selena, digo yo quien demonios es, será Selan!
pues me ha sorprendido esto, porque lufia 2 es para mi el mejor rpg que hay, vamos me lo se de memoria practicamente, este tengo que pasarmelo en japo
he encontrado esto en gamefaqs:
full info
Console: Nintendo DS
Release date: 25th February 2010
Developer: Neverland company
Genre: 3D Action RPG
Producer: Kojima Hajime (Infinite Undiscovery)
Cast:
Maxim: Nakamura Yuuichi
Selena: Inoue Marina
Tia: Toyosaki Aki
Guy: Miyake Kenta
Heidekar: Namikawa Daisuke
Artea: Chiba Susumu
Lexus: Ogata Kenichi
Iris: Sawashiro Miyuki
Jimmy: Sugita Tomokazu
Jemmy: Hanazawa Kana
Gades: Konishi Katsuyuki
Dios: Ginga Banjou
From the interview:
•Square Enix asked them if they would like to do a new Estpolis game
•The second game’s system was a lot more refined, the scenario and music were well liked, and it took place before the first game too, so we decided to use the second game as the motif (Kojima Hajime)
•We didn’t want to do a straight port (Ukeda Naoyuki)
•Square Enix told us that we’re free to do whatever we ant (Ukeda)
•So that’s what we’ll do! (Ukeda)
•Turn based command battle systems aren’t new anymore, so we’re making it an action rpg now (Kojima)
•It’s not just a remake, we’re rebuilding the story, the characters, and the world settings (Miyata Masahide)
•The hadou weapons will be a key component of the story, the world is different from the SFC version (Miyata)
•The bottom screen will only be used to switch characters (Kojima)
•The game will revolve around the D-pad more than the touch pen (Kojima)
•Boss battles will use two screens, it has its own special code for that part (Ukeda)
•Boss battles will be hard if you don’t know what to do against each one of them (Miyata)
•“It will satisfy action game players, but players that are bad with action games will be okay too” by Kojima
•Scenario is based on the second game, there are parts where we are deliberately letting them say the exact same words as in the original game (Miyata)
•But basically, everything is rewritten (Miyata)
•The number of towns that are appearing in the game is different from the original two games (Miyata)
•There will be parts in the game which will make fans of the series smile (Miyata)
•Miyata has surprisingly not changed at all. He’s just embarrassed reading his scenario from 15 years ago (Ukeda)
•The music is being brought over from the original two games (Ukeda)
•We changed the sound quality without messing with the melody line (Ukeda)
•The main staff from the SFC versions are making this game. It’s rare to have something like that 15 years after the last game (Ukeda)
•Stuff such as “Mahou no XXXX Magical XXXXXX” from the original are still in the game (Kojima)
•We changed a lot in the game, but we constantly kept in our minds that “we should keep the parts that made the series what it is” (Kojima)