preview de Team Fortress 2 de
Gamespot:
It's the dynamic of all these characters working in tandem (or sometimes just running around) that makes the game a wild experience. That's partly due to the game's unique art style. Most games veer toward photorealism, but TF2 is decidedly artificial. It works because many tactics, such as "rocket jumping" (aim the rocket launcher at the ground, jump, and then fire, using the force of the explosion to hurl you skyward), seem silly in a "realistic" game but fit right into the cartoon visuals here. Each match starts with the characters all laughing and yelling, but it won't take long before you pick out the different personalities in the game.
Team Fortress 2 will only support 16 players on the 360, as opposed to 24 on the PC.
Team Fortress 2 will ship with six maps, but it's interesting that unlike in other games, different game modes cannot be played on each map. Instead, each TF2 map is associated with a specific game mode. For instance, the map 2 Fort is the only capture-the-flag map, where each team has "intelligence" located in their bases. The goal is to recover the other team's intelligence and return it to your base while protecting your own. Meanwhile, the Dustbowl and Gravel Pit maps are attack/defend control point maps, where one team has to protect control points while the other tries to seize them. Granary and Well are control point maps, where there are five control points that must be captured. The kicker is that you've got to capture them in order of the chain they are in: You can't sneak behind the enemies and capture their rearmost point if the one closest to it remains in enemy possession. And then there's hydro, which is a territorial control map. Hydro basically closes off portions of the map that aren't in play.
The Xbox 360 version of Team Fortress 2 is almost identical to the PC version in terms of content. The biggest difference is that while the PC game will support up to 24 players on a server, the Xbox 360 and PlayStation 3 games will only go up to 16. Our testing session at EA only had eight players at the most, so it'll be interesting to see what 16 players can do on these levels. Still, Team Fortress 2 is easily one of the coolest multiplayer games that we've played in a long time. The Orange Box ships next month.
pues nada:
consolas = 16 jugadores en multi
PC = 24 jugadores en multi
lo de siempre xP