Quizás veamos algún gameplay o captura de PS4 antes que Xbox One. Llevan semanas desarrollándolo en PS4 y ninguna en Xbox One.
CL308293 [Common/RaceAppCore] fix HDR motion-blur and lit particles for WiiU/PS4
CL308324 [Common/Environment] Environment Manager - ColourCube loading and blending fixed for WiiU/PS4
CL308328 [Common/Renderer] WiiU - support for loading textures as linear, non-swizzled : required for CPU readable colourcubes.
CL308330 [Common/RaceAppcore] WiiU RVM uses small deferred rendertargets.
CL309842 [Common][Animation]
Fix for PS4 compile.
CL309844 [Common] [Render Bridge]
Fix for pointer reference on PS3/PS4/360/Cafe.
CL309845 [Common/Effects]
PS4 Effects library compilation fixes.
CL309848 [Common/Environment]
Fixes for PS4 compilation.
CL309851 [Aries]
Fix for all non-windows builds.
CL309853 [Common/GraphicsEngine]
Fix for bad '&' mask. Various platform fixes.
CL309855 [GUI][Aries]
Add's PS4 OSK. Various platform fixes.
CL309856 [Common/Net_OneSock][Aries]
Excludes files from non-pc platforms.
CL309857 [Common][Aries]
Fix for 360 compile error.
CL309859 [Base Trunk v1.4.343.0]
Fixes for PS3 SJS compile. Fixes for LiveEdit compile.
CL309971 [Common] [LiveEditTool]
Fix for build errors/warnings.
CL309973 [Aries][Common]
Adds missing PS4 include paths.
CL309975 [Aries][SmallJobs]
Fix for PS4 compile errors.
CL309979 [Aries][WebBrowser]
Fix for PS4 compile errors.
CL309980 [Aries][Common]
Fix for PS4 compile errors.
CL309981 [Common][Audio]
Fix for PS4 compile errors.
CL309982 [Common/GraphicsEngine]
Fix for old PS3 debug assert.
CL309987 [Common/MWL]
PS4 Replay library compilation fixes.
CL309991 [Scribe][Aries]
Fix ups for PS4, adds PS4 pad debugging.
CL309994 [Common/MWL]
PS4 TextDatabase library compilation fixes.
CL309998 [Base Trunk v1.4.344.0]
Fixes for PS3 SJS compile. Fixes for warnings on PS4 compile in storage system.
CL310978 [COMMON][RENDERER]
Adds DebugTrianglePrimitive. Full implementation for Win32/Win64/PS3/PS4, partial implementation for WiiU. 360 version is current missing a shader. Also adds DX11 3D lines.
CL311695 [Common/Renderer] WiiU - remove alphatest state setting - not required now shader alphatest is aligned with DX11.
CL311699 [data/Shaders] WiiU/PS4 align shader alphatesting to DX11. Fix PS4 lighting pixel offsets. Fix HDR shader bloom filtering for WiiU.
CL 312355 [Base Trunk v1.4.352.0][Aries]
Types: Split up BTypedefs.hpp in per platform version for easier management
PS4: Implemented BCritical, BMutex, BEvent, BSemaphore (w-i-p untested)
PS4: Implmeneted BPlatformAPI function SysMalloc, Date/Time etc
PS4: Implemented BThread (w-i-p untested)
PS4: Added u128/s128 data types
CL312375 [Common][Aries] Fix for PS3/PS4 compiler errors.
CL312968 [Aries]
Fixes for PS4 shaders.
CL312979 [Base Trunk v1.4.355.0]
Fix ups for PS4. Timers, read write critical. Changed memory map to allow write from GPU.
CL313381
[Base Trunk v1.4.356.0] Adds different file lib for PS4. Fixes up sync file loading. Also adds linker stub. Also fixes elf injection issue.
CL313384
[BaseTest] Reverts bad injection. Fix for atomic 64 bit hex prints on PS4. Add's extra debug visuals to test triangles
Y dejo unas capturas de regalo