https://www.kickstarter.com/projects/57 ... ts/1084832Pier Solar Dreamcast and Physical PC UpdatesHello everyone.
It's been a while since our last update, we apologize for the news gap. Releasing the digital versions of Pier Solar in the market was a large step towards finalizing the project, and it was also a necessary one, to ensure that the company remains financially healthy to allow the completion of the entire work.
In this update we'll show you the progress of the manufacturing as well as some information about some new features that are coming with the Dreamcast and Physical PC releases.
Manufacturing
First we would like to say that production is under-way. It's a very complex process that involves the plastic parts, printed materials and of course, the game discs themselves. While we're finalizing all details about the game, we already started with the manufacturing of all the plastic parts and printed materials, here are a few pics of some of the progress:
Molds for production of the Dreamcast Packaging Molds for production of the Dreamcast Packaging
This is a proofing sample of the European Blue Dreamcast plastic casing This is a proofing sample of the European Blue Dreamcast plastic casing
Here we have the disc pressing master Here we have the disc pressing master
New featuresWe've been hearing a lot of feedback from many gamers and reviewers and have made some improvements to enhance your Pier Solar experience – Firstly we have added New Game+. As some of you may be familiar with it, it's a feature that allows you to begin the game at the level you finished and will come with the items you had during your previous adventure.
Many people were mentioning that the random encounters were too testing so we added an Encounter slider to determine the frequency of battles which will help improve both your battle and story experience – speaking of battles we have improved some of the Animation speed and added an option within the battle menu to adjust it, to make fighting a smoother process.
During the original release we overlooked the mention of a SFX volume bar. The new SFX volume bar will be very useful for people making “Lets Plays” of the game so they are able to record the perfect volume levels during their play through as well as giving people a personalized audio experience.
These features will be on all the versions of Pier Solar but will be on the Dreamcast and PC (Physical) versions first.
Thank youAll of us at Watermelon would like to extend our thanks to everyone here for their patience, and above all their support. We couldn't have done this without you and we agree this update was a long time coming but we wanted to ensure we couldn't falter on our promises without delivering so we had to make sure that everything was up to snuff and of the highest quality.
As always, if you have any important questions make sure to contact us via the Kickstarter Message system – So at this time we would like to wish you Happy Holidays wherever you may be.
-WM