Igual, click en ese enlace y no sale nada. Me extraña porque primero ellos (SMS y Namco) harán el anuncio de reservas de ediciones del juego.
A mi también me ocupa el juego 12.2gb
Mañana estaré con vosotros en el evento LFO. pero por la mañana instalaré el Mumble y lo ajustaré
Vuelta de tuerca a
Nordscheiffe, con un conjunto de árboles totalmente nuevos para este circuito. Es el comienzo y han de seguir en ello. Work in progress. Capturas:
Main progress for today has been to setup and start to balance a complete new set of trees specifically for this track.
Trabajos en
Bathurst-fixed micropgaps for inner and outer terrain, welded, increased MP-logo, added vertexcolors for track, updated autograss-exclusion
-updated the chase curve according to 2014 reference, updated barriers, terrain, tyrewalls and updated instance scene
-update of pitground, startskids, tarmac-seam added, pitbuilding bricks refined
-updated right side of startgrid to 2014 reference (armco removed, new concrete barrier lofted, changed driveable grass width and safety fence added) and statics and instance scene updated accordingly
rules for shortgrass changed, camerabillboarding grass swapped to static blades...
Build de hoy
Build 759 (04/07/14, Junior Member+) - 1 GB
Effects:
* Additional world flares.
* Addition of puddle ripple texture for kevin to experiment with.
* Addition of streetlamp impostors for stretched headlighlight reflections that allow correct ref cols.
* Initial wtc setup for godrays, probably OTT but checking in for testing. Also flare tweaks so that they don't overpower godrays. Other misc tweaks.
* Godrays removed from ref lighting wtc. Fronted wtc updated to match current marine climate as it hadn't changed in a while and this lighting looks better.
Animations:
* Pitcrew: Chief mechanic 01 - animation updates
* Right-side wheel mechanic + Right wheel assistant : GT wheel change(both wheels)
GUI:
* Preset namings fixed
* New loading map for Besos Club
* New Visuals screen, de-colouring of screens, updated Photo page
* Added & hooked in adjust "session length" slider to main menu options
Career:
* Changing default tyre type value in career scripts to avoid interfering
* Career pit mode scripting controls now handles multiple flags to control individual settings
* Race length can now be controlled by the race length slider in the option (minimum length of 1 lap/1 minute is currently enforced, script values being configured to have appropriate minimums)
Physics:
* Formula A: DRS physics and graphical model
* Simplified multi-threaded callback sync points using a tracking and Sync command
Vehicles:
* Formula A: DRS animation, front wing damage rearranged
* Ford Focus RS: Offset ambient shadow up to fix road clipping issues
* Renault Megane RS: Offset ambient shadow up to fix road clipping issues
* Audi R8 LMS: Made windscreen reflections brighter, capped cockpit underside
* Mclaren MP4-12C: Made windscreen reflections brighter, capped CPIT underside
* Mercedes C-Coupe DTM: Added livery01 name, added new fictional livery, added ambient occlusion and GUI data file
* Ginetta G55 GT4: Added CPIT window, preAlpha first export, improved collisions + mirrors added, modified runtime/srcdata (NOT YET IN-GAME)
Tracks:
* Bathurst: Rules for shortgrass changed, camerabillboarding grass swapped to static blades
* Snetterton: Trees scaled , added and fixed positions, fixed nasty pop up of the conifer behind the pit conrol tower, toilets, tyrells restaurant, stands, petrol station textures, first pass on trees