The Toronto studio, which opened two years ago, was only previously confirmed to be working on the next Splinter Cell title with some of the core team from Conviction, including Alex Parizeau and Maxime Beland.
But Raymond, speaking at DICE, said she hopes the new IP would be something it could give to the fans .
“I really hope we’re creating something that we can hand over to the fans,” she said in a brief panel at the event.
“A launch of a game, in order to be a hit, has to be an entertainment event, like a film or other new IP… You don’t want to be that guy that doesn’t know the newest game, or new indie band.”
Raymond added that “games aren’t just what you talk about around the water color, they’re becoming the water cooler itself … I would hope our next new IP would become the neighborhood bar,” before concluding by saying that “instead of a game just being the next entertainment event, I’d like our next IP to be the next widely-shared pastime.”