The game was running in native 1440P, but Bluepoint's AA and motion blur makes everything so crispy that is hard to point this out even through pixel counting.
It was very likely running on Performance mode, Graphics 4K mode expected to look good.
No signs of raytraced shadows
The game was running in 60FPS for most part with some dips here and there, as it is in development it isn't something to bother.
Tearing happening on the top and bottom of the screen, easily missable, similar to SOTC remake.
Leap in technology is noticeable and huge, making this the most cutting edge Souls game.
Animations reworked, are more stylized but work well in this context.
Physics are reworked and very good, attacks and interactions work well.
Effects like fire and rain already looks pretty good in SDR, the game should look amazing in HDR.
Ultra fast loading times, while in the PS3 you could have to wait 11 seconds, on PS5 the loading is less than 1 second.