› Foros › PlayStation 2 › Scene
suloku escribió:os rspondo a los 2:
para hacer esto necesitais que vuestra play lea ni que sea un cd de psx, u otro cd que sirva para hacer swap como minimo(mejor cd de psx, k seguro k teneis)
la movida de poneros los archivos necesarios en la memory, pues la haceis con swap o con la play 2 de un amigo con chip, ya que deduzco que no disponeis de un hdloader original(de ahi que necesiteis un cd d epsx o el swap)
para cargar un archivo desde la mc sin usar ningun disco(y sin usar la lente conseguentemente) se necesita un chip con devolution mode, como el dms3 y otros.
tmb decir que si teneis el swap magic, teneis metodos para asociar el hdloader a una combinacion en el swap magic, cosa que facilita la tarea(si no teneis cd de psx), pero yo de swp magic nontiendo(por ahora)
salu2
Suloku escribió:Nota: donde pone ip del pc en el compiler, en realidad es el GATEWAY
Suloku escribió:luego arrancas el ps2vs y le das a launch net en el media player. ahora en navegador tienes otra opcion en R1, que es la red
Suloku escribió:en el caso de que hagas la conexion directa, no importa que la ip de tu pc y la gateway coincidan,...
Suloku escribió:usease (ejemplo)
ipconfig.dat:
192.168.0.10 255.255.255.0 192.168.0.1
ntonces la red local tendira k poner
ip: 192.168.0.x(aqui vale cualquier numero que no sea ni 10 ni 1)
mascara de subred:255.255.255.0
suloku escribió:tmb supongo que tienes la conexion lan habilitada(activada).
Suloku escribió:no es por nada, pero la carpeta que montas con el ps2vfs contiene archivos compatibles con el media player y aparte este lo tienes puesto para que vea estos archivos verdad?
suloku escribió:el media player en el navegador no te muestra todo el contenido de la carpeta, sino que solo te muestra archivos de video y con ciertas extensiones, si le das a cuadrado te muestra los .mp3 y si le vuelvesa dar los .str(archivos subtitulos).
salu2
Apolo8 escribió:O sea...el cd que se ha creado y que debe de arrancar con SM no??
Un Saludo...
jnd escribió:Independence Compiler 4.0 disponible, además anuncian que es la última.
Introduction
~~~~~~~~~~~~
Independence Compiler was built to help people new to the ps2 exploiting scene create an independence exploit installer disc
quickly and easily with a built in Title.db, IPconfig, system.cnf generator, and the correct format every time.
Since then a number of extra features have been added. Read below!
Features
~~~~~~~~
Designed to build an Exploit File using an Independence Exploit Installer disc, or Memory Card save file.
Ouputs to bin/cue ready for burning using Mode2/Xa, Disc-At Once. XPS files can be converted using Ps2 Save Builder.
Enter as many Title ID's into the title.db as you like, using the compiler's GUI.
Choose built in Launch Elf or select your own loader.
Add whole directories of files to your compilation. Add single files to compilation.
As files are added, the file size is displayed onscreen.
If selected, will create an IPConfig.dat and Config.dat.
Will create dummy files and configure key launcher if needed.
Has an option called "Installer Only" which you can select "No" for and will boot the loader straight from the CD (from
there you could install the exploit as well, if you wanted.)
Includes all Vb6 Dependencies. No Elf Files except for LaunchElf are included in this version.
Changes
~~~~~~~
Independence Compiler 4.0
-Checks for updates automatically
-Tabbed Interface, for ease of use
-Added alot more documentation
-Will export title.db standalone
-Will export files like 2.2 used to (without changing it to iso or xps)
Independence Compiler 3.0
-Ouputs in .BIN, and XPS for savebuilder.
-Allows you to add your own files in.
-New Layout, Improved In-Program Help.
-No Elf files included.
Independence Compiler 2.2
-Added Bootable CD Feature (where instead of booting the exploit installer, it boots the loader so you can use the apps
on the cd without installing them. If you need to install them run the EXPINST.ELF file included on the disc!
-Allows selection of network support or not.
-Outputs IPCONFIG.DAT AND CONFIG.DAT (for execftp)
-Now selects correct screen mode depending on region in system.cnf
Independence Compiler 2.1
-New interface
-PS2OS is now included
-Bootadvance is now a loader instead of an extra
-Supports multiple title id codes.
-Bugfix, thanks "IncredibleMe" for pointing out a labeling error (NTSC and PAL were around the wrong way!)
Independence Compiler 2.0
-Name Change
Exploit Compiler
-Original Version
LaunchELF v3.41l
-Added a modified makefile for loader to the source package that was forgotten early on.
-Added "Development related issues.txt" file to the source package.
-Added Slam-Tilts "NETWORK SETTINGS" option that allows the user to edit the IPCONFIG.DAT file at mc0:/SYS-CONF.
-Renamed a few things such as menus and menu messages.
ps2ftpd new additions and changes: Included ps2ftpd.irx and source changes.
-Added a fix for multiple mc directories bug, which occurs when both slots contain PS2 memory cards.
-Added "mass" as a supported filesystem device so it shows up with "mc" and "pfs" in the root device listing.
-Changed a few things in order to accommodate support for USB mass fixing a sub directory issue.
-Created a workaround to fix a "mass" listing issue do to timestamps not being able to be accessed. (Note: Hopefully this is only temporary but as of now all files/folders timestamps for "mass" show up as "1/1/1970").
-Altered files: config.c/launchelf.h=Network Settings option, main.c=load usb device driver when launching ps2net, draw.c=version_id