Mirando en el foro esto es lo que han puesto sobre la nueva actualización que han sacado
https://forums.frontier.co.uk/showthread.php?t=259450Hey guys,
Just a quick post to let you know that the Xbox One update is coming at the same time as the seperate PC update today. Servers will be going down at 10:00 BST and we are aiming for them to be up within the hour.
The update should be 368MB and contains the following changes.
Patch notes...
Xbox One
Horizon - Season Pass and Bundles available for purchase from the Xbox Store which brings The Engineers Update
Added 39 Achievements with a total Gamerscore of 500
Fix for Context Menu, now on by default
Fix for 'boost' triggering when exiting some menu's
Stability Fixes
Fix station services being left open - to crash - when player deploys their buggy while in a station menu
Prevent soft lock if NPCs are spawning in a region that hasn't been constructed yet
Fix for crash when opening the edit loaded screen in CQC after unlocking new modules from ranking up
Fix for soft-lock in module data gatherer when loading into the game
Fix a crash if transmitting a message when there's no location object (e.g. on death)
Fix a crash creating certain scenarios
Fixed crash in fighter cockpit when kinematic is ready before its target
Fix crash when trying to use FSD Interdictor on a target object that is not a ship
Fix crash with ship components activating before the object is ready
Crash fix for when a weapon with the Malfunction Hit special effect hits a module that can't malfunction
Prevent crash when applying livery items while deploying or boarding with the SRV
Fix soft lock happening sometimes when editing or deleting a bookmark
Handle the case where we don't have a reference module more gracefully, and output some more useful logs for debugging this
General Tweaks & Fixes
Fix case where save could get in an inconsistent state and game would think the player was flying while the server thought they were docked, preventing cargo collection among other things
Fix a cause of becoming stranded in an SRV above a planet's surface
Make sure that flight model handles forces correctly
Add links to new tutorial videos
Community Goal rewards now automatically redeem after 2 weeks
Fix Imperial Cutter hull issue blocking cargo scooping
Set server status and in-game main menu notifications during weekly server maintenance
Missile and Torpedoes Icons are wrong way around fixed in outfitting
Adding ship type string for damaged fed cap ship so it doesn't assert on contacts panel
User cannot return to gameplay after selecting the Spoiler option in Livery Outfitting with a ship paint job already applied fixed
Updated nested bookmark icon to improve clarity
Various text fixes
Missions
Fix founder delivery to not go to smaller ports / outposts
Fix for mission cargo being marked as illegal salvage when dropped from a target ship
Temporarily remove SRV mining
Reduced the chance of wrinkles from test levels
Reduced chance of treasure tips from test levels
Rather than the total number of micro resources (spanning all types), say what type and how many of that type we need space for
Make planetary missions use rank to determine base strength
Remove economy dupes in info panel and popup when secondary economy is the same as main economy
Remove low level materials from the rewards lists so that players can't be given them by missions
Various text fixes
Engineers
Allow some Engineers to gain reputation by activities other than crafting
Rebalance engineer reputation gain from crafting blueprints
Updated rate of Engineer progression balancing numbers
Prevent superpower reputation from affecting rep gained by Engineers crafting recipes
Engineers invite mission does not take into account the size of your ship when it selects destination fixed
Remove unused variables from engineer missions because they may have been blocking progress
Increase default size of Pop Up Engineer Dialogue s in order to accommodate larger strings
Resource Grade icons have been updated to support grade 5 resources
Updated buff icons to make them more readable
Render
Improvement for ice planets to increase the detail in the mid distance. Required Light power(albedo boost)/Mid amp increase and a larger mid fade distance
Correct the proclaimed maximum terrain feature height on planets to fix issues with some physics patches not generating
SRV
SRV turret mode give incorrect hull information
SRV wheels don't spin on networked player fixed