entrevista a aomura sobre el proximo zelda. Posible fake?

por la red anda dando vuelta esta entrevista, puede ser un fake, la saque de un foro de zelda

Kyle: I would first like to thank you for allowing us to visit you here. I understand your team has been very preoccupied with preparing for your trip next month. We feel pretty honored to speak with you about this so early before E3.

Eiji Aonuma: [laughs] I admit it is rare that share information this early, but I convinced Iwata-san that your writers were trustworthy enough to keep our conversation here confidential until Project Deluge is announced at the expo.

Kyle: In that case, I can assure you the interview here will remain secret until July.

Aonuma: Good. Should we discuss the game then?

Kyle: Actually, I would appreciate if you could clarify the nature of the game. As in, what specifically do you have planned to reveal soon?

Aonuma: That’s a good start. Well Project Deluge is obviously not going to be the retail title. We have been speculating as to whether we should even call this a “Legend of Zelda” game at all. As for subtitles, Valley of the Deluge seems the most favored so far. Or Valley of the Flood as it will probably translate. It is a Wii title and is currently estimated to release around late 2009 at the earliest.

Kyle: That’s a long time.

Aonuma: [laughs] We spend at least two years on each console installment of the franchise and usually much more than that. There was a huge gap between Ocarina of Time and A Link to the Past as well as a sizable gap between Majora’s Mask and The Wind Waker. We intend to refine the game a great deal before 2009 though, so visuals won’t do it much justice.

Kyle: Is A Link to the Past still your favorite game?

Aonuma: I think it is. I have always strived to replicate its charm on some level. I think I did this best with The Wind Waker. The artists and musicians made something there that was more tangible than anything I’ve seen yet. More charming and immersive in a sense. I want to replicate that.

Kyle: Now before we begin discussing the game mechanics and art style of Project Deluge, I am interested in hearing about what you want to elicit from this game. What aspects do you want to focus on?

Aonuma: That’s a very good question. There are a few critical aspects of Deluge that I want to address. The first is a greater sense of psychological peril. Miyamoto-san and I have disagreed a great deal on the importance of storytelling in games. He argues for simplicity and straightforwardness and I have long believed that stories in games can be as powerful as in books if done well. So I want to assert that the game will have a much more complicated story in the sense that our hero is no longer mute.

Kyle: Because he isn’t Link, right?

Aonuma: I see you’ve already heard.

Kyle: Rumors mostly.

Aonuma: Mario will have to fix that leaky pipe one of these days. [laughs]

Kyle: [laughs] I hope not. Nintendo is secret enough as it is. Go on though, I’m interested in what else you intend to emphasize with Deluge.

Aonuma: I can’t divulge too much without compromising my agreement with Iwata-san, but I can tell you that because the hero is not Link this time, there is much more flexibility in terms of storytelling. I want to stress the craziness of the hero. Because this hero is not Link, but he thinks he is Link. You remember the opening of Wind Waker, correct? Where it spoke of how Link never came to slay Ganon?

Kyle: One of the best openings I’ve ever seen actually.

Aonuma: I’m glad. I think it was one of the best parts of the game. Well you’ll recall that Link never came and the gods essentially flooded Hyrule to destroy Ganon. So in this Hyrule. In this Hyrule I’m creating, no Hero of Time has surfaced yet and the entire land is crumbling as Ganon reaps more and more power. The races are hopeless at this point. Basically, all of Hyrule is in chaos. But this boy deludes himself into thinking that he is the Hero of Time. And of course, as the story progresses he will begin looking more and more like Link. Physically he’s different though, with black hair and more defined musculature and such. He’s obsessed of course, and wears a green tunic as Link did, forges a sword and shield similar in appearance to Link’s, and actually begins confronting Ganon’s followers. This works well considering Ganon is much more of a lunatic this time around. He’s basically gone mad and the game’s cinematics will sometimes jump to him and show this madness overpower him over the course of the game.

Kyle: So the main character is insane? I like this idea.

Aonuma: That’s a good way of putting it I suppose. He is insane, yes. But he’s good. He’s altruistic and a kind-spirited warrior. He has more layers of emotion than Link because he speaks in the game. He also has a pretty disturbing backstory. It’s not as dark as it sounds though. That brings me to my second point actually. So psychological depth is the first, but I want to address the game’s tone.

Kyle: Please go ahead. [laughs] You’re covering most of my questions already.

Aonuma: I’m glad. [laughs] Now I’ve heard many fans tell me that they’re interested in a steampunk-influenced Zelda, even though the series has always maintained a very medieval foundation. I thought about this shortly after completing [Wind Waker], and I started compiling ideas in my head and eventually relayed them to Miyamoto-san, who seemed surprisingly pleased with the idea of a more progressive Hylian history. We had a meeting halfway through development of Twilight Princess and agreed to set aside an entire portfolio of ideas for a more industrialized Hyrule. We figured that if Hyrule has enough time to develop its kingdom, it would eventually discover the steam engine and gunpowder and such. Well gunpowder was there to begin with. We’ve had cannons in Zelda, so I suppose you could say that Zelda was always really in a kind of medieval-steampunk limbo.

Kyle: What exactly do you have planned for this kind of transition? I mean, do you actually want guns in the Zelda universe, or is that just wishful thinking on my part?

Aonuma: Muskets, certainly. They wouldn’t be the kind that you’re familiar with though, and all items we create in the universe will retain their respective fantasy styles. So for instance, you can expect a deku musket that fires gunpowder-filled deku nuts. It sounds a bit obscene, but when you see the concept art and visuals in July, you’ll realize how well it all merges with the world. I don’t want to spoil too much, but we intend to have a railroad system in Hyrule. It’s actually something I’ve wanted to implement since Majora’s Mask, but we’ve never had a large enough world, you know?

Kyle: That could be incredible. How big is the world going to be?

Aonuma: My third point. I think Wind Waker had it right, but it needed to approach travel with more variety. Sailing was a very polarizing aspect of the game, and I think we need to look at the sheer number of possible modes of transportation. Of course our hero in Deluge will have a horse—a black one actually, with these ethereal white spots that illuminate in the dark; I think it’s quite interesting and captures the otherworldly tone I’m looking for in the game. But yes, he has a horse and access to a train, as well as an unusual method of flight. I’ll talk about all of this at E3 and I don’t want to spoil much, but I want to emphasize that this game will be breathtakingly massive. Not just in scale, but in the amount of sidequests and secret items and even mini-dungeons we’re trying to implement. It’s the largest Zelda so far in terms of land. We want realism and consistency in the world, such as believable rivers and brooks and water effects. Especially water effects. [laughs]

Kyle: Amazing. Do you have any concept art I can look at, or is that too much to ask?

Aonuma: Not this time, I’m afraid. You’ll see it soon enough though. I’m even a little stunned at what my co-workers have created, and that’s saying something since I worked with them on so many amazing games. I’ve always wanted to surpass A Link to the Past and I think I might with this. Who knows?


Kyle: The Wind Waker has always been my favorite Zelda game, but I think this should easily topple it. Now what are your other goals?

Aonuma: Let’s see. Hero, tone, scale…. Well aside from fully orchestrated music-

Kyle: Finally!

Kyle: Will the hero actually be able to use iron boots to explore an underwater Hyrule, or will it be a suspended reality similar to that of Wind Waker?

Aonuma: A bit early to say, but I don’t think you’ll be disappointed. The Zora race will survive of course, and their influence on saving Hylians is pretty interesting. But you remember that in Wind Waker, the races evolved physically?

Kyle: I hope the game explores that, actually.

Aonuma: It might. We’re drawing more power out of the Wii than ever before with this. I’m very excited. [laughs]

Kyle: I am too, you have no idea. Well I’m very grateful for your willingness to speak with us today. You can expect to read the interview shortly after the E3 showing and I hope to see some concept art soon. This game sounds incredible so far.

Aonuma: I’m glad you think so. I’m very pleased with its progress as well and I hope gamers will find it our most compelling game so far.


en un resumen
-Se llamaria the legend of zelda - the valley of the flood
-link no seria el protagonista, sino otro chico de pelo negro que se cree link al oir historias sobre el heroe del tiempo, estaria como obsecionado con el, llegando a vertir igual y usar espada y escudo como lo hacia link en las historia
-Este link hablaria!!!
-el ganon de este juego seria el mas lunatico y loco
-Este hyrule seria un mundo industrializado, con maquinas a vapor y polvora
-link para viajar por este basto mundo usaria un caballo negro, un tren, y un vehiculo volador
-link podria usar un arma de fuego
-seria el zelda mas largo de todos
-pasaria antes del wing waker y narraria de porque el mundo se inundo
Y si pones un spoiler por si alguien no quiere saberlo hasta el E3??

esa entrevista no es 100% verídica, ya se sabe que antes del E3 las entrevistas fantasmas vuelan.
Esto es viejo, fake y tal.
Pues espero que sea viejo ami personalmente eso de que el prota no sea link me ha dejado chafao jajaja. Y encima habla pues ya pffff
Seguro que el Zelda que hagan estará muy logrado, gráficos de Wii, y adaptación completa a sus mandos, la pena todo el tiempo que hay que esperar a que salga, de todos modos quedando unos 2 años si no más a saber la de implementaciones que meten. Ojalá nos dejen con la boca abierta XD. A ver qué buenas nuevas cuentan en el E3
ami si que me gustaria que el prota no sea link y la historia me gusta, pero lo de las armas de fuego... por dios...
-pasaria antes del wing waker y narraria de porque el mundo se inundo


eso ya se narra en el Windwaker, sin contar con que lo de los trenes y tal es una tonteria en un zelda, ademas de que no puede transcurrir antes que el windwaker ya que estan mas avanzados tecnologicamente xDD

ademas que lo de otro prota es inconcebible; si casi acaba la serie en el WW por ser Link de dibujos, imaginate si ni sale xDDD

FAKE y de los malos
kai_dranzer20 está baneado por "Game Over"
Pues ya deben llevar como 2 o mas años de trabajo en el nuevo zelda, sea cual sea, y deberian presentarlo ya en este nuevo E3,

por su puesto que de trenes y vehiculos voladores para nada [+risas]

Pero sí deberían ponerle voces a los demas personajes, a Link, pues no hace falta que hable, pero los demas ya es necesario :D
Huele a fake a kilometros.
FAKE. link moreno y que hable????? :-? [alien] [bye]
G. Dragmire escribió:FAKE link moreno y que hable????? :-? [alien] [bye]


http://www.youtube.com/watch?v=FPxY8lpYAUM

XD
Vale hay a veces que uno esta mejor callado, pero vamos en un juego nuevo no creo que le hagan eso
ay que me LOL,the valley of flood?,armas de fuego?maquinas de vapor y todo esto??

si hacen estose van a la ruina xDD

salu2
lestar escribió:
G. Dragmire escribió:FAKE link moreno y que hable????? :-? [alien] [bye]


http://www.youtube.com/watch?v=FPxY8lpYAUM

XD


Compañero, despues de ver ese video me han entrado ganas de pisotear mi tft. En serio, has conseguido que me vaya a la cama encabronao perdio con tato Excuse me, Princess!. De verdad, como le pongan voces al nuevo zelda y a link le de por decir eso de eeeexcuuusmee me, princes con el mismo tono le meto fuego a la consola y lo parto tóóóóó ¡¡¡¡¡.
Mundo futurista? Carbón y maquinaria? Vehículos a motor? Personaje que se cree que es otro?

No os suena a...

Imagen?


Vamos, que no creo...
lo mismo digo, suena a fake total. Si Link no sale, para mi, no es un zelda, ya k es el prota. Lo k si estaria guay es ke le pusieran voces alos personajes. Ojala!!
Podrian hacer un juego basado en el universo de Zelda que no sea Link el protegonista, en plan spin-off (de hecho ya lo hicieron, el de tingle para DS). Pero eso de que varie tanto el Zelda original... [mad] [mad] [mad]
He leído hasta el "nombre" del futuro zelda. Pedazo de fake.
La verdad es que si suena bastante al royo de Zack y Cloud, solo que invertido de el FF VII
Claro claro, un Zelda sin Link... [carcajad]
Sera Fake, pero yo preferiria un Zelda así que otro Ocarina Of Twilight xD

Que ya esta bien de pasar por las mismas mazmorras a por le gancho y el boomerang no? Ademas a quien no le gustaria ver a link matar Skulltulas con una recortada?
RojoVelasco escribió:Sera Fake, pero yo preferiria un Zelda así que otro Ocarina Of Twilight xD

Que ya esta bien de pasar por las mismas mazmorras a por le gancho y el boomerang no? Ademas a quien no le gustaria ver a link matar Skulltulas con una recortada?

el +1 más grande que puedas imaginar.


no más zeldas como hasta ahora, prefiero un cambio sustancial. por muy fake que suene, me gusta la idea
HyruleWarrior escribió:Claro claro, un Zelda sin Link... [carcajad]


En el Wind Waker el protagonista no es Link, es un jóven que se viste como él (por lo de la leyenda y tal). Que fuera rubio y se pareciera es otro cantar.
Darklife está baneado por "Clon de usuario expulsado"
fake.
HyruleWarrior escribió:Claro claro, un Zelda sin Link... [carcajad]


el BS zelda ancient stone tablets no hay link, sino "un heroe de la luz de otro mundo", no seria el primero
Darklife está baneado por "Clon de usuario expulsado"
lestar escribió:
HyruleWarrior escribió:Claro claro, un Zelda sin Link... [carcajad]


el BS zelda ancient stone tablets no hay link, sino "un heroe de la luz de otro mundo", no seria el primero


q zelda?!
hijos midos, en cada zelda, es un "Link" diferente, exepto en ocarina y majora, que es el mismo, y en windwaker y phantom hourglass,que es el mismo.

todos los demas son heroes del tiempo, que se llaman Link, pero nunca es el mismo (estaria bonico que el link del ocarina y del windwaker, que transcurre 100 años despues sea el mismo xDDD
La gente que se inventa estos (HORRIBLES) fakes no le tiene respeto a la saga. :o
Darklife escribió:
lestar escribió:
HyruleWarrior escribió:Claro claro, un Zelda sin Link... [carcajad]


el BS zelda ancient stone tablets no hay link, sino "un heroe de la luz de otro mundo", no seria el primero


q zelda?!


http://en.wikipedia.org/wiki/BS_Zelda_n ... no_Sekiban
Creo recordar que fue un fake de un usuario de 4CHAN
Pues yo no creo que tengan que darle un cambio tan radical a la saga. Es que zelda es lo que es y tiene su esencia y sus detalles, y por lo menos a mi me gusta reconocer los personajes de un juego a otro y comparar, son como un pequeño aliciente mas. Si quieres matar esqueletos con una recortada este no es tu juego xD
odio los fakes xk ya me engañaron muxos y me ice muxa ilusion T_T [buuuaaaa] [mamaaaaa] , x ejemplo en cuanto al final fantasy. K si abra 2º parte del VIII, la falsa Aerith cn cara de Yuna.......... enfin........
Jaja es lo que tiene los Fake, que engañan a la gente,

personalmente no me creo nunca los rumores hasta que no lo hagan 100%100 oficial.

esperemos al E3 haber que dicen.

saludos
Imagen

Ese pedazo de hypermegafake no se lo cree NADIE.
Link con armas de fuego...por dios
devioz escribió:Creo recordar que fue un fake de un usuario de 4CHAN

COÑO, OTRO USUARIO DE REACTOS! te copio la firma ya XD
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