[Hilo Oficial] Aliens: Colonial Marines

Joe, es increible q no haya videos de este juego,es q la peña no ha jugado?, xq el stand desdel uego estaba petao de peña, y ni un video ingame q se ha visto en todo el E3
Poca "pesca" la verdad, nota de prensa de SEGA para el E3...

“It’ll be dark soon, and they mostly come at night… mostly.” LONDON & SAN FRANCISCO (June 1st, 2011) –SEGA® Europe Ltd. and SEGA® of America, Inc. today announced that the highly-anticipated first-person shooter, Aliens: Colonial Marines™, will be launching in spring 2012 on PC, PlayStation®3 computer entertainment system and the Xbox 360® video game and entertainment system from Microsoft. In partnership with Twentieth Century Fox Consumer Products and developed by critically acclaimed studio Gearbox Software, Aliens: Colonial Marines will bring new levels of bone-chilling suspense and adrenaline-filled action to the renowned franchise. The game pits players against the universe’s ultimate alien killing machines, the Xenomorphs, in claustrophobic environments guaranteed to produce blood curdling thrills that the movie is renowned for. A first look of the game is presented in the South Hall at SEGA’s booth #2023, at this week’s E3 in Los Angeles.

“To Gearbox Software and its peers throughout the industry, ALIENS is one of the most influential science fiction properties of all time,” said Randy Pitchford, President of Gearbox Software. “Aliens: Colonial Marines, designed as an interactive successor to the landmark films from Twentieth Century Fox, is a dream project about which our studio is deeply committed and passionate.”

“Aliens: Colonial Marines will be THE definitive ALIENS gaming experience,” said Gary Knight, Senior Vice President of Marketing at SEGA Europe and SEGA of America. “Gearbox Software are doing a brilliant job translating the thrill and horror that ALIENS stands for into an action-packed shooter experience with co-operative gameplay at its core.”

Gary Rosenfeld, Senior Vice President of New Media for Fox Consumer Products added, “It’s no easy task to take on one of the most influential films of all-time, but SEGA and Gearbox are not going to disappoint. This game will be a must-have for fans of the ALIENS franchise and gamers around the globe.”

Aliens: Colonial Marines begins with an ostensibly abandoned ship, the U.S.S. Sulaco, recovered in orbit around LV-426. Players lead a group of highly trained United States Colonial Marines as they board the deserted craft to uncover the fate of the crew. They will have to fight to survive unspeakable horrors and their own anxieties as they chase down the truth behind a galaxy-spanning deception that places humanity at the mercy of the most murderous and deadly species in the universe. Aliens: Colonial Marines features authentic environments, such as the surface of LV-426 and Hadley’s Hope, weapons inspired by the film series and is designed to provide an exhilarating and engaging new chapter in the Aliens universe.

Aliens: Colonial Marines will be available spring 2012 on PlayStation 3, Xbox 360 and PC. The game is also on display in the South Hall at SEGA’s booth #2032, at this week’s Electronic Entertainment Expo in Los Angeles.


De un video con gameplay no hay ni rastro leñe! [triston]
Lo que no entiendo como no sacan un gameplay en HD (el mostrado en la conferencia de Nintendo). Tanto bombo para esto..argggh... y por favor sin gráficos (de consola) de Duke Nukem. Cruzo los dedos.
denis74 escribió:Lo que no entiendo como no sacan un gameplay en HD (el mostrado en la conferencia de Nintendo). Tanto bombo para esto..argggh... y por favor sin gráficos (de consola) de Duke Nukem. Cruzo los dedos.


Hombre, este tambien lleva su tiempo, pero no ha pasado "por la penuria" que ha tenido DNF durante años con cambios de engine, desarrolladores,etc... No me seas mal agorero eh! [toctoc]
Intentaré no serlo,jejeje XD

Aliens, Colonial Marines será portada de la revista OXM (Oficial Xbox Magazine) del próximo mes con nuevas capturas y entrevistas. Esperemos tener también nuevos detalles. A la espera estamos.

I just got confirmation from Jon Hicks, editor of OXM UK that Colonial Marines will be the cover story of the next issue of OXM, based on new screenshots and interviews with Gearbox.
Hombre, hay buenas espectativas a nivel técnico, parece que han echo una especie de "custom build" del Unreal Engine 3 con un uso impresionante de la iluminación (y sabeis lo importante de este aspecto en ACM). Las previews que rulan por ahí hablan muy bien de lo que han podido ver.
A ver si nos enseñan una partidilla coñiss }:/
Vandal escribió:Gearbox: 'Aliens: Colonial Marines es la película que todos queríamos ver'

Brian Martel, cofundador de Gearbox, afirma que Aliens: Colonial Marines ofrece lo que todos los seguidores de esta saga quisieron ver en la gran pantalla.

"Transcurre tras la tercera película, pero es un sucesor espiritual de Aliens -la segunda-. Es como la película que todo el mundo hubiera querido ver pero no pudo".

"Cuando era joven, iba al cine a ver Aliens, y desde entonces siempre quise hacer este juego, creo que el que más de toda la industria", comenta Martel.

"Quiero decir, mira Halo, o cualquier pequeño momento en Call of Duty en el que están homenajeando la película o nombrando personajes por ella... toda la industria ha querido esto, y es un privilegio real para nosotros hacer el juego que es la auténtica visión de James Cameron".

Aliens: Colonial Marines se lanza en primavera de 2012 en PC, PlayStation 3, Xbox 360 y Wii U.
Pues esperando con ansia el estreno de esta "película". Solo espero que no dure solamente 2-3 horas [carcajad]
Aquí os dejo una entrevista! Disfrutad! Que ya queda menos...
Spark89 escribió:Aquí os dejo una entrevista! Disfrutad! Que ya queda menos...

Muchas gracias por esta video entrevista. Un juego que sigue el guion de las películas y seguramente habrán tenido supervisión del argumento por parte de responsables de la saga cinematográfica. Este tiene que ser un gran juego. :)
Espero como en la peli de Aliens: El Regreso, momentos que sin ser de acción nos tengan en tensión máxima.
Dios vaya reportaje a hecho oxm

http://cdn.medialib.oxm.co.uk/uploads/O ... ngpage.pdf

La verdad es que pinta de miedo el juego
darkness 360 escribió:Dios vaya reportaje a hecho oxm

http://cdn.medialib.oxm.co.uk/uploads/O ... ngpage.pdf

La verdad es que pinta de miedo el juego


Coñe, no había visto este reportaje! Thanks [Ooooo]

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Tiene buena pinta, pero de momento no emocionarse porque hasta la fecha la mayoria de los juegos de alien han sido una caca....

Saludos
Samus escribió:Tiene buena pinta, pero de momento no emocionarse porque hasta la fecha la mayoria de los juegos de alien han sido una caca....

Saludos


Hombre Samus, yo discrepo. El Alien Trilogy de Psx estaba muy bien al igual que los Alien Vs Predator de Pc; y el último en salir, sin ser la panacea, tampoco estaba mal... en mi opinión.
denis74 escribió:Nueva captura, en HD

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Versión PC sin duda, aunque espectacular.

Que ganas le tengo.
IridiumArkangel escribió:
Samus escribió:Tiene buena pinta, pero de momento no emocionarse porque hasta la fecha la mayoria de los juegos de alien han sido una caca....

Saludos


Hombre Samus, yo discrepo. El Alien Trilogy de Psx estaba muy bien al igual que los Alien Vs Predator de Pc; y el último en salir, sin ser la panacea, tampoco estaba mal... en mi opinión.


Ya, pero me refiero a que son juegos que nates de salir estamos todos deseandolos y que luego pasan sin mas. Sino mirar el ultimo que saco sega, parecia en capturas la panacea y luego fue bastante chasco, o eso creo.

Saludos
Aliens Colonial Marines está presente en la feria Gamescom que se está realizando en Colonia, Alemania.

OMG....vaya imagen llega desde allí [mad] [mad] :

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Con tanto tiempo esperando nuevo material... hay que linkarlas como debe ser!!! XD [Ooooo]

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Que pintaza por Dios!!! [Ooooo] [Ooooo] [Ooooo]
Grande Aliens Colonial Marines. Esas capturas pintan magníficas. Ojalá saquen un gameplay como Dios manda.
por favor a poco que se lo curren puede ser un musthave en toda regla,ambientacion y seguidores a la patada hay yo soy uno queda medio año casi joderrrrrrrrrrrrrr [noop]
denis74 escribió:Grande Aliens Colonial Marines. Esas capturas pintan magníficas. Ojalá saquen un gameplay como Dios manda.


Para conseguir un gameplay , yo creo que habría que secuestrar a los de Gearbox; porque mira que son "herméticos" a la hora de soltar material sobre el juego... [+risas]
pAxdV escribió:Nuevo trailer creo

http://www.3djuegos.com/videos/0f0f0f18583/

Saludos.


Yo no lo había visto antes, tiene bastante más de gameplay y pinta genial XD
Además al final del video pone "Coming this friday on Gamespot", vamos, que a lo mejor hay más gameplay el viernes, ojalá!
Aquí lo tenéis en youtube:

http://www.youtube.com/watch?v=T-qXFQRH ... r_embedded


Yo también espero que se curren bastante y que se convierta en un must have porque es un saga que me encanta y creo que se lo merece. A mi personalmente el video me ha molado un huevo y parte del otro ratataaaa .

Salu2.
si que saquen el mejor juego posible y no se cargue ma franquicias que los aliens dan mucho juego
xxDeadlockxx escribió:Aquí lo tenéis en youtube:

http://www.youtube.com/watch?v=T-qXFQRH ... r_embedded


AL FIN!!! [Ooooo] [Ooooo] [Ooooo] [tadoramo] [tadoramo] [tadoramo]
Madre de dios!!...Que pintazaaaaaa!!!...Lo quiero yaaaaaaaaa!!!!

Saludos
joder con el trailer!!!! cuanto queda para que salga? la espera se va a hacer muy larga...

Este juego con un cooperativo para la campaña puede ser muy bueno.
OMG!!! [tadoramo] [tadoramo] Esperando este juego.... desde hace tiempo... Está chulo el trailer. Frenético!! :)
Info para ir abriendo boca...

First Impressions: Aliens Colonial Marines


Hands up everyone who loved 2010's Alien Vs. Predator. Not liked, or bought second-hand because it was under a tenner, I mean really loved.


Over the last decade or so, it's been very hard to be a fan of the Alien franchise; poor films focusing on dull characters (we're looking at you AvP 1 and 2) and lacklustre games have chipped away at the great Alien legacy. So that's probably why Aliens: Colonial Marines is looking so tempting; it's going back to the films and, more importantly, the atmosphere that has been missing for so long. Now all Gearbox Software, the lovely people behind this new effort, have to worry about is winning back all those disillusioned fans.

We're all gonna die man.

Colonial Marines follows on several months after Aliens (1986), and concerns a rescue effort being sent after the ill-fated marines featured in the second film. From space, the surface of LV-426 looks calm, although Hadley's Hope has been almost wiped off the face of the planet. Suddenly, the ship experiences a hull breach, and you and all your buddies are heading face first into unknown territory. Once on the ground, we slide behind the eyes of Winters, one of the many Colonial marines, to make it alive to the surface. However, it turns out that they aren't alone.

Gearbox has kept the story mostly under-wraps so far, but from the beginning we know that they're interested in keeping the game as close to the plots of the films as possible. Rather than placing us in the boots of Ellen Ripley or Hudson, we're looking at the aftermath of Aliens, which no doubt will please many fans of the series. The dialogue for the game is being written by Bradley Thompson and David Weddle, both known for their work on the recent Battlestar Galactica series, so hopefully it will flow between Winters and his comrades in the style of Aliens. From the hints dropped by Gearbox, we know the game will also feature the Sulaco and the Nostromo from Alien, although there has been no word if Winters will be the same character throughout the game.

How could they cut the power, man? They're animals!

No matter how interesting and gruff Winters ends up being, he plays second fiddle to the game's real stars: the Xenomorphs. Colonial Marines will feature the classic Alien form we all know and love, and will also be introducing some new forms, two of which have been revealed so far. The "Rhino-Morph" stays closer to the ground, moving mostly on all fours, and the second variation is a much larger version of the classic form, bigger even than the Alien queen featured in Aliens and Alien Resurrection. These new aliens will offer different challenges than the regular forms, and will keep encounters feeling fresh and varied throughout the game.

They're coming outta the walls. They're coming outta the goddamn walls. Let's book!

If, after reading all of this so far, you're worried about the gameplay then it looks like Gearbox has you in mind. Cast your mind back to watching Aliens for the first time - everything you can remember the marines doing in Aliens is available to you here; using the iconic motion detector, placing remote turrets and even sealing up doorways are all accessible to the player. The gameplay will swap between trying to hold a secure location and protecting its perimeter, and running from the blood-thirsty alien menace.

In a nod to Valve's excellent Left 4 Dead, the confrontations with the aliens won't be scripted, but will be more organic in nature, with each alien reacting differently to your chosen tactics. Not only will this make the game more challenging, it's going to heap on the fear factor as well; no two plays will go exactly the same way, and gone are the constant respawn points that helped to ruin the suspense in AvP. Nowhere will be safe from the aliens, and it's only a matter of time and ammunition until you'll be running again.

Knock it off, Hudson!

Thankfully though, it looks like you won't be alone; not only will your fellow marines be on hand to set traps and act as alien-snacks, but so too can your actual friends. Drop-in co-op play is going to be a big part of this game, certainly with the amount of strategy and pressure that each battle will bring. At this early stage, it's hard to tell how this will affect the gameplay and the atmosphere of the game; maybe hearing a twelve year old shouting about turrets overheating might spoil some of the tension, but that remains to be seen.

Colonial Marines is shaping up to be a great addition to the Alien universe; the attention to detail and, more importantly, atmosphere look to be second to none. But with a release date set for Spring 2012, there's much that we're still in the dark over; the story, other types of alien and multiplayer being just a few that spring to mind. Gearbox has shown in the past that they're willing to take a gamble and do something different, so let's hope that we won't have to nuke this game from orbit come 2012.


... y una imagen "curiosa" tomada en la Gamescon XD

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esto ya va a ser un no parar hasta que salga por favor que calidad tiene
Este juego lo quiero para ayer!!! [amor] [amor] [amor]

Por cierto, en esta última imagen, ese dedo levantado no os recuerda al Duke Nukem Forever??? :-?

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Un saludo!
IridiumArkangel escribió:Info para ir abriendo boca...

First Impressions: Aliens Colonial Marines


Hands up everyone who loved 2010's Alien Vs. Predator. Not liked, or bought second-hand because it was under a tenner, I mean really loved.


Over the last decade or so, it's been very hard to be a fan of the Alien franchise; poor films focusing on dull characters (we're looking at you AvP 1 and 2) and lacklustre games have chipped away at the great Alien legacy. So that's probably why Aliens: Colonial Marines is looking so tempting; it's going back to the films and, more importantly, the atmosphere that has been missing for so long. Now all Gearbox Software, the lovely people behind this new effort, have to worry about is winning back all those disillusioned fans.

We're all gonna die man.

Colonial Marines follows on several months after Aliens (1986), and concerns a rescue effort being sent after the ill-fated marines featured in the second film. From space, the surface of LV-426 looks calm, although Hadley's Hope has been almost wiped off the face of the planet. Suddenly, the ship experiences a hull breach, and you and all your buddies are heading face first into unknown territory. Once on the ground, we slide behind the eyes of Winters, one of the many Colonial marines, to make it alive to the surface. However, it turns out that they aren't alone.

Gearbox has kept the story mostly under-wraps so far, but from the beginning we know that they're interested in keeping the game as close to the plots of the films as possible. Rather than placing us in the boots of Ellen Ripley or Hudson, we're looking at the aftermath of Aliens, which no doubt will please many fans of the series. The dialogue for the game is being written by Bradley Thompson and David Weddle, both known for their work on the recent Battlestar Galactica series, so hopefully it will flow between Winters and his comrades in the style of Aliens. From the hints dropped by Gearbox, we know the game will also feature the Sulaco and the Nostromo from Alien, although there has been no word if Winters will be the same character throughout the game.

How could they cut the power, man? They're animals!

No matter how interesting and gruff Winters ends up being, he plays second fiddle to the game's real stars: the Xenomorphs. Colonial Marines will feature the classic Alien form we all know and love, and will also be introducing some new forms, two of which have been revealed so far. The "Rhino-Morph" stays closer to the ground, moving mostly on all fours, and the second variation is a much larger version of the classic form, bigger even than the Alien queen featured in Aliens and Alien Resurrection. These new aliens will offer different challenges than the regular forms, and will keep encounters feeling fresh and varied throughout the game.

They're coming outta the walls. They're coming outta the goddamn walls. Let's book!

If, after reading all of this so far, you're worried about the gameplay then it looks like Gearbox has you in mind. Cast your mind back to watching Aliens for the first time - everything you can remember the marines doing in Aliens is available to you here; using the iconic motion detector, placing remote turrets and even sealing up doorways are all accessible to the player. The gameplay will swap between trying to hold a secure location and protecting its perimeter, and running from the blood-thirsty alien menace.

In a nod to Valve's excellent Left 4 Dead, the confrontations with the aliens won't be scripted, but will be more organic in nature, with each alien reacting differently to your chosen tactics. Not only will this make the game more challenging, it's going to heap on the fear factor as well; no two plays will go exactly the same way, and gone are the constant respawn points that helped to ruin the suspense in AvP. Nowhere will be safe from the aliens, and it's only a matter of time and ammunition until you'll be running again.

Knock it off, Hudson!

Thankfully though, it looks like you won't be alone; not only will your fellow marines be on hand to set traps and act as alien-snacks, but so too can your actual friends. Drop-in co-op play is going to be a big part of this game, certainly with the amount of strategy and pressure that each battle will bring. At this early stage, it's hard to tell how this will affect the gameplay and the atmosphere of the game; maybe hearing a twelve year old shouting about turrets overheating might spoil some of the tension, but that remains to be seen.

Colonial Marines is shaping up to be a great addition to the Alien universe; the attention to detail and, more importantly, atmosphere look to be second to none. But with a release date set for Spring 2012, there's much that we're still in the dark over; the story, other types of alien and multiplayer being just a few that spring to mind. Gearbox has shown in the past that they're willing to take a gamble and do something different, so let's hope that we won't have to nuke this game from orbit come 2012.


... y una imagen "curiosa" tomada en la Gamescon XD

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Muy buena la review, si señor. Intercalando frases de la película. Solo han faltado:

- 9 semanas para licenciarme tío. 9 semanas más y ahora voy a dejarme el pellejo en esta roca!!!

- Vásquez, nunca te han confundido con un hombre? - No, y a tí?

- Este salto me da mala espina. - Siempre dices eso, Frost, siempre dices este salto me da mala espina. - Bien, bien, cuando volvamos sin tí ya seré yo quien avise a tu familia.


- Que es lo que sois? Somos marines!!! Muy bien nenes, hemos venido aquí y vamos a conquistar y a zurrarle a alguien...

y la mítica: - Estamos en la cima, salvo problemas.

[MODO SE ME VA OLLA OFF] :)
zenislev escribió:- Vásquez, nunca te han confundido con un hombre? - No, y a tí?


EPIC WIN! [+risas] [+risas] [+risas]
Menudo hype diah!! espero que no pase como con AVP y luego sea menos de lo que esperamos
Un par de imágenes que he encontrado por ahi...

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Espectaculares capturas. Gran calidad.

Muchas gracias IridiumArkangel [oki] I can't wait
Necesitamos más info de este juegazo!!
Nueva Preview en CVG al parecer bajo la demo del E3:

http://www.computerandvideogames.com/31 ... ense-ever/

We wonder if the aim is to tickle your fanboy gland so effectively you won't care - certainly Pitchford's enthusiasm for the movie is vast. And to be fair, the demo was designed for the braying bros of E3, and doesn't show the subtler survival horror elements or exploration. Even so, it won't be Brothers in Arms in space, says Pitchford - "You can't flank an Alien" - but you will be experiencing that teamwork and comradeship in the face of nearly unstoppable, nearly perfect killing machines.
Creo que me lo voy a pillar solamente por llegar a una ensalada de tiros con los aliens y poder gritarle a alguien por el micro:

"Haga algo, Gorman!"
FlexoVioleta escribió:Creo que me lo voy a pillar solamente por llegar a una ensalada de tiros con los aliens y poder gritarle a alguien por el micro:

"Haga algo, Gorman!"


En el "modo horda" contra los xenomorfos, seguro que puedes hacerlo y lo harás bastantes veces! XD [uzi]
Yo espero que no utilizen el desfasado motor gráfico con el que trabajaron en Duke Nukem Forever!!!
4254 respuestas