Vorador escribió:Zack & Wiki???
Zack & Wiki es la otra apuesta de capcom para la Wii este invierno, ademas del RE:UC.
Es una mezcla entre puzle y uso de cosas como en las aventuras graficas.
Matt Casamasina ha iniciado una campanya gratuita para que la gente compre este juego porque seria una verguenza si fuera ignorado. Es la primera vez que lo hacen desde Eternal Darkness.
Te pongo la impresion del de Wired en el E3.
Chris Kohler, Wired escribió:I've already told you more times than should really be necessary that Zack and Wiki: Quest for Barbaros' Treasure is a must-buy Wii title for fans of puzzle adventure games that really make you think. I played a couple new levels at Capcom's hotel today and it is even better.
First, a new feature: you don't always have to start allll the way back at the beginning of a level. You can collect tickets that let you revive at the point before you died. Of course, with this comes a new wrinkle: puzzles where you can totally screw yourself over to the point where restarting right before you died won't help.
Example: in a new lava volcano level, I had to bring some water over to a bucket and dump it in to lower a switch. But the bridge that leads me to the water will break if I cross over more than a couple of times. If I die after I've broken the bridge, restarting at the point just before I died won't help. So you have to use this judiciously, and it is most definitely not a substitute for your own judgment.
I once again really impressed the Capcom folks by totally rocking their puzzle game with my giant brain. The other level I played (and I'm deliberately avoiding spoilers) was a room encased in ice, where I had to fabricate a key for a door made of ice, but of course it's not that easy. Everything has multiple uses in this game, and you really have to think laterally. A hat might make an excellent carrying vessel; a key a magnifying glass.
There wasn't a lot of crazy Wiimote waggling in these levels that I played. Just a little bit of it to push levers and manipulate objects. So I wouldn't fret that this is going to get bogged down with gestural gimmickry. Just pure, unadulterated, brain-scratching puzzles. Please anticipate its 2007 release, silly title and all.
vamos, otro que dice que es la pera limonera.