reyhh23 escribió:¿Que están metiendo en el test con tanta actualización?
Correcciones de errores que no han aparecido hasta ahora que hay que migrar todo a la plataforma en vivo.
Crash fixesFixed a crash that occurred on player opening the inventory screen
Fixed a crash that occurred on the observed player aiming (RMB)
Fixed a crash that occurred on player swapping a throwable for another weapon type
ReplayAdded a character control function. Now you can allocate a number to a currently observed character - with Ctrl+0~9, and move to the previously marked character by pressing 0~9
This function is unavailable if the allocated character is over 1km away from own character
Added a position control function. Now you can allocate a number to an area of the map at current position with Ctrl+0~9 (Numpad), and move to the previously marked area by pressing 0~9 (Numpad)
The camera will be moved to the location below, if a number isn’t allocated.
"0"Key : Novorepnoye / Prison
"1"Key : Severny / La Cobreria
"2"Key : Georgopol / Torre Ahumada
"3"Key : Rozhok / Campo Militar
"4"Key : Yasnaya Polyana / EL Pozo
"5"Key : Pochinki / San Martin
"6"Key : Lipovka / El Azahar
"7"Key : Mylta / Valle del Mar
"8"Key : Primorsk / Los Leones
"9"Key : Military Base / Puerto Paraiso
You won’t be able to watch the replays made in the previous client version.
UI/UXAdded an option to remap the replay function keys (Timeline on/off, Play/Pause, Play Speed)
Bug Fixes
Fixed the issue where there were stairs missing in some buildings
Fixed the issue where some objects were floating in the air
Fixed the issue where character would get stuck in certain terrain features
Fixed the issue where the teammate’s character was invisible when invited to the team
Fixed the issue where using bandages or boost item was canceled even when driving on flat surface
Fixed the issue where reviving a teammate was canceled intermittently
Fixed the issue where character model in the inventory didn’t rotate with RMB drag
Fixed the issue where when shooting with Kar98k in prone stance, the position of fingers and hand was unnatural for a reloading animation
Fixed the issue where the maximum falling speed in FPP was slower than TPP
Replays
Fixed the issue where when the timeline moved while the map was opened, map control was impossible
Fixed the issue where character was underground, stuck in an object, or floating in the air
Fixed the issue where when the world map was opened, the mouse cursor bounced intermittently
Fixed the issue where players in a vehicle had their information displayed incorrectly
Fixed the issue where when the timeline moved to the kill event, the vehicle passenger was invisible
Improved Japanese font
OthersReverted the changes made to the size and color of blood particle effects over long range