuno quiere aprender de Level-5 y de Hino. Hino tiene mucho aprecio por Matsuno lo considera "el creador entre los creadores". Hino quiere que Matsuno haga lo que a él realmente le apetezca.

Sobre lo que están trabajando Matsuno dice que es algo que tiene en mente desde hace 10 años y que no tiene nada que ver con sus pasados trabajos. Hino dice que espera que el juego sea algo que pueda ser disfrutado no solo por los fans de Matsuno si no por los sobrinos de Matsuno y los niños.

Ambos sugirieron que el juego no tendría la misma naturaleza épica de los títulos pasados de Matsuno, Matsuno dijo que no planea trabajar durante dos años seguidos para la producción del juego, su reto es hacer un juego compacto. Los nuevos títulos son los que salvarán la industria y cree y siente que tiene que sembrar las semillas para que estos juegos florezcan. Matsuno es una de las personas que tiene esta habilidad.
Hasta Matsuno se nos casualiza XD
También dice que cuando llegó a level-5 le dijeron que "trabajase en lo que quisiese, lo que tuviese ganas de hacer", lo mismo que le dijeron cuando se puso a crear el tactics ogre.
A ver qué sale de todo esto :)
A ver si al menos con esto consigue algo de estabilidad.
La cosa es que dice que no se encargara de juegos grandes, si no de juegos compactos que no puedan tirarse mucho tiempo de desarrollo... huele a que no veremos su primer juego en sobremesa, si no en portatiles que es donde L5 pega fuerte.
Que no va a hacer juegos en sobremesa creo que era bastante claro, ya dijo hace tiempo que por nada del mundo se volvería a meter a un mega-proyecto como FFXII.
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