tzare escribió:fifa online? mañana, hoy toca R2. Tan sencillo como entrar en multiplayer y infraestructura.
Sat, old news are old
El tema, que hay de ahi ingame y que no. Pero aunke no lo sea, la ambientacion ylo que veo me encanta.
old news de las 17:00, y se te olvidó poner el trailer
Q: Why release a trailer now?
A: The inspiration behind making this trailer was to see it alongside the Max Payne movie premiere on the silver screen, and we wanted a movie feel to it. That’s also the reason it’s in “CinemaScope” 2.35:1 aspect ratio. Besides, I think we owed it to our fans :love:.
Q: Is this from the game engine?
A: With the exception of title screens (Remedy/MGS/Alan Wake), it’s all from the game engine. The depth-of-field effects have been added as a post-process to enhance the visual storytelling.
SCREENSHOTS:
Q: What platform was used?
A: PC. The shots were taken in 1080p resolution (using 4xMSAA) and scaled down to 720p for web release. We are only releasing a few shots, and we wanted these to be usable for print purposes as well, therefore the higher resolution. The game looks very good on Xbox360 too but only runs in 720p.
Q: There’s cool Depth-of-Field in the Cabin shot, is this real time?
A: That shot is from the Cinematic Trailer. We intend to use DOF effects to enhance storytelling in the in-game cinematics, but (at least at the moment ) it is done as an offline post process. Otherwise that image is fully rendered by the game engine.
por cierto, poco Silent Hill le veo yo, de hecho yo coincido con los que lo asemejan con Twin Peaks.
he jugado un par de partidas al R2 y meh, al menos el mapa que probé no me moló =P