[Hilo oficial]Majin and The Forsaken Kingdom

14, 5, 6, 7, 8
Shiranui_ninja escribió:A mi ya me llegó de zavvi, tras un poco de retraso debido al mal tiempo y a que estamos en épocas navideñas, supongo. El juego viene todo en perfecto español, tanto los textos como las voces. Incluso me molesta que no se pueden poner las voces en inglés, me gustaba más la demo con las voces en inglés que en español...

el juego no parece complicado, y se ve bastante divertido/entretenido, aunque gráficamente es poco más que correcto y a nivel de historia/jugabilidad no destaca de forma espectacular.


Confirmado entonceS¿?
Hola buenas tengo un problemilla estoy en la residencia tu kabinana y hay un sello de esos que es como un espantapajaros junto a 2 bichos que lanzan flechas bomba en medio hay una torre de esas con manivela que da vueltas pero no se como subir ¿alguien me ayuda? Gracias
KojiroSasaki está baneado por "Troll vándalo"
tupi8 escribió:Hola buenas tengo un problemilla estoy en la residencia tu kabinana y hay un sello de esos que es como un espantapajaros junto a 2 bichos que lanzan flechas bomba en medio hay una torre de esas con manivela que da vueltas pero no se como subir ¿alguien me ayuda? Gracias


Ve hacia atrás, en la otra zona pasando a través de un hueco pequeño llegas a la zona donde te disparan los arqueros.
He encontrado una guia del Juego en Inglés. La he pasado pagina a pagina a txt y he separado las fases para su mas facil comprension.
Os la dejo aqui por si os sirve de ayuda:
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Arkela castle; temple of the guardian
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First you've got to follow the path and crouch through the small hole.
Along the way you will meet the rat who tells you a little story about the majin.
At the end take a left and you'll be introduced to a cut scene.
Tepeu tells you not to rush, but that it's better to sneak around.
Do so and sneak around a bit, don't start a fight because you can't win it anyway.
The enemies will spot you and after a short fight you'll fall into a big hole.
Time to start your adventure .....

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Arkela castle; underground storehouse / royal chambers
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Walk to the left bottom corner (when you open the map), you can jump onto the big stone and have a talk with the bird.
Then jump onto the wooden grating and walk towards the first TREASURE CHEST.
Open it and read about the hero's strength that will increase with the life shards, try to collect everything as soon as you can.
Then go to the left top corner and jump down.
You'll see a small hole where you can crouch through.
After that there will be a iron door with a crouch hole, continue through and walk towards the next room where you can hear the majin snoring.
You'll see a ladder which you can climb, crouch through the little hole and look to the left, where you can see the majin sleeping.
You can again talk to the rat, but it isn't necessary.
Jump all the way down, but do not go up the ladder.
Continue around the cage and you'll see another TREASURE CHEST with life shards.
Go back to the ladder and continue up and around.
A cut scene starts, enjoy and watch, the majin will wake up and soon it will become obvious that he needs your help.
You need to get him a fruit to restore his power.
Beside the majin you can leave the cage and continue through a big door opening, following the path over the stones on the right.
You'll see another TREASURE CHEST with life shards when you jump across.
Jump to the left and continue towards the rat which tells you to go through the gutter.
Jump into it and follow your way through passed the enemies.
Go to the right and there is another small crouch hole, go in and you'll see your first glowing fruit.
Shake it off and take it with you.
Go through the back door and up the boxes on the left.
Jump down and go immediately to the left.
Jump across the stones and down again, through the door.
On the right you'll see the opening where the majin is waiting for you.
When you get near him, a cut scene will start, watch the majin taking the fruit and tepeu will take the pin from his hand.
Now you can order the majin to follow you, so do so.
You can let him attack the guards that are in front of the cage.
Finally you're first real fight.
Get rid of the guards and follow the path outside the castle.
You need to command the majin to open the big door for you.
Take care of the enemies and you'll learn about the combination attack and the finish moves.
Let the majin open the next door and continue, take the fruit flower that is on your way, you can replenish the majin's health with it.
At the statue you can save your progress, or later on change your costume, but the majin must be near.
Btw the path where the save statue is, is called the royal chambers, but there is nothing else, so I won't make a page for it : ).

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Arkela castle; corridor
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You'll come to a room where a cut scene starts, the majin wants you to command him to turn over the wall.
When you look beneath you, you'll see some enemies that stands guard.
Command the majin with RT + X, he will stand at the wall, command RT + X again and he will drop the wall upon them.
Jump down and select the big door, the majin will tell you that he can't do it, so you'll have to find a way around to turn the lever.
He kneels down for you, so you can jump on his back and reach the ledge above.
If you look at the wall, you'll see some kind of salamander, that's a sign you can climb the wall, remember that.
You can't kill the enemies without the majin, so you'll have to sneak (LT) around and make a quick kill with B.
Sneak to the enemies, get to their backs and kill them with B.
Just stay behind them and take cover behind the big rocks if you need to, go all around to the other side.
Watch out at the last rock, the guard will be at the right side, so get behind him by the left side.
Pull the lever and command the majin to open the door and go inside to take out the rest of the enemies.
There is a TREASURE CHEST at the left before you go through the door, so open it.
Save your progress if you want to and talk to the rats, then continue on.
There are a few enemies and one big one, you can lure them underneath the wall and command the majin to drop it or you can fight the normal way, your choice.
Command the majin to open the big door and another cut scene will start.
You're finally outside the castle, now it's getting fun....

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Arkela castle; gate
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In this fairly small area you'll be introduced to the tree of life, where the majin will tell you a few of his memories.
Go to the right of the area, where the parrot is, there is a little rocky ledge with a TREASURE CHEST on it, take the life shards.
When its dark there will be memory shards, all around the world, including in this area.
You can wait, which takes a long time, or you can come back later for it.
You can follow your progress of collectibles on your map.
In every area you can see how many secrets you still need to search, the last one is always a memory shard (until you return to the castle).
The memory shard is back at the castle gate entrance with the four masks on it.
At the other end of the area on the right, is another fruit flower, take it.
Help (B) the majin to open the door and you'll arrive at a new area....

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Moccoi ruins valley; ungdo flower patch
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Walk down the path and soon you'll see an area where you need to throw some rocks.
There are three collectables, the memory shard is on the first rock on the left of the entrance where the parrot is.
Tepeu will hang on the side of the rock, just wiggle a bit with the LS and you'll be on top of the rock.
The majin will tell you that he remembers the catapult and he will stand behind it, get on the other side and fly away.
You'll be thrown onto a ridge with some rocks which you can use into the catapult.
Take the rocks and bring them towards the catapult, look at where you just landed, there is a wooden piece of wall.
Look around the area and you can see a few others, you can turn the trebuchet in any direction.
First we're going to blow out the wall on the right (where you just landed yourself).
Turn the catapult, command the majin and blow the first wall out, turn the catapult a bit to the left and fly towards the same place again.
Now walk on the small ledge towards the TREASURE CHEST and you'll get a costume piece.
Jump down and get back to the catapult, turn it towards the first wooden wall piece you see on the left. (when you look at the entrance).
Command the majin to take the catapult and put a rock in the basket, the wall will crumble and fall.
Turn the catapult a little bit towards the left and command the majin to take the catapult again.
Fill the basket with another rock and the second left wall will fall, turn the catapult back to the first wall and fly towards the new opening yourself.
Now walk along the small ledge and jump across, there is one enemy so kill him, then turn the lever and a door will open.
Command the majin to open the door and let him take the extra weight so you can make longer distances.
When you face the entrance, you'll see some blue sparkles at the left side, you can now fly that far and open the TREASURE CHEST.
There is only one wall left to blow out, turn the catapult and command the majin to do so.
Then turn the catapult (to the left of the entrance, where you can go to the first lever) and fly up there.
Walk the same ledge as before and jump over until you finally reach the lever you need to open the big door.
Walk along the path and save if you want to.

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Moccoi ruins valley; tagalo forest checkpoint
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First look at the other side from where you're standing, see the blue sparkles, let the majin kneel down as soon as you can and climb his back to reach this TREASURE CHEST.
In this area you can lure the enemies with the bell on the left, but you can also just go and beat them, they aren't hard at all, except for the big one.
There are a few of them which try to jump onto the majins back, use these towards the achievement for helping the majin 30 times, as the game isn't that long and you probably won't reach 30 at the end of the game, so repeat often by taking them off his back!!
Also don't forget that you can feed the majin the fruit flowers, RT + B.
There is another trap in this area, if you want to use it, walk a bit to the right and down from the entrance and follow the right pathway, you'll see a big lever that the majin can use.
You'll see a door opening, go there and you'll see another bell and the memory shard for this area (if its dark).
Use the bell if you like and trap the enemies in this small space, escape at the right side of this area, there's a rocky pathway you can take.
While you're up here, look at the stone path in front of you, walk on until you reach a little roof like thing, jump on the side of it to reach the other side and open the TREASURE CHEST.
Open your map and you'll see a half round ledge opposite the 3 big rounds (east on map), there is a glowing fruit for the majin, let him kneel down and jump on his back on top of the ledge, use B and wiggle the LS.
Go through the opening on your left and let the majin destroy the big rocks.
Before you walk through, look at your right and pick up the fruit flower.

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Moccoi ruins valley; toto waterfall powerplant
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You'll be introduced to exploding things, select it with LB, throw a rock and you'll be fine, save if you wish to.
You can stun the throwing enemy the same way, throw a rock at the purple exploding things and he'll do nothing for a while.
First stay on the right and jump down one level, walk down the path until you see another save statue, but don't walk towards it all the way.
A bit before the statue is a ledge on your left, open the TREASURE CHEST.
When it's dark, let the majin kneel at the yellow rock on the right of the chest and jump onto the rock, follow the ledge and grab the memory shard.
(Don't go further towards the next area as you can do nothing there until you've got the lightning power.)
Turn around and walk back a few steps towards where you came from, on the right you can see the throwing enemy and there is a green glowing fruit above him.
Make the majin wait for you, stun the throwing enemy and jump across towards the throwing guy, jump on top to take the green glowing fruit and bring it back to the majin.
You can stun the enemy several times as the purple exploding thing will respawn.
Walk back towards where you entered the area, but don't go left, there is a parrot who tells you about a large fruit, a power for the majin.
Walk further down the path, while you get rid of the purple exploding things, stop at the waterfall and let the majin wait here.
Jump onto the last stone arch on the right and look towards the other side, at the end of the little round pillars you'll see the last TREASURE CHEST of this area.
Stun the throwing enemy again and jump across the little pillars.
Now continue along the path until you'll see more enemies ahead, kill the one that glows first because he'll summon more enemies and go on to the next area.
You can't do anything in the area which you pass (graveyard), so continue on towards the next area and save statue, potrachi altar.
Take the fruit flower on your way and talk to the rat.

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Moccoi ruins valley; potrachi altar
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When you approach the save statue, the rat will start talking to you, about the mask of the scarecrow, you need to get it, to continue.
Also note, that to get the combination master achievement, you need to make combination attacks 300 times, so try to fight a lot, a combination attack is when you use a power (wind - fire - lightning - purification) on an enemy and to get the finish master achievement, you'll see a line that fills if you're fighting, when it is full and you see B, the screen will be brightly coloured, that is a finish attack, to make it even more exciting, you need to make finish attacks with a power, when the line is completely full, select a power and make a finish attack.
Okay, we'll continue the story, go to the left where you can see a ladder, let the majin kneel and climb up.
You'll see a rat and behind him are some boulders that need to be destroyed.
Climb up the rocks on your left, grab a barrel and throw it to the rocks, a new small crouch hole will reveal, go through.
Walk halfway the area and sneak behind the enemies, kill them by using B and look for a stone where the parrot is on the right, climb up and walk the pathway until you can jump across.
Slowly go to the left on the ledge until you reach a walkway where you can jump across, you're now standing on the walkway with some stairs and boulders that needs to be blown away, don't jump off the walkway with a barrel, you need to stay on the walkway and throw them down.
Continue onto the stairs until you reach the top, grab a barrel and throw it down, the first set of boulders are gone now, take another barrel and walk back down the stairs towards the entrance where you can see some more boulders to the left, throw it that way, that's the crouch hole towards a TREASURE CHEST, we'll grab it later.
Go back up the stairs and grab another barrel, walk back two "pieces of stairs" and throw it down towards the boulders, another crouch hole reveals, jump down and crouch into the hole and walk to the right.
Carefully jump across to the second walkway and climb up the middle piece, defeat the throwing enemy and grab your first mask, the seal of the graveyard is now broken.
Do not leave the second walkway yet, grab a barrel at the right side and take it all the way around to the left where you can see more boulders, a secret crouch hole is revealed, jump down and crouch inside to open a TREASURE CHEST.
Walk all the way back to the entrance, remember the crouch hole at the left of the entrance, go there and open the TREASURE CHEST which gives you another piece of clothing.
Go back through the crouch hole, remember the first boulders that you've blown from the walkway, you can now climb up the walkway there, go a few steps to the left and jump towards the yellow rock to pick up a fruit flower.
Go back to the majin and walk towards the right side, you'll see a cut scene, the majin wants to roll the big stone ball over the enemies.
IMPORTANT: there is the trap master achievement, which is hard to get if you don't use the same trap over and over. This is one of the few traps that you can use, so try to do so very often, roll it over, leave the area and repeat, also don't save because I'm not sure if that makes the big ball disappear, when I did my first play through my ball disappeared and I don't know if it was because I went on with the story or because I saved my progress, so just walk back and repeat to be sure.
When you've dropped the ball and the enemies are defeated, go to where they were, let the majin kneel down and climb onto the grating, to the left you can climb on the rocks and into the bigger grating.
When you're on the grating and it's dark, walk all the way to the end and grab the memory shard, then walk back, grab the glowing red fruit and give it to the majin.
Then climb back up, look down from the stone wall to see the last TREASURE CHEST of the area, grab it, climb the rocks at the end and backtrack to the graveyard.

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Moccoi ruins valley; graveyard
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When you approach this area look for the salamander on the wall, let the majin kneel down and climb on.
There are a few enemies but nothing special, so sneak and kill, go to the back of this area and climb onto the stairs and follow the pathway until you come to a descending ladder, drop down and go to the left part of the area, kill another few enemies and continue to the end to another set of stairs, go up and you see a throwing enemy, just be quick and open the TREASURE CHEST, go to the enemy, kill him and pull the lever.
Select the door and you can both enter the area, kill off all remaining enemies and follow the path towards the big door and command the majin to open it.
As soon as you walk into the new area, you see a cut scene of a giant fruit that gives the majin his power back.
First, let the majin wait and walk up the wooden pathway where are two enemies, kill them or throw them off the path, walk to the left of the path and jump towards the area with a few other enemies (not on ground floor), there is also a TREASURE CHEST with a piece of clothing, so open it along the way.
The majin will probably be fighting right now, so go help him, when all enemies are defeated, select the big glowing fruit and the majin will eat it in a cut scene.
You can now use his first ability, RB + X, the wind power.
Go back up the wooden walkway and to the left, to get the glowing green fruit, your majin loves fruit !!
Now go back up the wooden walkway one more time, this time to the right and jump onto the pillar with the TREASURE CHEST.
All that we need in this area is the memory shard, so wait until it's dark or come back later, go where the green fruit was and jump across to the grassy platform (near the entrance of the last area) and grab the memory shard.
Btw during the fight you can also use the pillars with the blue sparkles, command the majin to throw them down, maybe you can use these also for the trap achievement.

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Moccoi ruins valley; moccoi ruins excavation site
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As soon as you come in this area jump down to the left and open the TREASURE CHEST, defeat the enemies and go back up the stairs towards the entrance and walk onto the wooden walkway, you see a big barrel, the majin needs to use his wind ability on the barrel, use RT + X on the barrel.
He will blow the barrel aside so you can jump across, pull the lever at the end.
Jump down and select the door so you can go through, descend the stairs and go left as soon as you can.
There are two throwing enemies on pillars and a big fellow on the ground floor, so start to fight the big one first, use RB + X on the left enemy and the majin blows him of the pillar, slash him when he's on the ground and repeat on the last enemy.
Walk across the area and up the stairs, go to the middle where the big barrel is and let the majin blow it aside, so you can jump across, climb the ladder and follow the wooden walkway.
If it's dark, you can follow it around until the end, jump to another piece of wooden walkway and grab the memory shard, then go back to the middle so you're basically in front of the barrel, command the majin to blow the barrel again and jump on it, jump across, go right to the TREASURE CHEST and then back to the lever to open the door.
Follow the path until you see a big door, save your progress and pick up the fruit flower if you need to and get ready for your first boss battle.

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Moccoi ruins valley; moccoi ruins great temple
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You'll be introduced to your first boss, a spider like creature, caprakan, but he isn't as hard as you would think.
Walk to the left side and slash the spider in his face so he goes back to the middle.
When he's climbs to the middle, select the cage that hangs at the ceiling and the majin will blow wind at it, caprakan will fall down, jump down after him and slash the red sparkling thing on his head as many times as you can.
Climb back up and go to the right side, repeat the same procedure on this side, select the cage again, majin blows wind, jump after him and slash again.
The sparkling red thing will break, a cut scene starts and majin will jump onto the cage and falls down with it.
Slash at his feet to fill the magic meter (the yellow line), let the majin smash caprakan a few times, he'll get unstable so use RB + X to blow his other feet and he'll fall down.
Select the cage and the majin will carry it and smash it in his face.
Caprakan will get up again, so repeat the same procedure again.
He'll have some other attacks on you that you need to be carefull with, his feet looks like they burn and then he tries to jump on top of you and he throws some fireballs, but you can dodge those.
Wait until you and the majin can slash him again at his feet, when he gets unstable again, let the majin blow wind at his opposite feet and he'll tumble down again.
Select the cage again and the majin will smash his face again.
Finally you'll get the option to use a finish attack and the final cut scene will start.
Open the door and leave the area, you'll meet the rat again who tells you that the seal is broken.
You need to go back to moccoi ruins valley; tagalo forest checkpoint, your quest continues in the area above that, moccoi ruins valley; hawme'a falls.

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Moccoi ruins valley; hawme'a falls
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When you come from tagalo forest checkpoint walk down the road until you see a small path that runs down, let the majin wait and run down the small path until you see a wooden platform with a TREASURE CHEST, open it.
You'll see a wooden bridge with blue sparkles around, select it and the majin will blow at it, the bridge falls down and you can go over it.
Pull the lever and the big bridge will fall down, the majin will follow, go towards the tree of life and pick up the fruit flower if you need to.
The memory shard is at the end of the big bridge (where the majin must go over), away from the door towards malawa forest.
Help the majin to open the door and go through the door.

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Malawa forest; denguey forest tower
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Follow the path until you see an enemy with long arms on a rock, go fight it, the majin probably smashes him off, beware that other enemies might join the fight.
Go up the rock where the long arm enemy was and climb further up, let the majin kneel down and jump up, walk over the tree branch and kill the enemy on your left. (another long arm), you can stun him by throwing the pots, when he's dead, take the red glowing fruit and bring it to the majin.
Go down the rocks and continue to follow the path into the area, you'll see two door openings, take the right one first.
Walk a few steps and you'll see a wall with a salamander, just next to it on the left, is a TREASURE CHEST, open it.
Let the majin kneel down and jump onto the rocks, follow the path all the way around until you see a lever, pull it so the door will be closed, now stand on top of the door and let the majin open the door while you're on it.
Halfway this path is the memory shard of this area, grab it while it's dark.
Jump over and grab the mask, then jump down again.
Now go to the other door opening, climb the rocks, on the right you'll find another TREASURE CHEST, open it.
Go back to the entrance of the area where the large tree stump is on the left, go up the tree and to the right on the stone bridge, this is the last TREASURE CHEST of this area.
Go back to the walkway with the two doors and walk past both doors, towards the moving bridges area.

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Malawa forest; tangalo'a swamp moving bridges
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You'll come to an area with turning bridges, but you can't do a lot here, because you need electricity.
Climb up the first bridge and walk to the second lever, pull it and the bridge will turn, walk past it with the majin and defeat the enemies.
Go to the back of the area as you really can't do a thing here, you'll meet with a few other enemies, but that's it.
Go up the grassy rocks at the end and you'll see a big boulder, select it and the majin will crush it.
Continue to kanay valley for now.

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Malawa forest; kanay valley
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When you first walk into the area, you'll see a door to your left, that won't open and a salamander on the right wall.
Let the majin kneel and climb on the rocks, jump along the grassy path until you see the blue surrounded barrels.
You can drop them on top of the enemy or fight him the normal way, choose yourself, the barrels will respawn.
Then get rid of the red bombs on the wall by throwing some rocks with LB.
Jump down and climb up on the other side (opposite where the majin is waiting) shimmy over the ledge, follow the small path around past all the enemies, at the end you'll see a big box, you can grab it and push it to the front.
Climb on it and pull the lever, then select the door and the majin will come, get rid of all the enemies, use the big stone ball for the second set of enemies, especially if you don't have the trap achievement yet.
To the right of the door that you've just opened is a TREASURE CHEST, open it.
Before you go up the stairs where the big stone ball is, walk to the left wall and let the majin kneel, climb up and you'll see the memory shard when it's dark.
Go up the stairs to the big stone ball, just before it, let the majin kneel again and climb up the wall, walk around the corner and grab the glowing red fruit, give it to the majin.
Select the big stone ball and wait until the big enemy is in front of the ball, command the majin and defeat the rest the normal way.
At the end of the stairs, walk a little bit further and look to the right, there is the last TREASURE CHEST of this area.
Select the next door and go through.

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Malawa forest; wana mu'bi fortress
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As soon as you enter, go to the left and kill the enemies.
At the entrance, you'll see two pillars to your left, behind some steel bars, when it's dark, the memory shard is here, on the ground between the pillars.
After that go to the right, you can select the water, so the majin will drink it, walk across to where the red bird is, walk up along the walkway towards the two pillars at the entrance, select the water wheel, jump on the first pillar, majin will make the water wheel start working, jump onto the next pillar and across to the other side, follow the short walkway until you see a lever, pull it and the door will be unlocked.
Jump down, select the unlocked door, take a rock for the catapult, select the catapult, put the rock in the basket, the wall will be destroyed, go up again at the same water wheel as before, you can now enter the area behind the destroyed wall, walk all the way to the end and pull the lever, another door is unlocked.
Turn the catapult towards where the majin drunk the water, there is another wall that can be destroyed, take a rock and put it in the basket.
Select the catapult again and fly there yourself, on your left is a TREASURE CHEST with a piece of clothing.
Behind the door that unlocked a moment ago, is a breakable wall, don't open it yet, just turn the catapult that way and blow the wall away.
Then select the door and go through, you'll see a wall with a salamander, so start climbing, walk along the walkway and pull the lever at the end, turn around and grab the glowing green fruit on your way back.
To the left of the salamander wall is another wall where the majin can kneel, on top is a TREASURE CHEST.
Open the final unlocked door, go up the ladder in front of you, walk along the walkway and at the end is the final TREASURE CHEST for this area.
Before you go to the next area, let the majin drink some water so he takes it with him.

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Malawa forest; the royal garden
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When you enter the area, walk immediately to the left, if you did as I said, the majin is carrying the water, select the little "barrels" and the majin will spit the water on them, jump on the barrels to the other side, grab the glowing blue fruit and give it to the majin.
See those wooden "cages", select both of them and let the majin use his wind.
Now we need to get the majin to the other side by riding those wooden cages.
First go to the right cage and pull the lever, let the majin follow you into the cage, then tell him to wait.
Pull the lever, jump down and go up the nearest ladder to join the majin.
You'll see a closed gate, which you need to open, opposite of the gate is a salamander, so let the majin kneel en jump up, open the TREASURE CHEST and walk across the branch to pull the lever, open the gate and let the majin drink again.
To the left of the gate are some more little barrels, let him spit the water on it and go across to open the last TREASURE CHEST.
Walk around and go back up the same ladder as before.
Let the majin drink some more water, take him to the same cage as before and let him wait inside.
Pull the lever beside the cage and follow the majin, now walk to the left cage, let the majin wait until you've send the cage towards him.
Use the ladder that is near it and pull the lever, go back to the majin and let him follow into the cage, let him wait inside, pull the lever and follow him.
Btw, if it's dark, look down from this place, the memory shard is here.
Let the majin follow you again to the left, let him spit the final time and grab the mask on the other side.
You can't go anywhere from here, so open your map and look to the left of wana mu'bi fortress, there is the malawa research wing, that's the next place we will go to.

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Malawa forest; malawa research wing
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If you're in wana mu'bi fortress, open your map, you need to walk to the most SW area, that's the way to the research wing.
There is a fruit flower if you need one, walk down the path and save your progress.
Pull the lever and get on the elevator with the majin and send it up.
Defeat all the enemies and open the door.
As soon as you walk into the area, a short cut scene begins, you'll see a dark eye, you need to throw a rock at it, to see what happens.
Let the majin wait and just dash towards it to kill it, on the right is a ledge where you can find your first TREASURE CHEST.
Walk through the gate and you'll see a large area with in the middle a big shiny fruit.
But first let the majin wait and go to the right, climb up the tree stump, up the ladder and go to the right, there is another dark eye, kill it and continue to the right.
Jump to the next platform, the ledge and jump down to the box, grab the box, push it to the other side so you can climb onto the next ledge, kill the two enemies, climb another two ledges and open the next TREASURE CHEST, jump back down and walk over the small bar towards the next dark eye and slash it.
Jump to the left and you'll see a shiny lever, use it and let the majin come to you, use the lever to go back up with the majin and go to the right where you see a salamander on the wall, let the majin kneel and climb up, follow the walkway and jump over to the barrels, if it's dark the memory shard will be here.
Throw the barrels to the enemy beneath you or fight him the normal way, then jump down, jump to the next dark eye and kill it, jump back and walk back over the ledges towards the majin.
Walk to the left, where you can see the closed door (with the mask) at your right, to the left of that entrance is a ledge, let the majin kneel down and climb up to grab the red glowing fruit, give it to the majin.
Let the majin wait here, jump down, walk back to the entrance of the area, climb the ladder that brings you to the middle of the area, you'll see a big enemy and to the right is some kind of wheel you can turn, immediately run to the wheel and push repeatedly on B, the bridge extends and the majin can follow you to smash the enemy.
Select the big giant fruit and the majin will get a new power, lightning.

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Malawa forest; malawa experiments wing
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Save your progress as you enter the area, continue the walkway and go up the stairs, go to the left until you see a mechanism on which you can use the lightning power.
To the opposite of the mechanism are some kind of conductors, select the first conductor and let the majin use lightning on it, another area is activated.
Jump back to where you entered the area and open the two doors, behind the right door are some enemies, defeat them and go to the left door, go up the ladder, grab the second conductor and carry it to the end, put it on the spot and select the one nearest to the majin so that the he uses his lightning on it.
Go back to the right door, there is a glowing lever now, use it and go up the elevator, on a small ledge just outside the elevator you see a TREASURE CHEST, open it.
Now you see a door to the right, a gate with a crouch hole, a door to the left and a stairs next to it.
We'll start with the gate, go through the crouch hole, and walk towards the end of the area, grab the wooden box and place it at the mechanism (right side) near the small stairs, (it's now an extended walkway) walk over the small stairs to the right and grab the conductor, walk over the wooden box and place it on the spot.
There are four more conductors, place them in a line from the mechanism towards the gate, so the majin can light them, you can see the spots on the ground where they should be placed, this will open the right door, pull the lever, go up the stairs, open the TREASURE CHEST for a piece of clothing, if it's dark, let the majin kneel to the right of the chest, there is the memory shard.
Go back inside the gate and use the conductors again, this time on the left side, you'll only need three to line them up from the mechanism towards the gate, again the spots are visible on the ground.
This will activate the lever next to the left door, use the lever, the door will open and you'll see a few enemies, let the majin wait, run through the area to the ladder at the left and climb up, kill the fat enemy and the dark eyes, open the TREASURE CHEST, command the majin to follow and kill the rest of the enemies.
Go up the path on the right until you'll see more conductors, line them up again on the spots, you'll see the majin waiting at the gate on the side, select the conductor closest to him and he'll light up the line, there is a small hole next to where the majin stands, climb in and grab the glowing green fruit and bring it to the majin.
Now use the final glowing lever next to the big door, another new area reveals, save your progress at the save statue and grab the fruit flower if you need to.
Get ready to meet the second boss, B'alam.

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Malawa forest; great tree malawa antenna
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Okay, this is a mouse / scorpion like creature, named B'alam.
He has an excellent sense of smell and hearing, so you need to distract him a bit, start by going up the walkway, let the majin follow you, he'll stay on ground level but it's all right as long as he follows, otherwise he'll might lose too much life.
When you run around the walkway, you'll see some conductors, you need to place one of them between (it needs to be at the exact place or it won't work) two other conductors on the left near the mechanism (you can do this on both sides of the arena), if B'alam is coming at you, he'll grab you, so distract him with the gongs, select one gong opposite of yourself and the majin will use it, B'alam will go over there so you'll have time to place the conductor.
On the ground are spots where you need to lure B'alam to, try to lure him to the spot near the mechanism (to the left of it), select the mechanism and the lightning will do his job, B'alam is lying on the ground, select him so the majin will smash him on the head and off course you can do it yourself too.
B'alam will get up again, you need to do the same procedure again, lure him to one of the spots, select the mechanism for the majin and B'alam gets another lightning shock, smash him again at the head, when you've smashed him enough a cut scene will begin, B'alam will get some kind of screw through his back.
The second part of this boss fight isn't really hard, just ignore him, walk around, until he's tired and stops moving, select RB + Y on him, the majin uses his lightning and you can smash his chest at the glowing part.
Walk and dodge him again until he stops and repeat the same things again, use RB + Y and smash the glowing part on his chest until you can use the finish attack with B.
If you don't have a full magic line (yellow), just smash at him until it fills a yellow piece.
When the cut scene stops, you can leave the arena, two down, two to go.
We're going to do some backtracking, now that we've got the lightning power, let's go to malawa forest; tangalo'a swamp moving bridges, if you don't know where it is, just open your map, it's really easy to find.

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Malawa forest; tangalo'a swamp moving bridges 2
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When you arrive here from the last boss battle, you have to go to the right, where you'll meet a few enemies, kill them and continue.
At this same entrance you can climb up the wooden platforms, when it's dark, the memory shard is at the top.
You'll come to a space where you'll see a couple of mechanisms, one of them is already in use, to the right of it, is another, use lightning on it.
Walk to the left, climb the ladder, walk the path until you reach the second lever, pull it, walk to the end where you see the glowing blue fruit, grab it and bring it to the majin.
Go up the same ladder as before but don't pull the lever, go towards the ledges, jump up, walk to the right until you reach the barrels, throw one barrel straight ahead to blow the boulders on the bridge, to your left you see a TREASURE CHEST on a ledge, go there before you jump down.
On the opposite side (from the two mechanisms) is another mechanism, use lightning, next to it is a ladder, climb up, walk to the right and pull the lever.
Jump down again and go to the ladder left to the two mechanism, climb up, pull the lever, you have created a whole new long walkway, at one end there are some barrels, grab one and bring it to the other side, when you're walking towards it you can see a boulder on your right side, next to a ladder, that is the place to drop the barrel, best thing to do is, put the barrel on the edge so it will fall down, if you throw it, you might miss the boulder.
Jump down, grab the glowing green fruit and bring it to the majin. (if you can't reach the majin, put the fruit down and turn one bridge)
Climb the ladder to turn the bridge that you used to get the glowing blue fruit, pull the lever and you can now go back towards denguey forest tower (check your map if you don't know where it is).
But before you do, look to the right of the save statue / path, there are more wooden platforms you can climb, on top of those is the last TREASURE CHEST.
Now we go to moccoi ruins valley; B'alam laboratory, it is to the left of moccoi ruins valley; toto waterfall power plant. (check your map if you don't know where to find it)

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Moccoi ruins valley; B'alam laboratory
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When you've reached the area, walk down the path and kill the enemies, walk to the left, open the first TREASURE CHEST, walk back to the right and you'll see a big door and a crouch hole to the left of it.
You need to line up the conductors just as you did before.
First line up from where the majin stands to the mechanism straight ahead, select the conductor nearest to the majin, it will activate a lever from the door on the left side.
Open the door and you'll see another mechanism and another conductor at the end of the area, line up the conductors through the door towards the (new) mechanism, select the conductor nearest to the majin, this will activate the mechanism inside the door so that you can bring the extra conductor to the previous area.
Jump to the back of the area and pick up the fruit flower if you need to, grab the conductor and carry it onto the elevating platform, pull the lever and carry the conductor to the previous area.
The memory shard of this area is in the back near the fruit flower on a small ledge. (when it's dark)
Line up the conductors one more time, so that the majin can come through the door, select the conductor closest to the majin, pull the lever, this will unlock the final door.
Go to the left twice, select the mechanism, stand on the platform with the glowing lever, pull the lever, let the majin wait, jump to the ledge on the left, open the TREASURE CHEST, jump to the other ledge and open the TREASURE CHEST with a piece of clothing in it, jump and walk back to the majin, follow the walkway with the majin to the mechanism on top of the walkway, select it, this will power up the final elevating platform, jump down towards it, pull the lever, grab the glowing red fruit and give it to the majin.
Another area cleared, we can continue our quest now, go to moccoi ruins valley; potrachi altar, the yellow door is unlocked, so we can go to dudugera ash desert; pualata cargo shed, it is to the right of potrachi altar. (check your map)

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Dudugera ash desert; pualata cargo shed
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Pick up the fruit flower along the way as you enter the new area, there isn't much here, you'll see a door at the right side, a TREASURE CHEST at the left and a barrel in the middle.
Select the barrel, the majin will blow at it, jump on it and jump to the TREASURE CHEST, climb the ladder, walk a few steps to the right and pull the lever.
When it's dark, you can find the memory shard on the ground floor beneath where the TREASURE CHEST is.
Open the door and go through, you'll come to a life tree where you'll see another cut scene.

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Dudugera ash desert; dudugera way
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When you enter this area, you'll see a large bridge in front of you and a small crouch hole on your left.
Go through the crouch hole, sneak behind the enemy a kill him with B, walk a little further and look down, there is another enemy that you can sneak upon, a little bit further down, there are two more, look to the right side, there is a TREASURE CHEST, on the ground level is a wooden box that you can grab and push in front of the ledge to reach the chest, continue onto the ladder, go right and pull the lever.
The large bridge will fall down and the majin will join you, he'll also warns you about the doglike creatures, they are a bit tougher to kill, you can now go two ways, to the right or straight on, that's where we are going.
Let the majin wait and dash to the two dark eyes at the left, kill them, you've probably already seen the glowing red fruit on the right, let the majin kneel, climb up and grab it.
Now continue on where the dark eyes were and be ready for another fight with one of the big ones.
Kill all the enemies, go to the wall with the salamander (in the middle) and let the majin kneel, climb up and grab the first mask, go up the long hill on the left and open the TREASURE CHEST at the end.
The memory shard is (when it's dark) left of the wall with the salamander.
Go back to where the doglike creatures were and continue to the right.

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Dudugera ash desert; grangache ravine dig site
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Kill the enemies before you go exploring this area, when they are gone, walk to the back of where the shielded enemies were standing, there is a TREASURE CHEST to open.
You'll also see a ladder but you can't do anything yet there, so don't go there.
When you walk to the right, you'll see some fire, but you can't do anything with that either, you need the fire power.
We'll come back here later.
Walk down the path to continue in another area, you might have to kill a few more enemies, but nothing special.

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Dudugera ash desert; ko'da naval equipment warehouse
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When you enter the area, you'll be attacked by some enemies, get rid of them, to the right you'll see another mechanism that you can activate with lightning, do so, when you walk further to the back, there are some more enemies, kill them and pick up the fruit flower if you need to.
To the left of the fruit flower, there is a hill up, go there, walk to the right until you see a wall with a salamander, let the majin kneel, climb up, walk to the right past the elevator, there is a TREASURE CHEST, a few steps to the right of the chest is a hole, jump in, you'll find two conducters, throw them down, command the majin to follow, jump down (you'll be in a cage like place with a crouch hole and a mechanism), line the conductors up from the majin to the mechanism, select the closest conductor, you can now use the elevator.
Go back to where you entered the area (back to the entrance), you'll see a glowing lever on a elevator platform on your right, go on it, pull the lever, walk to the right, there is another elevator platform, pull the lever, continue to the right, there is one enemy, follow the path, on the right is a ladder, let the majin kneel, climb up, go to the left a few steps, climb up, there is a glowing yellow fruit, grab it and bring it back to the majin.
Let him kneel again, climb back up, go back where the fruit was, to the right you'll see a ledge and a grating, on the other side of the grating is a TREASURE CHEST with a piece of clothing, go there, go back to the majin by using the first ladder at the entrance.
Let the majin follow you again and continue to follow the path, walk up the big stairs (when it's dark, the memory shard is here) and jump down at the end, walk up the hill (where the fruit flower is) and use the lever, the elevator will come down, stand on it with the majin and pull the lever to go up, go to the left and follow the path, when you reach some rocks at your left, let the majin kneel and climb up the rocks, look down to find a TREASURE CHEST, jump down and open it, jump down and follow the same route to get back to the majin and follow the path into the next area.
(you're missing one secret, but you can't reach that until you've got the fire power.)

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Dudugera ash desert; kingdom navy headquarters
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When you enter the area, you'll see a short cut scene in which you see the mask that you need to get.
Go up the large ladder in front of you, kill the enemy, on the right of the platform you can jump down, grab the wooden box and place it in front of the other box, jump over, at the end go to the left, grab the glowing green fruit, give it to the majin.
Go to the left of the 'building' where you can see a bridge that needs to come down, select it so the majin will blow wind, jump across, go to the right until you see the lever at the big bridge, pull it and kill and the enemies.
When it's dark, go to the left side of this area, there is a ledge, let the majin kneel, climb up, the memory shard will be here.
Walk through the big door, to the right up the elevator, pull the lever and go up, open the TREASURE CHEST at the left, go to the end of the walkway, you'll see a big barrel, the majin needs to blow at it, jump on top, walk around, take the mask, go back to the majin and take him down. (he won't follow you automatically)
Let him wait downstairs and go back up with the elevator, go to where the chest is (on the left) and jump over the wall, walk over the bridge and open the TREASURE CHEST, let the majin follow you again and walk under the last bridge towards the next area.
Only one secret left, but you'll need to come back another time, you need the fire power, save your progress along the way.

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Dudugera ash desert; gaka volcanic iron factory
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To reach this place, you must walk past chibirias stern, towards the north, pick up the fruit flower on the way if you need to, save your progress if you want to.
You'll reach an area with a couple of enemies on ground level, a 'wheel' on the other side (you can't reach it, so don't try, you need fire power), a tower like platform with a fruit.
Go to the left at the save statue, so the majin walks along with you, instead of jumping down, kill all the enemies (there are some enemies who jump on the majins back, use them for the majin knight achievement, you can also leave the area and come back a few more times).
There are two more dog like enemies in the top right corner of the map, when it's dark, there is also the memory shard.
On the other side from these two enemies (east of the map), there are two more enemies, but you can't reach them, you can run to the "steering wheel" on the right and open it quickly, then you can kill them easily, let the majin kneel here, climb up, kill the dark eyes, open the TREASURE CHEST with a piece of clothing.
Go back down to where you just made the bridge, go under it and open the TREASURE CHEST.
Go back to the middle of the first area where the tower with the fruit is, let the majin kneel at it, grab the glowing blue fruit and give it to him.
Go up the hill on the side, walk along the walkway, look for a boulder on the left and let the majin destroy it.
You probably saw the boxes along the walkway, we'll come back for them later for the last secret.

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Dudugera ash desert; ebilya earth furnace
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When you enter the area, you'll see some enemies above on the pillars and walkway, the mask is behind a gate.
Let the majin wait and walk to the left, go up at the ladder and kill the enemy, watch out for the other enemies who will throw bomb fire at you, you can throw rocks at the purple exploding things if you want, go around the left, kill the next and jump over to kill the last enemy, open the TREASURE CHEST with a piece of clothing.
Jump down, next to the gate with the mask is another TREASURE CHEST.
Go back up where you climbed the ladder, there is another area behind it, walk along the small ledge on the right, past the big stone ball (use it for the trap achievement!!), kill the enemy, go up the next ladder and pull the lever to open the gate.
Kill the enemies with or without the big stone ball, when you walk down the hill, there is a TREASURE CHEST in the corner besides it, let the majin kneel at the tower with the glowing red fruit, grab it and give it to him.
Get up the hill towards the first area (with the purple exploding things), select the pillars so the majin destroys them, jump down, go to where the first ladder was, just before the ladder you can go inside towards the mask, grab it.
When it's dark, the memory shard is at the lower left corner of the map.
Go back to the area you walked by earlier, to the south, dudugera ash desert; chibirias stern.

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Dudugera ash desert; chibirias stern
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First open the door, at the end you'll see some enemies waiting, kill them and open the door, go back to the entrance, go to the left as soon as you can (if you face towards where the enemies were), right at the end, you'll see a salamander so climb up, go up the big stairs, go to the right to pick up a barrel (make sure the two enemies are gone), continue to the left, go up the small stairs at the right, you'll reach a platform above a "broken" door, drop down the barrel.
Go through the newly opened door, walk past the two barrels to the right for a TREASURE CHEST, walk back to the barrels and grab one, stand under the dark eye with it and another door opens, climb the ladder, continue to the right, kill the enemy, don't go up the walkway yet that is a tiny bit higher (on the right), look to your left there is a TREASURE CHEST with a piece of clothing, look down and you'll see another TREASURE CHEST, jump down to it, go through the door you've opened (where the first enemies were) and go back to the majin.
Take the same route again, up the big stairs, through the (first broken) door, through the door with the dark eye above, up the ladder, kill the enemy again, walk upon the next walkway at the right (a little higher), there is another TREASURE CHEST to your left (when you look to the right you'll see the walkway where the memory shard is at night, all the way at the end), jump to the chest and open it, look down and you'll see a lever, jump there and pull the lever, go back to the majin, go back to the entrance.
When you look towards where the first enemies were, you've probably noticed a door at the left of that pathway, it's open now, so go there, the majin can finally join you to search for the fire power.
Go up the big stairs, once again through the (first broken) door, through the door with the dark eye, walk down the path / stairs to the left and you'll see the fire power, let the majin get it.
Go back up the stairs after the cut scene and walk back towards the entrance, when you go down the big stairs, you'll see a path with fire across from you, select it and the majin will take it away.
You can now enter a new area, chibirias engine.

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Dudugera ash desert; chibirias engine
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Select the boxes next to the sign, the majin will burn them, walk a bit, fight a few enemies, go to the left, there is the first TREASURE CHEST in the corner.
Go to the right side, up the stairs, just around the corner is the next TREASURE CHEST.
Walk back to the entrance, there are some more boxes at the right that you can burn by selecting them, there are some enemies, but there is also one shiny enemy that is behind the fire, he summons more enemies, so fight and try to select the fire in between, kill the last enemy.
Before you go up the stairs, there is a green glowing fruit at the beginning of the stairs on the right, go up the stairs, follow the walkway and you'll see some bombs on top of a pillar, grab one and bring it to the majin, he will set him on fire, walk back to the pillar, opposite of the pillar are some boxes that you can blow away.
Walk around the corner, kill the enemy, pull the lever, the bridge will fall and the majin can join again.
Continue to the right where you can see some kind of gate whit fire in it, select it and the majin will remove the fire.
To the left of the cage are some bombs, to the right is al hallway, grab a bomb, let the majin wait at the cage, run through the hallway until you reach the majin on the other side, let him light the bomb and throw the bomb at the boxes on the other side, jump over, walk over the bar, pull the lever.
At the last jump, there is a ladder descending, when it's dark, the memory shard will be here.
Command the majin to follow you, so he'll come down, let him open the door, you'll be fighting the third boss, chibirias.

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Dudugera ash desert; chibirias bow
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This is the third boss fight, chibirias is some kind of whale that throws fire bombs and he will try to jump on top of you and the majin.
First you need to throw a bomb at him, let the majin light it up and throw, dodge his attacks as much as possible, when he stops moving, you'll be able to smash him at his red glowing "breathing" tube, he'll get up soon, so repeat this again.
Grab a bomb, ignite, throw and smash, repeat this until the cut scene will start, the second part is kind of annoying, because you'll have just a moment of time to throw a bomb inside his mouth.
He'll be throwing fire bombs, will throw himself at you, he will push you aside and he will suck air.
When he's doing that, it's your chance to throw a bomb inside his mouth, off course it needs to be burning, you'll need to do this twice until you can finish him off.
I think it helps to throw a bomb at his body, he'll say that it's humiliation or something, mostly he starts to suck air afterwards.
Another one gone, one to go, let's do some more back tracking now that we have the fire power.
First we'll go back to dudugera ash desert; gaka volcanic iron factory, north from here.

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Dudugera ash desert; gaka volcanic iron factory 2
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Immediately go to the left when you enter the area, walk down the hill, go right and up the next hill.
To the left, select the boxes, open the TREASURE CHEST.
Walk a few more steps, turn the wheel and walk over the bridge.
Save your progress and continue to the next area, grangache ravine dig site. (follow your map)

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Dudugera ash desert; grangache ravine dig site 2
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When you walked from gaka volcanic iron factory, you'll see some fire at your left, select it and the majin removes it for you, you need to do it three times.
Fight a few enemies at the left, one is on a platform, use the red explosive things to blow him of and kill him, let the majin kneel and climb up, there is a TREASURE CHEST at the end, turn around and look at the pillars / platforms in front of you.
Jump to the platforms, then onto the three pillars to get across towards the lever, pull the lever, let the majin open the door, select the fire underneath the tower, grab the glowing green fruit.
Walk out of this small area towards the left, fight some enemies and continue to the left, when it's dark, the memory shard will be here, at the most west side of the map (the middle brown spot just underneath the road with the save statue).
Continue over the platforms and iron plates until you reach a pile of boxes (towards the north from the memory shard), select them, fight some enemies, select the gate, get the glowing yellow fruit.
Go back to where you just entered, ko'da noval equipment warehouse.

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Dudugera ash desert; ko'da naval equipment warehouse 2
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When you enter from grangache ravine dig site 2, take the elevator on the right (if the elevator is up, take the ladder in front of you to bring it down), go up, walk to the right and go down the hill, kill the enemy, go to the right, let the majin kneel, climb up the ladder, go to the left, jump in the elevator at your left, pull the lever, let the majin join the elevator, go up, you'll see a box at the left side, burn it, grab the glowing fire flower, give it to the majin.
Go back up north, towards kingdom navy headquarters.

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Dudugera ash desert; kingdom navy headquarters 2
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When you come from ko'da naval equipment warehouse 2, go to the right of the big building, there are some boxes, burn them, grab a bomb, walk over the bridge, to the right, take the elevator up with the majin, go to the right, notice the little piece of walkway at the left side, you can jump down onto the balcony of the big building with the box, let the majin light the bomb, quickly jump down and throw the bomb at the box, push the wooden box outside over the pathway, at the end climb up, jump to the TREASURE CHEST with a piece of clothing.
Don't forget to pick up the majin, he won't follow automatically.
Get down with the elevator, walk to the right, where the sealed door used to be, here you can use the room of transport, pull the mechanism to the blue picture and pull the lever, open the door, you're now at the malawa area, research wing, use your map to get to malawa forest; pele bridge.

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Malawa forest; pele bridge
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Walk your way from the transport room towards pele bridge, it's next to denguey forest tower, use your map if you don't know the way.
Go up the big tree stump, past the bridge on the right, walk a bit, there you'll see the save statue of pele bridge.
Walk down the big stairs to the left, select the stone foot of the bridge, the majin wil crush it, go over the newly made bridge, go to the ledge, let the majin kneel, climb up, open the TREASURE CHEST with a piece of clothing and grab the fruit flower if you need to.
Walk back towards the right side, (on your way to the next platform, there is another rock on your left side, the memory shard will be here when it's dark) you'll see another TREASURE CHEST on a platform, let the majin kneel again, open it, fight a few enemies, on your left are some rocks you can climb onto.
You'll see some boxes, burn them, go to the right side, there is a platform low enough to jump on when you let the majin kneel, turn to the left, you'll see a glowing fire fruit on a higher platform, jump there and grab it, give it to the majin, go back up the low platform, now you need to go to the other end of this area, follow the platforms until you see a lever, pull it, select the door down here.
On the right is a TREASURE CHEST, but first fight the enemies, there is a mechanism on the left, light it, it will activate the elevator downstairs, go back to the area with the high platforms, when you leave this area look to your right, you'll see another big enemy and a few normal, that's where you need to go.
Jump down, fight the enemies, pull the lever, open the last TREASURE CHEST with a piece of clothing in it.
All of the area's that have opened are cleared of its secrets, now we can continue the story, we'll go north of dudugera ash desert; ebilya earth furnace, the most top road of that area has a unlocked door (red door, admiral's mask), look at your map and go to a transport room in the area to reach it or just walk if you need to fight more for the achievements.
Finally you'll reach the last section of the map before you go back to the castle, tanay mafta mine city; koom honu'a passage.

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Tanay mafta mine city; koom honu'a passage
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Go straight down the path from the entrance, on the other side of the water, is the memory shard, when it's dark.
Go to the right along the path, there is a TREASURE CHEST around the next left corner.
Go back up and turn the wheel to extend the bridge.
There is a black slimy spot on the ground, leave it alone, you can't do anything with it yet, shake it off if you touched it, watch the short cut scene and go through the door.

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Tanay mafta mine city; moonglow cave
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When you open your map, you'll see that you need four masks, before the locked doors will open, walk along the bridge and you'll see a short cut scene of the first mask.
There are mouse like creatures around these areas, they are a lot tougher than most enemies, so watch out for them.
First kill the enemies, the only two things you can use here are a ladder and a mechanism to turn the whole platform, go up the ladder, first we are going to the right side, so select the mechanism and turn it twice.
Go to the right, in the right corner is a TREASURE CHEST, kill the enemy around the corner, walk a bit further, notice the barrels on your right and kill the next enemy, notice the boulder in front of you but first go to the left, so you'll be in the middle area of this platform, jump up a bit, there is a boulder on your left and a hole with barrels on your right, grab a barrel and put it in front of the boulder, select the mechanism (4x), the dark eye will turn towards you, quickly grab the barrel, stand in front of the boulder and the dark eye will blow up the boulder, leave the fruit for later, first we're going to blow up some more.
Go back to the boulder that is now on your right side, grab a barrel from around the corner, put it on the ground near the boulder, select the mechanism (1x), the dark eye will turn towards you, quickly grab the barrel and the dark eye will blow it up, this will reveal a secret passage.
Go through the passage, kill the enemy, walk a bit further, kill another enemy, grab the mask at the right, walk past the little bridge, kill the enemy, open the TREASURE CHEST.
Jump down, go up the ladder again, turn the mechanism so you can jump onto it, stand on one of the wooden 'platforms', select the mechanism until you can jump towards the opposite side of the area with the fruit (left side), you can see an enemy waiting for you, when it's dark the memory shard will be here.
Jump back to the wooden platforms and turn the mechanism towards the red glowing fruit, grab it and give it to the majin.
We're now going to the west of the area, koonapipi mines.

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Tanay mafta mine city; koonapipi mines
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When you enter the area, you'll see another short cut scene of the second mask, it's high up a ledge.
On the right side of this area are some enemies, kill them before you go exploring.
Go back to the entrance and face the area, follow the left path a few steps and you'll see some bombs on a ledge, grab one, let the majin light it and throw it to the shiny big pillar in front of you, it will reveal a wall you can climb, let the majin kneel in front of it, jump up, walk to the right, pull the lever, it will open the door.
Walk back to the bombs, to the left is another path, follow it, to the left is a door, to the right you can climb up the rocks, open the door first, kill the enemy, you'll see two ladders, go up the right ladder, walk to the right, open the TREASURE CHEST, jump back down, let the majin kneel in front of the other ladder, climb up, grab the mask.
Go back to the rocks at the right and climb up, you'll come to some bombs, grab a bomb, light it, let the majin kneel in front of the ledge, quickly jump up with the bomb and throw it towards the left side, there is a giant gem with two shiny big pillars in front of it, you need to throw two bombs to remove them.
Behind it you'll see a glowing green fruit, grab it and give it to the majin.
When it's dark, let the majin kneel down at the ledge near the bombs, jump up, turn 180 degrees and you'll see a walkway with the memory shard.
Go up the ledge again and walk to the right, there is a TREASURE CHEST, look to the right, you can see another chest but you'll need to blow up the shiny pillar in front of it, go back to the majin, grab a bomb, let the majin follow, but only go down one step, stand at the edge, light the bomb, throw it to the shiny pillar, jump down towards the ladder and climb up, open the TREASURE CHEST with a piece of clothing.
Next we're going to the north, four windmills hill.

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Tanay mafta mine city; four windmills hill
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Go up the stone platform, you'll see a short cut scene of the mask, let the majin wait and go up the ladder at the left, kill the enemy on this first bridge, open the TREASURE CHEST at the end, jump back down to the majin.
(if you still haven't got the majin knight achievement, you can do it in this area, walk in and out the area and fight the enemies on the ground, the dog like creatures will jump on the majins back, slash them off and repeat until you've got the achievement.)
Kill the enemies on the ground, from the entrance walk to the left, all around the area until you see a TREASURE CHEST at the left, an enemy on one of the bridges will throw fire bombs but if you're fast enough he won't hurt you, go back to the entrance.
When you go to the right, you'll see a small area behind some pillars, there is a shielded enemy and a mouse like creature, the majin can't get there so you'll have to fight them alone, jump down and kill them (if you're life is low, jump back up towards the majin and let him refill your life), the memory shard will be there in a corner when it's dark.
Past these pillars is another set of small pillars, go behind them, to the right, open the TREASURE CHEST.
Turn the catapult towards the pillars you just came from, you need to throw yourself on the left ledge behind those pillars, there are some rocks to use in the catapult, throw some down and bring them to the catapult.
Turn the catapult to the walls that need to be crushed (to the right of the pillars), put a rock in the basket and crush the wall, select the catapult again, climb in, fly to the glowing fire fruit and bring it back to the majin.
Now all we need to get is the mask, turn the catapult towards the NW corner so that you'll land on the bridge, don't bother with the remaining enemy, just run to the mask and grab it.
Go back to koonapipi mines, from there go west, to tanay mafta city.

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Tanay mafta mine city; tanay mafta city
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When you enter, walk around the building to the left, you'll see a door and a lever, next to those is a small entrance with a few conductors and a mechanism, climb up the ladder at the left, grab the conductor, place it between the mechanism and the other conductor, light the conductor nearest to the majin, walk back to the majin, the lever is now activated, pull the lever and the door will open.
Walk past the ladder on the left side of the area until you can go to the left, around the corner is a black slimy spot, behind that is a TREASURE CHEST.
When you turn around you'll see another lever that needs to be activated, again follow your way to the left, around this corner is another mechanism, let the majin wait here and grab the conductor you've used earlier, place the conductor at the wooden 'entrance' at the mechanism, let the majin light it, pull the lever, this will bring down an elevator, pull the lever on the elevator, kill the enemies on both pathways (use wind), grab the glowing yellow fruit, give it to the majin.
Underneath where the fruit was, is the memory shard if it's dark.
Go to the middle of the area, you'll see a tower full with gems, let the majin kneel under the ladder, climb up, open the TREASURE CHEST.
Jump down, go back to the elevator, go up, turn around instead of going to the pathways, there is enough space for you to climb through, you'll walk into the next area, tu kabinana residence.

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Tanay mafta mine city; tu kabinana residence
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When you walk into the area (if you followed this walkthrough), you'll see another short cut scene of the mask, remember this walkway and go back to the majin.
Go back down with the elevator, go to the left of the elevator (when you open your map, you'll see a white path into the city), follow the path to the right, to the left, a little jump up, in the right corner is a TREASURE CHEST.
Go all the way back to where you entered this area (end of the white path), let the majin wait here, go back to the elevator, go up, kill the enemy in front of you, throw a rock at the enemy on the other side, let the majin turn the tower mechanism a few times so that you can jump to the last enemy but also towards the platform with the chest and the red exploding thing, kill the enemy, jump back to the TREASURE CHEST and open it for a piece of clothing.
Jump back on the tower, turn the mechanism again until you can reach the mask, from here you can also see the fruit on ground floor but you need a new power, so we'll get that later.
The memory shard is on the opposite side of the fruit, if it's dark.
There is one chest we need to get, but it's on the outside of the city, you'll have to follow the white path back to the previous area, then from tanay mafta city walk towards the path in the west, follow it around, fight the mouse creature, save your progress, to the left of the save statue is a ledge, let the majin kneel, climb up, open the TREASURE CHEST.
We can now enter the crystal palace courtyard, it's north from moonglow cave.

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Tanay mafta mine city; crystal palace courtyard
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As soon as you enter, you'll see a cut scene of the giant fruit with the last needed power.
First, let the majin wait, jump down from the path and follow the lower path all around until the end, there is a TREASURE CHEST.
Go back to the majin, follow the path up, when you reach the stairs, fight the enemies in the middle part of the area (with the big guy), go back to the beginning of the stairs, go to the left, jump down to the right (near the chest with a black slimy spot), fight the enemies, follow the path, before you go to the right, look at your left, there is a ledge you can climb, go up, go to the left, open the TREASURE CHEST.
Go back down, go to the right at the corner, fight some more enemies, turn another corner to the right, select the big glowing fruit at the end of the walkway, you've got the purification power.
Walk back a bit until you see a stone platform on your left that you can climb, the memory shard will be here at night.
Walk back to the beginning of the stairs, go to the chest on the left, with the black slimy spot in front of it, select the spot, the majin will use his new power, you can open the TREASURE CHEST with a piece of clothing.
Now go to the door in the middle (where the big guy was), open the door and a new area will open up.

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Tanay mafta mine city; crystal palace interior
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You'll see a few enemies on the ground and two on the stairs, select the black slimy spot, throw a rock at the enemies on the stairs and kill them all.
(if you want the level achievements, this is a very good place to do so because they respawn quickly, but it really takes forever, I didn't had the patience for it, so I went on.)
Go up the stairs at the left, only go up one piece, let the majin kneel at the top left, jump on the wall and walk to the left, open the TREASURE CHEST, walk another piece of the stairs, then look at your right, there is a pillar with slimy stuff on it, select it, jump on it, jump two more pillars to the left, jump to the platform, there is a TREASURE CHEST with a piece of clothing.
Go back to the majin, go up the stairs at the left, this is a very annoying part, I don't know if this is the right way, but it works for me.
To the right you'll see a wheel on the other side, but you can't reach it, when you look down, there is a path, the memory shard will be here when it's dark.
Go to the left, you'll see two enemies with those twisting arms and two shielded enemies, but the majin can't get there, so you'll need to extend the bridge on the right.
Select the pillar in front of you, you can now jump on it, walk around until you reach the other side with the barrels, jump to the platform where the rat and the wheel are, turn the wheel, the majin can now join you, select the ground where the enemies with the twisting arms are, you can now walk normal on this floor, kill all the enemies.
There is still one enemy on a ledge, you can reach him by going onto the pillar (where you started this part), walk around, jump over towards him.
When you're on the platform with this enemy, look to the right platform, there is a glowing red fruit, go there by letting the majin kneel and pick it up.
Go to the right, there is a big door and a wheel, select the black slimy spot in front of the wheel, turn the wheel and the door is open.
Immediately to the right outside the door is a rocky platform you can climb, open the TREASURE CHEST.
Follow the path to the next door, save you progress if you want and pick up the fruit flower if you need to.
Get ready for the fourth boss fight, ixtab.

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Tanay mafta mine city; b'ue crystal cavern
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The fourth and final boss fight before you can return to the castle, her name is Ixtab, it's a strange creature with a sort of tentacles.
But she isn't hard at all, beneath her the floor is slimy, let the majin use his purification power, if she's attacking the majin, just lure her towards you by throwing some rocks at her, when the majin used his power, her behind will be red, smash her at her behind, repeat this until the short cut scene starts and she runs away.
Off course you'll need to follow her, so go find her.
You must go north, to the big arena, there'll be another short cut scene.
The things you need to destroy look a bit like termite burrows, but they're filled with slimy black stuff that's coming out.
Just go to one and select it, the majin will destroy it, continue until you've destroyed them all.
You can take cover behind the rocks if she is about to attack or to refill your life.
There will also be some sort of little tentacles coming out of the ground, you can attack them or just dodge them, you'll see them coming, because of the black spot.
After destroying the three termite burrows, ixtab will still be in the middle of the area, just attack her, let the majin use purification under her, smash her at her head/chest, repeat this a few times and the finish button will appear, kill her.
After the cut scene, the gate to the castle will open, go to the door and leave this area.
We'll go to tu kabinana residence to pick up the fruit, which we couldn't earlier, but remember the way at the elevator (the red and white paths on the map), that's where we need to be, so we'll go through tanay mafta city.

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Tanay mafta mine city; tu kabinana residence / tanay mafta city
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Go to tanay mafta city and go to the white path (close to the elevator, next to the red one) on your map, it goes straight into tu kabinana residence.
When you walk into the city walls, go to the left of the mechanism tower, there is a gate, go around, select the black slimy spot, the majin will use the purification power, get the glowing pink fruit and give it to the majin, your purification power has increased.
Open your map, there is one part of the map, that we couldn't explore earlier, the part at the pink locks, we will go west now to finish up the memory shards.
You need to walk through the previous area to get there, follow the white path south, then take the path to the west, fight the mice like creatures along the way.

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Malawa forest; loll'ur river
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When you enter this whole new area, look at your left, there is a very large TREASURE CHEST that the majin needs to open, so select it and give him a new costume !
Walk along the path, at the end of the path there is a TREASURE CHEST at the left.
Follow the path down over the tree stump and towards the door, to the right of the door is a fruit flower if you need one.
The memory shard is to the left of the door, one collection complete, another clothing piece received.
Follow your map back to the castle gate, don't worry about the achievement of the chests, in the castle are more treasures to be found.

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Arkela castle; arkela castle courtyard
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Walk down the stairs, go through the door on the left, go up the stairs at the left to kill the throwing enemy, jump down and kill the rest, go up the stairs in the middle, select the large TREASURE CHEST, another costume for the majin.
If you turn around, you can see a chest on a pillar, go up the stairs at the side, jump along the walkways to reach the TREASURE CHEST.
Go up the stairs on the opposite side, open the gate, kill the enemies, watch out for the one that stands above, he will respawn more enemies, go immediately to the left at the entrance, there is a ledge, climb up, open the TREASURE CHEST.
Go up the stairs at the right side, down the stairs towards the next part, you'll see a pink glowing fruit, take it to the majin, go around the small building, there is the last TREASURE CHEST.
Open the next door and save your progress, go to the next area.

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Arkela castle; arkela castle hall
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When you enter the area, you'll see a short cut scene, you'll need to stop the fountain or they won't stop coming out.
First blow the enemies of the pillars and kill those, then go up the stairs to the left, turn the wheel while you're fighting, as soon as you've turned it, a new enemy appears, a two faced head, the head will point a laser at the majin on this side you can't hurt him, the other side is a bit brown of color, this side you can hit, do it three times, it will come after you and try to blow wind, before this happens, select it walk towards the majin and he will hit the face, do this a couple of times, when the face will start to make a sound, it's going to blow.
There is a fruit flower in the corner if you need it, at the place where the fountain was, is now a TREASURE CHEST, open it.
On the opposite side, walk the stairs, in the left corner is a TREASURE CHEST.
Open the door to enter the next area.

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Arkela castle; arkela castle main tower
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When you enter this area, you'll see a crouch hole in front of you, let the majin wait and go through it, go up the ladder at the right and turn the wheel, one fountain is closed.
But there are three more, look towards the opposite side from the first wheel, you'll see another two faced enemy with some shielded enemies, kill them (use the same technique as before, smash the face at the brown side a few times, he will follow you, select it and walk to the majin let him smash it, repeat until it blows up), after the fight, let the majin kneel at the ledge, open the TREASURE CHEST, turn the wheel to close another fountain.
Go back to where the fountains are, keep the creatures off the majin so he can open the gate to the right side, go through, go to both sides and climb up, one side has the second TREASURE CHEST, so open it and turn the both of the wheels.
Let the majin fight the enemies and when yoou've turned the last wheel, all fountains are closed and the door will open.
If you still haven't got the majin knight achievement, this place is excellent for it.

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Arkela castle; arkela castle grand staircase
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When you enter, you'll see a two faced enemy, a big guy and a couple of other enemies, first kill all the enemies on the ground floor, go to the opposite side of the room, there is a pink glowing fruit, give it to the majin.
Go up the first stairs, kill the face enemy and a few smaller enemies, go to the corner (NW) with the TREASURE CHEST, open it.
Go up the next stairs, killing the smaller enemies on the way, go around until you see another wheel that can be turned, do so, a TREASURE CHEST reveals, one fountain is closed, follow to the next wheel, use purification in front of it, turn the wheel, another TREASURE CHEST with a piece of clothing reveals, the fountain closes and the door will open.
You'll get two achievements here if you followed my walkthrough, the treasure hunter and the cosplay master achievement, if not than you are missing something.
Go through the door, save your progress, when you talk to the rat, he will tell you that the dark lord is through the door.....xolotl is waiting.

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Arkela castle; arkela castle chapel
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Watch the cut scene as you enter the new area, xolotl will explain it.
Go to the wheel at the side, turn it until you hear a sound, the round thing in the middle, in which toci is inside the gem, will lower.
Run up the stairs, jump towards it and smash all around it until a cut scene continues.
Avoid the enemies and the majin and try to break the seal of the gem by pushing B a few times, a cut scene will start.
Smash towards the mask of the majin, the cut scene continues, you'll go through the door and fight the darkness.
Take the majin to the new enemy, smash towards the head, take care of the orbs that absorbs the majins power, finish with B, cut scene.
Look at both sides of the head, there are two hands with a green glowing spot on it, smash both spots and go back to the head.
Smash it again, this time a little longer, take care of the orbs that will come more frequently, keep smashing until you're able to do a finish attack, cut scene.
Smash the head a couple of times, then the hands will come out, they have pink orbs on them (4xtotal) that will draw the majins power, slash them, after that there will be two hands on the floor near the head with red glowing spots, slash those, use the finish attack, smash the head again and do another finish attack.
The final cut scene starts, relax and enjoy, I hope you liked the game as much as I did.
Una pregunta que tan largo es el juego? y tiene rejugabilidad? es que aun no me decido entre este y Enslaved :-?
Nero X escribió:Una pregunta que tan largo es el juego? y tiene rejugabilidad? es que aun no me decido entre este y Enslaved :-?


He leído que dura unas 30horas aunque no me fiaría mucho, tomalo como una aproximación.
Yo lo sigo esperando de zavvi, comprado el 18 de Dic.
KojiroSasaki escribió:
tupi8 escribió:Hola buenas tengo un problemilla estoy en la residencia tu kabinana y hay un sello de esos que es como un espantapajaros junto a 2 bichos que lanzan flechas bomba en medio hay una torre de esas con manivela que da vueltas pero no se como subir ¿alguien me ayuda? Gracias


Ve hacia atrás, en la otra zona pasando a través de un hueco pequeño llegas a la zona donde te disparan los arqueros.


muchas gracias voy a buscarlo
Que tal esta el juego? estoy a un click de comprarlo o no,he visto varios walkthrough en youtube y pinta bien,pero me parece algo repetitivo...tiene bosses finales buenos?variedad de escenarios y de enemigos? contarme un poco los que os hayais pasado el juego si merece la pena hacerse con el o no.
Gracias.
devil_boy escribió:Que tal esta el juego? estoy a un click de comprarlo o no,he visto varios walkthrough en youtube y pinta bien,pero me parece algo repetitivo...tiene bosses finales buenos?variedad de escenarios y de enemigos? contarme un poco los que os hayais pasado el juego si merece la pena hacerse con el o no.
Gracias.


Yo me lo he pillado de importación por 17 libras, pillatelo
pues yo lo he recibido hoy,enviado el dia 22. En un principio no me atraia mucho,pero leyendo comentarios por aqui me anime bastante y sobre todo el analisis de KojiroSasaki. a ver que tal esta.
ya de paso tambien le sacare el platino,que no me me ha parecio muy complicado por lo que e visto.alguien que lo tenga sabe si hay que pasarse el juego varias veces? gracias.

saludos
Pues a mi me está gustando sinceramente, no lo pondria de momento por las nubes, pero tiene sin duda un encanto especial, y su mecanica de colaboración és bastante más acertada y util a efectos practicos que tantos otros. Tal vez peca de lo mismo que la mayoria de juegos de este calibre y ojo, esto es totalmente personal, no objetivo: la reiteración de mecanica, es decir, hay mecanicas que pese a ser repetitivas (casi todo juego de echo repite su mecanica) son lo suficinetemente variadas y/o "rapidas" para no agobiar en exceso, pero en Majin, cada nuevo escenario plantea una nueva horda de enemigos a los que cargarse por lo directo(no aconsejable en segun que fases) o mediante exploracion del escenario y sobretodo, resolucion del puzzle correspondiente, es decir, sales de uno y te metes en otro, no hay ese toque de "respiro" de reomcpensa por haber solucionaod el anterior, ya que inmediatamente te endosan otro por lo que personalmente me cuesta meterle muchas horas seguidas porque acabao con la cabeza como un bombo XD.

Pero lo dicho, de momento una grata sorpresa pese a ello.
vegitem escribió:pues yo lo he recibido hoy,enviado el dia 22. En un principio no me atraia mucho,pero leyendo comentarios por aqui me anime bastante y sobre todo el analisis de KojiroSasaki. a ver que tal esta.
ya de paso tambien le sacare el platino,que no me me ha parecio muy complicado por lo que e visto.alguien que lo tenga sabe si hay que pasarse el juego varias veces? gracias.

saludos

Pues a mí me lo enviaron el 23, así que me llegará mañana xD

PD: Espero que esos puzzles no sean muy complicados, a lo sumo rollo Castlevania estaría bien xD Que no me apetece pensar en exceso ni quedarme atascado cada 2x3 :/
KojiroSasaki está baneado por "Troll vándalo"
Los puzzles son al estilo del Zelda y algunos son complicados si. Lo mejor es que son variados ya que muchos se resuelven con los poderes que vas adquieriendo con el Majin y hace falta tirar de ellos para resolverlos.
No es que haya jugado mucho a los Zelda precisamente, pero supongo que serán entonces similares a los del Darksiders. Mientras no haya que dar largos recorridos como en este último casi que me vale, porque entre unas cosas y otras me acabo agobiando si encima son mazmorras laberínticas.
The Last Saiyan escribió:
vegitem escribió:pues yo lo he recibido hoy,enviado el dia 22. En un principio no me atraia mucho,pero leyendo comentarios por aqui me anime bastante y sobre todo el analisis de KojiroSasaki. a ver que tal esta.
ya de paso tambien le sacare el platino,que no me me ha parecio muy complicado por lo que e visto.alguien que lo tenga sabe si hay que pasarse el juego varias veces? gracias.

saludos

Pues a mí me lo enviaron el 23, así que me llegará mañana xD

PD: Espero que esos puzzles no sean muy complicados, a lo sumo rollo Castlevania estaría bien xD Que no me apetece pensar en exceso ni quedarme atascado cada 2x3 :/


Pues a mí me lo mandaron el 20, ¿lo recojo anteayer? [qmparto] (aun no me ha llegado) [qmparto]
Veyron12 está baneado por "clon de usuario baneado"
Yngwie88j escribió:
Nero X escribió:Una pregunta que tan largo es el juego? y tiene rejugabilidad? es que aun no me decido entre este y Enslaved :-?


He leído que dura unas 30horas aunque no me fiaría mucho, tomalo como una aproximación.
Yo lo sigo esperando de zavvi, comprado el 18 de Dic.


A falta de haber probado este, te digo que la duración de Enslaved es de 7 u 8 horas y, a menos que quieras el platino, no es nada nada rejugable.
Josae escribió:
The Last Saiyan escribió:
vegitem escribió:pues yo lo he recibido hoy,enviado el dia 22. En un principio no me atraia mucho,pero leyendo comentarios por aqui me anime bastante y sobre todo el analisis de KojiroSasaki. a ver que tal esta.
ya de paso tambien le sacare el platino,que no me me ha parecio muy complicado por lo que e visto.alguien que lo tenga sabe si hay que pasarse el juego varias veces? gracias.

saludos

Pues a mí me lo enviaron el 23, así que me llegará mañana xD

PD: Espero que esos puzzles no sean muy complicados, a lo sumo rollo Castlevania estaría bien xD Que no me apetece pensar en exceso ni quedarme atascado cada 2x3 :/


Pues a mí me lo mandaron el 20, ¿lo recojo anteayer? [qmparto] (aun no me ha llegado) [qmparto]

Pues nada, no ha llegado y es muy raro porque me empiezan a fallar las estadísticas. Me suelen llegar los juegos en una semana justa o al mismo tiempo que a otros usuarios. No es normal que casi hayan pasado 14 días y nada. Igual es por ser navidades pero...mal rollo me está dando. A este paso toca reclamar, que no es la primera vez que me pasa, aunque no con esta web :(
The Last Saiyan escribió:
Josae escribió:
The Last Saiyan escribió:Pues a mí me lo enviaron el 23, así que me llegará mañana xD

PD: Espero que esos puzzles no sean muy complicados, a lo sumo rollo Castlevania estaría bien xD Que no me apetece pensar en exceso ni quedarme atascado cada 2x3 :/


Pues a mí me lo mandaron el 20, ¿lo recojo anteayer? [qmparto] (aun no me ha llegado) [qmparto]

Pues nada, no ha llegado y es muy raro porque me empiezan a fallar las estadísticas. Me suelen llegar los juegos en una semana justa o al mismo tiempo que a otros usuarios. No es normal que casi hayan pasado 14 días y nada. Igual es por ser navidades pero...mal rollo me está dando. A este paso toca reclamar, que no es la primera vez que me pasa, aunque no con esta web :(



no os preocupeis aun gente,je,el plazo maximo eran 20 dias no?? creo recordar.estas fechas es normal que se retrasen. yo pedi en zavvi otro juego el dia 18,y lo he recibido hoy,asi que imaginad.... ;) aun teneis tiempo. encima a veces correos no se como hace...
ademas los de zavvi,no se,o tardan a veces una semana,o a mi me apuran el tiempo de reclamacion hasta el ultimo dia,y te dejan con toda la mala gana de si lo recibiras o no ¬_¬

ayer lo estube jugando un poco,y por ahora me esta gustando,un par de horas o asi. unos cuantos puzzles no muy complicados,los graficos no son tan malos como se comentaban en algunos sitios y la historia de momento normalita,imagino que luego mejorara. pero vamos,en general me lo he pasado bien jugandolo,que es lo que importa.

saludos
Llevo un par de horas y me está encantando ^^
Solo tengo una pregunta, con el juego te dan un código para descargar el traje de ninja, pero no se donde... entro en la store pero no encuentro el artículo...T T

Alguien sabe como??
spiny21 escribió:Llevo un par de horas y me está encantando ^^
Solo tengo una pregunta, con el juego te dan un código para descargar el traje de ninja, pero no se donde... entro en la store pero no encuentro el artículo...T T

Alguien sabe como??


Supongo que será: administrar cuenta - canjear código. Introduces el código y se te descargará.

Yo sigo esperando el juego de zavvi.com, comprado el 18 de Diciembre...
Yngwie88j escribió:
spiny21 escribió:Llevo un par de horas y me está encantando ^^
Solo tengo una pregunta, con el juego te dan un código para descargar el traje de ninja, pero no se donde... entro en la store pero no encuentro el artículo...T T

Alguien sabe como??


Supongo que será: administrar cuenta - canjear código. Introduces el código y se te descargará.

Yo sigo esperando el juego de zavvi.com, comprado el 18 de Diciembre...

Mira mañana el buzón y si no lo encuentras, pide otro. Ya nos han pasado los 20 días y podemos quejarnos.
Josae escribió:
Yngwie88j escribió:
spiny21 escribió:Llevo un par de horas y me está encantando ^^
Solo tengo una pregunta, con el juego te dan un código para descargar el traje de ninja, pero no se donde... entro en la store pero no encuentro el artículo...T T

Alguien sabe como??


Supongo que será: administrar cuenta - canjear código. Introduces el código y se te descargará.

Yo sigo esperando el juego de zavvi.com, comprado el 18 de Diciembre...

Mira mañana el buzón y si no lo encuentras, pide otro. Ya nos han pasado los 20 días y podemos quejarnos.


We ask you to wait 10 working days for UK deliveries and 20 working days for overseas deliveries before you contact us to let us know you have not received your item.

Me lo enviaron el día 20 así que tendré que esperar otra semana más para reclamar.
Yngwie88j escribió:We ask you to wait 10 working days for UK deliveries and 20 working days for overseas deliveries before you contact us to let us know you have not received your item.

Me lo enviaron el día 20 así que tendré que esperar otra semana más para reclamar.

Oh mierda, no me acordaba de los "working days"... a mí también me lo enviaron el 20.
A mí me acaba de llegar (enviado el 23), supongo que era normal por ser navidades más los días festivos.

PD: Está en español, voces y textos, por si quedaban dudas.
The Last Saiyan escribió:A mí me acaba de llegar (enviado el 23), supongo que era normal por ser navidades más los días festivos.

PD: Está en español, voces y textos, por si quedaban dudas.

[+furioso] Maldito XD que yo también soy de Valencia y el mío salió antes de UK T_T
Josae escribió:
The Last Saiyan escribió:A mí me acaba de llegar (enviado el 23), supongo que era normal por ser navidades más los días festivos.

PD: Está en español, voces y textos, por si quedaban dudas.

[+furioso] Maldito XD que yo también soy de Valencia y el mío salió antes de UK T_T

Pues solo puedo decirte que tengas suerte y te llegue cuanto antes [+risas]

Es la primera vez que un envío de Zavvi me tarda tanto, pero bueno.

Sobre el juego (llevo jugado 3 horas largas), pues lo que se ha venido comentando: texturas muy mejorables, efectos visuales, animaciones y doblaje que cumplen aunque sin destacar (al menos el de los dos protas), y lo mejor de todo: la interacción de los dos protas ayudándose junto a la combinación de acción, infiltración y puzzles (que de momento tienen dificultad sencilla tirando a media, no están nada mal y alguno te hace pensar más de la cuenta, de momento).

La verdad es que la sensación de estar apoyado por un amigo en todo momento (porque además la IA es muy buena) es genial, y digo amigo porque poco a poco el monstruo va ganando puntos en cuanto a confianza y afecto.

A este paso The Last Guardian va a caer de salida, porque no las tenía todas pero ahora me estoy dando cuenta de que puede llegar a convertirse en algo muy grande en términos de lazos entre los protagonistas y por ende entre estos y el jugador (acompañado, eso sí, por un apartado técnico a la altura esta vez xD)

Siento el hype generado por mis palabras :p
Necesito ayuda por favor, estoy en el final del juego y llevo 2 dias intentando matar al jefe final, lo que he conseguido es bajar la plataforma donde esta Toci, pero despues no se que tengo que hacer, me he dado cuenta de que hay transformadores de energia, de esos para que la electricidad se pueda comunicar, pero no se que tengo que hacer.
Que alguien me ayude!!!!
Gracias.
Por cierto, es un juegazo!!!!!!
[360º] Ya me ha llegado... Eso sí, la peor importación de mi vida, tarde, BD suelto (aunque ni un solo rasguño), caja agrietada y no había factura en el sobre...
He comprobado que la ps3 lo leía y ya está, luego le daré al vicio :P
Yo sigo esperando, me ha llegado el basara heroes que lo pedí a la vez con el majin, xDDD Y ha venido solo el Basara, supongo que vendrá en otro paquete, mañana diré si ha llegado
Donde has pillado el Basar? Esta a buen precio?
Esque me gustaria pillar el juego pero no a mucho precio :)
Juego pasado en casi 16 horas y pico XD (cogiendo todas las esferas doradas).

Me ha gustado mucho, los puzzles te obligan a pensar pero a la que te des cuenta los sacas, no es nada imposible. La historia podría ser algo más elaborada y produndizar algo más en los personajes pero bueno, se forma algún tipo de lazo con el tiempo. En general no me ha parecido muy complicado, ni siquiera los jefes finales, que cuando descubres el truco están tirados xD

Ahora mismo el juego no sería nada rejugable a no ser que quieras obtener el platino, que tampoco parece que sea muy difícil.

8/10 (subjetivamente, objetivamente le daría menos nota).
Raul Caballero escribió:Necesito ayuda por favor, estoy en el final del juego y llevo 2 dias intentando matar al jefe final (...)

Te lo edito porque dudo que a muchos les apetezca saber detalle alguno sobre la pelea contra el jefe final. Te respondo:

Una vez bajada la plataforma has de subirte y eliminar las 4 máscaras que estál alrededor del cristal donde está Toci. Eso sí, ten cuidado porque el Majin estará cada 2x3 electrificando la zona, por lo que te sugiero que lo distraigas previamente con las emisiones de polvo tóxico por ejemplo. El resto de elementos del escenario no los he usado. Ánimo, porque todavía te queda jefe final XD
xaos_ichigo escribió:Yo sigo esperando, me ha llegado el basara heroes que lo pedí a la vez con el majin, xDDD Y ha venido solo el Basara, supongo que vendrá en otro paquete, mañana diré si ha llegado

Las tiendas estas de importación inglesas siempre te mandan paquetes separados aunque los compres a la vez.
(Game sí te los manda juntos, y Amazon creo que también)
Josae escribió:
xaos_ichigo escribió:Yo sigo esperando, me ha llegado el basara heroes que lo pedí a la vez con el majin, xDDD Y ha venido solo el Basara, supongo que vendrá en otro paquete, mañana diré si ha llegado

Las tiendas estas de importación inglesas siempre te mandan paquetes separados aunque los compres a la vez.
(Game sí te los manda juntos, y Amazon creo que también)

Yo lo recibí de Amazon la semana pasada en 5 días, pero hasta esta semana no lo he podido empezar.
Al principio me pareció algo flojo, pero cada vez me gusta más.
Como bien dicen más atrás, me recuerda mucho al ICO, sobre todo los gráficos, los enemigos y la música.
Además, con este juego no tengo que esperar a que los peques se duerman XD XD Con los anteriores (saga GoW, DarkSiders... era imposible jugarlos con ellos delante, jeje).
Al igual que Kojirosasaki yo también me he permitido la licencia de analizar el juego, así que ahí va mi análisis :p

Los chicos de Game Republic, creadores de la licencia Folklore en PlayStation 3, nos sorprenden en esta ocasión con un título que una vez más intenta transportarnos a un mundo mágico y fantasioso que siempre acabamos extrañando: nuestra niñez. Majin and the Forsaken Kingdom, para PS3 y Xbox360, acaba siendo una experiencia positiva con tintes de nostalgia, sin embargo no está exento de crítica negativa. Acompañadme en este análisis y descubrid todo lo que este proyecto gusta por ofreceros.

Una historia de cuento

O esa es la impresión que me dio a mí. Básicamente, nuestro joven y desconocido personaje principal, siguiendo las indicaciones de algunos animales, ha de liberar a un monstruo oculto en un castillo de las garras de una fuerza oscura. El Majin, que así es apodado nuestro gran co-protagonista, se aliará y fortalecerá junto a nuestro héroe principal con tal de esclarecer los hechos, puesto que ambos han perdido su memoria.

Una trama que logra con éxito ensalzar valores como la amistad en el sentido más puro y entrañable, algo que sin duda iremos descubriendo conforme nuestros personajes vayan evolucionando en su relación, aspecto que quizá es el que ha ocasionado que este juego me encandile a ojos de un infante.

Un argumento simple y poco profundo, cabe decir, una vez consigues terminar el juego, pero que logra enganchar lo suficiente como para continuar la aventura hasta el final. Una leyenda de cuento por tanto, con sus características, pros y contras, adaptadas a un videojuego.

Por citar un aspecto claro que apoya a este tipo de narración infantil: los personajes, conforme avanzan en el desarrollo de la historia, van sufriendo flashbacks que se presentan junto a una dulce melodía que recuerda a la apertura de una caja de música. De hecho los pasajes que vemos en tales recuerdos están dibujados, encontrándonos a los personajes completamente sombreados y haciendo gala de movimientos que simulan a las marionetas.

Un apartado técnico muy mejorable

Esta es sin duda la peor parte del juego. Gráficamente cuenta de forma general con texturas muy pobres a estas alturas, tanto en personajes como entornos, muchas de ellas planas, en las que vamos a notar los píxeles. Por otra parte, errores de programación como el popping o la falta de aplicación de V Sync en algunas escenas están a la orden del día.

Los efectos visuales, por otro lado, ya se encuentran algo más elaborados, tanto los que acompañan a los golpes de nuestros protagonistas como los que se aprecian en el colorido de los escenarios, que además de ser muy numerosos y variados, van sufriendo el cambio entre el día y la noche en tiempo real.

Las animaciones tampoco son nada del otro mundo, no obstante consiguen adentrarte entre las hojas de este libro de ensueño. Por un lado me han encantado las relativas al Majin, pues resultan ciertamente graciosas y emotivas en determinados puntos, tanto a nivel facial como corporal; por otro lado, respecto a nuestro otro protagonista destacaría cierta animación al correr, puesto que gira la vista atrás como si le estuvieran siguiendo, logrando meterte en la situación.

En cuanto al apartado artístico ya vemos mejorías notorias, ya sea por el modelado de los personajes, el modo en que están tratadas algunas localizaciones o el transcurso del argumento (como el ejemplo de los flashbacks que cité antes), contribuyendo al embrujo de estar inmerso en una lectura de fábula.

Las secuencias que veremos a lo largo del título son todas in-engine, dejando la única CG del juego como carta de presentación del menú de inicio.

Una jugabilidad basada en la cooperación

Desde que damos con el Majin, suceso que se produce a los pocos minutos del juego, el título se torna en una aventura donde ambos personajes se apoyan el uno en el otro para solventar todo tipo de situaciones, eventos que por uno mismo y sin ayuda resultan imposibles.

La mecánica del sistema de juego se podría resumir en acceder a un nuevo escenario, explorarlo, infiltrarse, saltar plataformas, sortear y/o eliminar a adversarios que veamos a nuestro paso, buscar zonas ocultas donde encontrar nuevos cofres e items y una vez tenemos claro el modo de avance, dar órdenes al Majin para deshacer el enredo que se nos presenta en esta ocasión y acabar con el resto de enemigos.

Y es que una de las bazas del juego consiste justamente en esa mezcla de géneros que logra que el juego se torne entretenido, mas si tenemos en cuenta que principalmente en cada escenario deberemos rompernos la cabeza para resolver el respectivo acertijo sumado al hecho de la posibilidad de ir subiendo de nivel a nuestros personajes a modo de RPG, adquiriendo de paso nuevas habilidades que nos sirvan tanto para el combate como para la resolución de futuros puzzles.

En total habré contado alrededor de 40 fases donde poner en práctica nuestro intelecto, lo cual no está nada mal globalmente hablando. La dificultad es gradual y no se antoja una misión imposible, tan solo hay que aplicar la lógica y caer en la cuenta de ese pequeño detalle del escenario que se nos ha pasado por alto y que da acceso a una nueva ruta.

En cuanto al sistema de control es bastante simple y asequible, por lo que no tendremos problema alguno para dominar a ambos personajes desde el comienzo; es más, la IA del Majin a la hora de acatar las órdenes es lo suficientemente precisa y eficaz como para facilitarnos nuestro camino ante todo tipo de adversidades.

Negativamente he de hablar del sistema de batalla, puesto que me ha parecido que la cantidad de combos es muy escasa para todo lo que abarca el juego. El personaje principal tan solo cuenta con una combinación de tres golpes y una estocada, mientras que el resto de movimientos se aprenden para la combinación de ambos personajes en un determinado momento a la hora de aplicar un golpe crítico, y tampoco resultan muy diversos numéricamente.

Ambos personajes irán aprendiendo habilidades en conjunto conforme acumulen puntos de experiencia derivados de los fragmentos que desechan los rivales en cuanto son destruidos, adquiriendo de paso un nuevo estatus relacionado con el nivel de amistad forjado entre ambos. En cuanto al Majin en sí, adquirirá y perfeccionará nuevos poderes (hasta un total de cuatro) conforme le vayamos entregando unas frutas características, junto a otras que incrementarán parámetros como la vitalidad, fuerza y resistencia.

Un apartado sonoro que transmite serenidad

Las melodías del juego vienen de la mano de una sensación que evoca tranquilidad y que solo se ven alteradas por un ritmo más agresivo a la hora de acercarnos sigilosamente al enemigo por la espada con tal de asestarle un golpe de KO o durante las batallas contras los jefes finales, por lo que durante la mayor parte del juego recrearán un ambiente placentero de acuerdo a la temática que intentan plasmar.

En cuanto al doblaje en castellano, cabe reseñar que las voces de nuestros dos protagonistas están logradas, no pudiendo decir lo mismo de las que emanan de algunos animales o jefes finales, que me han resultado un tanto inadecuadas, sobretodo la de éstos últimos, pues su aberrante diseño no concuerda para nada con su tono de voz.

Una duración adecuada

El juego lo he terminado pasando el dique de las 16 horas, recogiendo todos y cada uno de los objetos del escenario (incluyendo tanto los cofres del tesoro como las frutas o las esferas doradas que solamente aparecen de noche, de acuerdo con el mapa), lo que para mi gusto y visto lo breves que son los títulos de aventuras últimamente lo veo acertado. Lo malo es que tras llevar a cabo la tarea de investigación no queda nada más que hacer, salvo obtener el platino, por lo que no es nada rejugable.

En resumen, me ha parecido una experiencia muy agradable, y francamente resulta un título ameno, mas si tomamos en cuenta la calidad de afloramiento del valor del compañerismo, y por ende la amistad, bajo una visión de cuento colorista. A los que esperamos impacientes a The Last Guardian les puede servir como alternativa.

Aspectos positivos y negativos

1. La ambientación de cuento que rodea al título.
2. El lazo de amistad que se forma entre los protagonistas y el jugador.
3. Los retos que plantea cada escenario.
4. La BSO que adorna plácidamente nuestro viaje.

1. Gráficamente muy flojo.
2. Nada rejugable.
3. El sistema de combate deja que desear.
4. El doblaje de algunos personajes es mejorable.

CONCLUSIÓN

A nivel personal me ha parecido una experiencia digna de otorgarle un 8, no obstante algunos dirán que no es para tanto, puesto que técnicamente no da la talla y que puede hacerse repetitivo, y tampoco les faltaría razón (aunque esto último a mí no me ha pasado), por lo que objetivamente le concedería un 7. Así pues, ya sabéis la razón de la nota en base a la media.


Espero que os guste :)
Buen analisis.
Como tambien me he pasado el juego, coincido contigo en la mayoria de los aspectos :)

Para mi los unicos aspectos negativos serian la carga de texturas, y que se podia haber mejorado un poco mas el guión...........

No obstante, estas Navidades me lo pase genial jugandolo [risita]
pozotrompeta escribió:Buen analisis.
Como tambien me he pasado el juego, coincido contigo en la mayoria de los aspectos :)

Para mi los unicos aspectos negativos serian la carga de texturas, y que se podia haber mejorado un poco mas el guión...........

No obstante, estas Navidades me lo pase genial jugandolo [risita]

Sin duda con un buen apartado gráfico la inmersión hubiera sido mucho mayor, pero qué se le va a hacer. En cuanto al guión, si lo comparamos con un cuento, pues es lo que tiene que es muy simple, pero sí, le hubiera hecho falta mayor profundidad.

Me alegra que te haya gustado :)
Buen análisis.

Me habéis dado que pensar...el tema gráfico me da igual, pero ya he leído varias veces que la historia podría estar mejor.
Necesito ayuda, a ver si me podeis guiar un poco.
Estoy en una parte donde me dice que para abrir una puerta necesito una máscara, justo despué de que me digan que necesito el poder de la electricidad (o algo así) para abrir unas determinadas puertas. Voy a la siguiente zona y hay un enemigo (que lanza flechas) en lo alto de unas ruinas y detrás está la máscara.
No se que hacer. He explotado todas las rocas con la dinamita, pero no se que más hacer.
El Majin no puede acceder, ya que está muy alto.

Llevo en esta zona un buen rato y no se como seguir.
JakeLaMota escribió:Necesito ayuda, a ver si me podeis guiar un poco.
Estoy en una parte donde me dice que para abrir una puerta necesito una máscara, justo despué de que me digan que necesito el poder de la electricidad (o algo así) para abrir unas determinadas puertas. Voy a la siguiente zona y hay un enemigo (que lanza flechas) en lo alto de unas ruinas y detrás está la máscara.
No se que hacer. He explotado todas las rocas con la dinamita, pero no se que más hacer.
El Majin no puede acceder, ya que está muy alto.

Llevo en esta zona un buen rato y no se como seguir.

Si me dijeras en concreto el nombre de la zona que figura en el mapa lo podría cerciorar, sin embargo creo saber dónde estás. Te faltará por destruir unas rocas que están en la parte izquierda, lo que da acceso a un pasadizo que te lleva al enemigo de las flechas. Has de eliminarlo y romper la máscara.
The Last Saiyan escribió:
JakeLaMota escribió:Necesito ayuda, a ver si me podeis guiar un poco.
Estoy en una parte donde me dice que para abrir una puerta necesito una máscara, justo despué de que me digan que necesito el poder de la electricidad (o algo así) para abrir unas determinadas puertas. Voy a la siguiente zona y hay un enemigo (que lanza flechas) en lo alto de unas ruinas y detrás está la máscara.
No se que hacer. He explotado todas las rocas con la dinamita, pero no se que más hacer.
El Majin no puede acceder, ya que está muy alto.

Llevo en esta zona un buen rato y no se como seguir.

Si me dijeras en concreto el nombre de la zona que figura en el mapa lo podría cerciorar, sin embargo creo saber dónde estás. Te faltará por destruir unas rocas que están en la parte izquierda, lo que da acceso a un pasadizo que te lleva al enemigo de las flechas. Has de eliminarlo y romper la máscara.

Exacto, es esa zona la que dices. Y ya he hecho lo que comentas. Lo que pasa es que no se como eliminarlo. Me enfrento a él directamente? Es que el Majin no puede acceder a esa zona, y no me atrevo a enfrentarme a él yo sólo (es lo que tengo, que soy un "cagao").
JakeLaMota escribió:
The Last Saiyan escribió:
JakeLaMota escribió:Necesito ayuda, a ver si me podeis guiar un poco.
Estoy en una parte donde me dice que para abrir una puerta necesito una máscara, justo despué de que me digan que necesito el poder de la electricidad (o algo así) para abrir unas determinadas puertas. Voy a la siguiente zona y hay un enemigo (que lanza flechas) en lo alto de unas ruinas y detrás está la máscara.
No se que hacer. He explotado todas las rocas con la dinamita, pero no se que más hacer.
El Majin no puede acceder, ya que está muy alto.

Llevo en esta zona un buen rato y no se como seguir.

Si me dijeras en concreto el nombre de la zona que figura en el mapa lo podría cerciorar, sin embargo creo saber dónde estás. Te faltará por destruir unas rocas que están en la parte izquierda, lo que da acceso a un pasadizo que te lleva al enemigo de las flechas. Has de eliminarlo y romper la máscara.

Exacto, es esa zona la que dices. Y ya he hecho lo que comentas. Lo que pasa es que no se como eliminarlo. Me enfrento a él directamente? Es que el Majin no puede acceder a esa zona, y no me atrevo a enfrentarme a él yo sólo (es lo que tengo, que soy un "cagao").

Sí, parece que es un enemigo poderoso pero en realidad no lo es xD Así que dale caña. No necesitas ayuda del Majin,
con unos 7 mandobles cae :)

A mí me pasó lo mismo xDDD Pero vaya, que el planteamiento de los puzzles está propuesto de modo lógico: si el Majin no puede acceder, has de hacerlo tú.

Ya te irás dando cuenta :p
Yo estoy atascado, a ver si alguien me puede ayudar, porque no paro de dar vueltas y no se donde he de ir, estoy:
tras la zona de las cataratas, que has de hacer que el majin levante unas puertas contigo encima, para llegar al tipo de la mascara, bien, hasta ahi todo correcto, pero despues a donde voy???? hay dos caminos, pero nada, siempre me dicen que se necesita electricidad, he vuelto para atras y no veo ningun camino nuevo ni nada
Straik escribió:Yo estoy atascado, a ver si alguien me puede ayudar, porque no paro de dar vueltas y no se donde he de ir, estoy:
tras la zona de las cataratas, que has de hacer que el majin levante unas puertas contigo encima, para llegar al tipo de la mascara, bien, hasta ahi todo correcto, pero despues a donde voy???? hay dos caminos, pero nada, siempre me dicen que se necesita electricidad, he vuelto para atras y no veo ningun camino nuevo ni nada

En concreto no sé donde te encuentras porque estás continuamente levantando puertas a lo largo del juego, pero la clave para avanzar está en el mapa. Fíjate si te has dejado algún camino por recorrer, alguna zona que tiene abierto algún candado o que posea una máscara cuya destrucción desbloquee una nueva vía. Me da que va a ser esto último. Usa el viento en los barriles para zarandearlos, que es el poder previo a la electricidad.
Ummmm lo de mover los barriles con el viento ya lo hice, estoy algo mas avanzado, justo es la zona donde aparecen por primera vez los enemigos que alargan el brazo para golpearte. De ahi no se ya donde ir, me cargue al de la mascara pero no encuentro la puerta que se ha abierto y las otras zonas, necesito rayo.
Saludos
Straik escribió:Ummmm lo de mover los barriles con el viento ya lo hice, estoy algo mas avanzado, justo es la zona donde aparecen por primera vez los enemigos que alargan el brazo para golpearte. De ahi no se ya donde ir, me cargue al de la mascara pero no encuentro la puerta que se ha abierto y las otras zonas, necesito rayo.
Saludos


Yo recuerdo quedarme atascado en un punto,en el que todo me pedia electricidad, y creo recordar,que lo que tienes que hacer es volver hacia atras bastante camino(mas de donde se encuentra el primer bicho del arco) hasta que encuentres
un puente que el magin tiene que tirar con el viento para poder pasar.(vas a ver un puente como levantado si deshaces todo el camino)

esto te suena que ya lo has hecho??si no es eso lo que te falta pues ni idea en que punto estas ;)

si no,como dice last saiyan,la clave esta en mirar el mapa,y ver que zona tienes con candado abierto pero que no has visitado.

saludos
vegitem escribió:
Straik escribió:Ummmm lo de mover los barriles con el viento ya lo hice, estoy algo mas avanzado, justo es la zona donde aparecen por primera vez los enemigos que alargan el brazo para golpearte. De ahi no se ya donde ir, me cargue al de la mascara pero no encuentro la puerta que se ha abierto y las otras zonas, necesito rayo.
Saludos


Yo recuerdo quedarme atascado en un punto,en el que todo me pedia electricidad, y creo recordar,que lo que tienes que hacer es volver hacia atras bastante camino(mas de donde se encuentra el primer bicho del arco) hasta que encuentres
un puente que el magin tiene que tirar con el viento para poder pasar.(vas a ver un puente como levantado si deshaces todo el camino)

esto te suena que ya lo has hecho??si no es eso lo que te falta pues ni idea en que punto estas ;)

si no,como dice last saiyan,la clave esta en mirar el mapa,y ver que zona tienes con candado abierto pero que no has visitado.

saludos

Es probable que sea eso mismo lo que ha de hacer, sí :)
The Last Saiyan escribió:
JakeLaMota escribió:Exacto, es esa zona la que dices. Y ya he hecho lo que comentas. Lo que pasa es que no se como eliminarlo. Me enfrento a él directamente? Es que el Majin no puede acceder a esa zona, y no me atrevo a enfrentarme a él yo sólo (es lo que tengo, que soy un "cagao").

Sí, parece que es un enemigo poderoso pero en realidad no lo es xD Así que dale caña. No necesitas ayuda del Majin,
con unos 7 mandobles cae :)

A mí me pasó lo mismo xDDD Pero vaya, que el planteamiento de los puzzles está propuesto de modo lógico: si el Majin no puede acceder, has de hacerlo tú.

Ya te irás dando cuenta :p

Muchas gracias, ya me lo he cargado. Y he podido avanzar un poco más.
Ya he eliminado al Héroe, y he conseguido destruir la 1ª de las cuatro máscaras.

Salu2
A los que os lo habeis pasado...¿el juego tiene varios bosses finales,variedad de enemigos y de escenarios?¿o es demasiado pasillero,repetitivo y vacio? es que he visto algun video que otro y lo he visto algo repetitivo.He visto demasiado puzzle y poca accion la verdad,no se si me llegaria a gustar...tampoco he visto muchos videos para no spoilearme mucho por si acaso me lo pillaba,a ver si alguien me puede responder.
Salu2
devil_boy escribió:A los que os lo habeis pasado...¿el juego tiene varios bosses finales,variedad de enemigos y de escenarios?¿o es demasiado pasillero,repetitivo y vacio? es que he visto algun video que otro y lo he visto algo repetitivo.He visto demasiado puzzle y poca accion la verdad,no se si me llegaria a gustar...tampoco he visto muchos videos para no spoilearme mucho por si acaso me lo pillaba,a ver si alguien me puede responder.
Salu2


Tiene varios bosses finales, y al principio del juego ya sabras cuantos son.....
En cuanto a la variedad de enemigos, pues hay unos cuantos, unos te gustaran mas que otros pero en torno a unos 8 diferentes................
En cuantos a los aspectos de pasillero repetitivo y vacio pues te da mucha libertad de accion......
Se te puede hacer repetitivo pero ya al final del juego, como me paso a mi, pero me gusto tanto que se lo perdono........En cuanto a lo del vacio es verdad, pero el colorido de los escenarios y su calidad lo suple..........

Por ultimo, lo de los puzzles y la accion estan totalmente equilibrados.......
Hay numerosos combates y puzles por igual...........

Espero haberte ayudado :)
pozotrompeta escribió:
devil_boy escribió:A los que os lo habeis pasado...¿el juego tiene varios bosses finales,variedad de enemigos y de escenarios?¿o es demasiado pasillero,repetitivo y vacio? es que he visto algun video que otro y lo he visto algo repetitivo.He visto demasiado puzzle y poca accion la verdad,no se si me llegaria a gustar...tampoco he visto muchos videos para no spoilearme mucho por si acaso me lo pillaba,a ver si alguien me puede responder.
Salu2


Tiene varios bosses finales, y al principio del juego ya sabras cuantos son.....
En cuanto a la variedad de enemigos, pues hay unos cuantos, unos te gustaran mas que otros pero en torno a unos 8 diferentes................
En cuantos a los aspectos de pasillero repetitivo y vacio pues te da mucha libertad de accion......
Se te puede hacer repetitivo pero ya al final del juego, como me paso a mi, pero me gusto tanto que se lo perdono........En cuanto a lo del vacio es verdad, pero el colorido de los escenarios y su calidad lo suple..........

Por ultimo, lo de los puzzles y la accion estan totalmente equilibrados.......
Hay numerosos combates y puzles por igual...........

Espero haberte ayudado :)

Pues creo que le voy a dar una oportunidad y me lo pillare de importacion,gracias por el resumen XD
395 respuestas
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