para los que estén interesados en el Conan, os posteo estas impresiones de un forero de neogaf las cuales explican perfectamente el juego:
So I received some PS3 review copies from THQ without anything on it. Juiced 2, WWE Smackdown and... Conan! I didn't even play the first two yet as I am hooked to Conan now. The game is actually good, quite good...
Is it a God of War clone? Yes, sometimes it's laughable how much it steals. The four buttons are exactly the same as GoW and the three 'runes' colors (orbs in GoW) are the same.
BUT the combat system is different, and that's the most important. It works really, really, really well. I would call it the ultimate mix between hardcore and accesible combat. A lot deeper than God of War but more accesible than Ninja Gaiden.
So how does it work? You can have a sword/shield, dual-wield or have a two-handed sword. For each of these combinations, you have different combo's. You can just pick up weapons on the floor to change to dual-wield/shield+sword/two-handed. You can buy new combo's with red runes. You get these runes by opening chests, saving topless women and performing certain kills.
You actually get rewarded for using and mastering new combo's (there's a meter for almost each combo which states how far you've mastered it). You get red runes for mastering it... which will buy you new moves which you can also master to get red runes etc. This makes you actually care that you use a lot of different combo's.
These combo's themselves work great. I really love the disarm-combo's, as you can pick enemy swords and take them yourself to leave them defenseless. There are A LOT of combo's which steal weapons, stun enemies, insta-kill them or sweep them away. The combat system is very responsive. The combo's are easy to pop off and do exactly as you wish. The dodging and moving feels tight also.
There's another sort of kill, namely the parry kill. When blocking just at the moment that the enemy attacks, you see a button on screen and when you press the right button, you will counter-kill the opponent in a very gory and stylish way.
The gore is really, really cool and crazy. You can slash off all limbs and the head, you can cut bodies in half (both ways) and you even see ribcages and parts of the inner body being torned out. It's extremely satisfying and looks very, very spectacular. Especially the counter-kills are sensational.
Gameplay-wise, there is of course a lot of combat, some basic platforming and boss battles. Boss battles feel ripped-off, but they are fun and well thought-out. There's also QTE's and they're ok.
There are also some negative points. The story is weak, sometimes it feels a little bit unpolished (although most of the time it's extremely well-polished) and sometimes you lose the oversight of the combat. But these are all exceptions.
I've played around 5 hours now and I think the game is about 10 hours. I'll report when I've completed it.