Detalles de los modos multijugador de Bulletstorm:
One of the first modes detailed for Bulletstorm is called Anarchy Mode. Those of you hoping for a competitive multiplayer environment in Bulletstorm can stop holding your breath, as that's not what Epic is planning. Anarchy Mode is a cooperatively teamwork driven approach to multiplayer. The mode allows you and up to three different friends taking on continuously spawning waves of enemies in close quarters.
While the mode does initially sound extremely similar to Gears of War's Horde Mode, Epic reassures that its not. The mode is said to be partially story driven, with your progress being measured in both skill shots and team skill shots. The mode spawns certain enemies with the name of specific Team Skills Shots above their head. In order to actually receive points for killing them, you'll need to cooperate with your team to perform the correct team skill shots. Don't want to cooperate? You won't earn points and consequently won't be able to move on to the next round. Performing Team Skill Shots will also fill up your "Blood Symphony Meter" which kills every single thing you shoot, leash, or kick when activated.
Everything you earn in the multiplayer campaign adds to a pool of total experience points which lets you unlock new boots, skins for your weapons, camo, taunts, helmets, and even brand new leash colors. At the start of each round, you'll also be presented with a "Drop Shop" that lets you choose your weapons before the round begins.
The other mode that was revealed in the article by OXM was called Echo Mode. Echo Mode is for the Rambo enthusiast, allowing a single player to pit themselves against extra heavy sections of the singleplayer, but without the storyline and cutscenes.
At the end of each match, gamers will be able to check out their point totals and compare them against their friends in the leaderboard. Earning a certain amount of points in Echo Mode will allow you to unlock new maps for the mode, helping to add to the replayability.
While Epic hasn't unveiled much on the multiplayer just yet, there's enough to keep fans interested at this point. What do you think about the first two modes announced for Bulletstorm's multiplayer? Don't forget to grab OXM's January issue to make sure you don't miss out on this article, and even more!
Fuente:
StickskillsBásicamente: 2 modos de juego revelados hasta ahora
Anarchy Mode: Es multijugador cooperativo. El jugador y otros tres compañeros tienen que acabar con oleadas de enemigos.
La novedad es que este modo tiene su propia historia, y para avanzar de secuencia a secuencia habrá que cooperar con el resto de jugadores. Al comenzar cada ronda, un cierto número de enemigos tendrán sobre sus cabezas "team skill shots", supongo que quiere decir que habrá que acabar con ellos de un modo específico.
Echo Mode: Aquí tendremos que jugar partes específicas del modo campaña pero con muchos más enemigos y sin cutscenes. Al finalizar estas secciones podremos contrastar nuestra puntuación con las de los demás en los leaderboards.