Bueno pues parece que las primeras reviews le están zurriendo bien, gamespot le da 6/10 (indicar tb q estos le dieron 4/10 a bioshock infinite) pero otras revistas/webs del palo xbox playstation le dan tb notas discretas 5.5, 7/10, 6/10...aunque alguna he visto 9/10.
Parece que el tema del sigilo y tal está muy bien, pero:
-La IA a veces es un poco tonta/ciega
-La ciudad, "clasutrofóbica", que no se puede explorar libremente tanto como pueda parecer y los caminos/alternativas se muestran confusos.
-La historia no es gran cosa y pierde fuelle conforme avanza el juego.
Así que me da que habrá gente que le encante y gente a la q esos puntos sean vitales.. quien no lo haya podido pillar barato por el tema de amd, que se espere un poco a ver como evolucionan las reviews y las opiniones de la peña, el juego sale mañana en eeuu.
IGN 6.8/10
The Verdict
Thief has some strong stealth mechanics going for it, and getting away unseen with a big haul of loot can be an enormous challenge, but doesn’t always put that to good use. Between the hit-or-miss missions is an extremely annoying city hub map and a weak story full of bland characters, and Garrett himself isn’t as sure-footed as a master thief ought to be. Ignoring the story and cherrypicking the best side missions is the best way to approach it.
+Challenging stealth
+Swoop ability
+Some good scenarios
– Frequent load screens
– Hit-or-miss level design
PC Gamer: 79/100
It also has bugs. At the time of writing these range from series-staple AI weirdness – guards spinning on the spot, characters repeating the same lines of dialogue over and over, the odd omniscient crossbowman – to more serious issues with slowdown. Playing on an i5 system with 16GB of RAM and a GTX 560 Ti I experienced occasional choppiness despite an otherwise steady framerate. There’s a benchmarking tool in the main menu to help you find the right settings, but the game seems to struggle with certain scenes regardless. There’s also an infrequent but annoying bug where leaving certain menus will trap the screen in a vertically letterboxed 4:3 aspect ratio.
Great in places, but never quite lives up to its potential. A competent sequel let down by inconsistency
Gamespot 6/10
The Good
Oppressive atmosphere envelops you in thematic and visual shadows
Swooping around and thieving valuables from under guards' noses is a blast
It's fun to find cool ways to put your various tools to use
The Bad
The City's choppy structure injures exploration and immersion
Glitchy AI and other clunky issues drain the game of tension
Incoherent story that ends without any sense of payoff