SCREAM25 escribió:IridiumArkangel escribió:
![]()
![]()
P.D Me postro ante la "innovación" Doku-So (unique) de Nintendo
WTF!! Increible innovación si señor esta noche no duermo
. Les ha salido clavado ![Que me parto! [qmparto]](/images/smilies/net_quemeparto.gif)
fenix_supremo escribió:Transformers: Fall of Cybertron Gameplay
http://www.youtube.com/watch?v=pZ2oWKGO ... r_embedded
Por que habrán puesto los botones abajo? Es como el de Playstation pero al reves
La combinacion y distribucion perfecta es la de Xbox, menudo mando mas perfecto, todo está al alcance. Microsoft Wants to Stream Console Games to Phones, Turning Handhelds Into “Xbox Live Companions”
Kotaku has learned from a reliable source that, either at E3 or in the very near future, Microsoft plans to unveil a new feature known as Xbox Live Companion. Not to be confused with its social and marketplace app Xbox Companion, Xbox Live Companion is a system where developers of Xbox 360 console games can stream content directly to a mobile phone or tablet.
This source tells us the feature was internally known as Smart Glass, lending some credibility to rumours last week of an ability to stream content from your console to a phone or tablet. From what our source tells us, though, it appears Microsoft's ambitions for such a feature are a little more focused on games.
Xbox Live Companion would work like this: owners of iOS, Android or Windows phones (or tablets) download the Xbox Live Companion application to their devices. Then, developers of console games will have the option of coding in features that would allow those games to send content to the app while the game was running, transforming it into a personalised "companion" of the title being played.
An example we heard from this source was Halo 4: start playing the game on Xbox 360 and, if you've got XBLC on your phone or tablet, it will become a Halo 4 companion application. Turn the game off and switch to something else that the app supports and it suddenly becomes your companion for that game.
Examples of more exclusive features include in-game inventory management or access to stuff like hacking minigames.
The reason for this "skinning" is the variety of platforms, requirements and resolutions there are spread across phones and tablets. Rather than ask individual developers to come up with their own Android, iPhone, iPad and Windows Phone versions of each "companion", Microsoft's app will be cross-compatible with all of them; game developers need only write their code for the Xbox Live Companion App and Microsoft will take it from there.
So what would these companion apps actually do? Because it's tapping into the same servers your account and games are running on, it can bring up things like maps and status screens for the game you're playing. Basically, then, a contemporary version of what Nintendo once hoped it would be able to achieve between the GameCube and GameBoy. Or what it's doing now with the Wii U. Or what Sony has been dabbling in with its consoles and handhelds.
The key difference here, though, is that almost all of its consumers already own one of the necessary handheld devices needed to take advantage of the service.
We've heard from our source that all Xbox Live users will be able to access these basic features. Gold subscribers, meanwhile, will get access to more advanced content. Examples of more exclusive features include in-game inventory management or access to stuff like hacking minigames, along with content streamed directly from the game to your phone/tablet, like additional video playback or a racing game's rearview mirror (though apparently the latter two are examples of features that may not make the app's launch).
This, however, is just the start. Microsoft hopes to, once the basics of the application are up and running, use Xbox Live Companion to let you stream further content or even, where supported, entire Xbox games directly from your console to a compatible device, much like streaming service OnLive already allows.
While there will be some Xbox 360 games that work with the application, given the long-term nature of Microsoft's plans it will also obviously be a part of the company's next console, code-named Durango.
fenix_supremo escribió:Pues os hable hace unas paginas de Xbox Live Companion ¿no?. Si este rumor de Kotaku se hace realidad, podriamos estar hablando de algo muy importanteMicrosoft Wants to Stream Console Games to Phones, Turning Handhelds Into “Xbox Live Companions”
Kotaku has learned from a reliable source that, either at E3 or in the very near future, Microsoft plans to unveil a new feature known as Xbox Live Companion. Not to be confused with its social and marketplace app Xbox Companion, Xbox Live Companion is a system where developers of Xbox 360 console games can stream content directly to a mobile phone or tablet.
This source tells us the feature was internally known as Smart Glass, lending some credibility to rumours last week of an ability to stream content from your console to a phone or tablet. From what our source tells us, though, it appears Microsoft's ambitions for such a feature are a little more focused on games.
Xbox Live Companion would work like this: owners of iOS, Android or Windows phones (or tablets) download the Xbox Live Companion application to their devices. Then, developers of console games will have the option of coding in features that would allow those games to send content to the app while the game was running, transforming it into a personalised "companion" of the title being played.
An example we heard from this source was Halo 4: start playing the game on Xbox 360 and, if you've got XBLC on your phone or tablet, it will become a Halo 4 companion application. Turn the game off and switch to something else that the app supports and it suddenly becomes your companion for that game.
Examples of more exclusive features include in-game inventory management or access to stuff like hacking minigames.
The reason for this "skinning" is the variety of platforms, requirements and resolutions there are spread across phones and tablets. Rather than ask individual developers to come up with their own Android, iPhone, iPad and Windows Phone versions of each "companion", Microsoft's app will be cross-compatible with all of them; game developers need only write their code for the Xbox Live Companion App and Microsoft will take it from there.
So what would these companion apps actually do? Because it's tapping into the same servers your account and games are running on, it can bring up things like maps and status screens for the game you're playing. Basically, then, a contemporary version of what Nintendo once hoped it would be able to achieve between the GameCube and GameBoy. Or what it's doing now with the Wii U. Or what Sony has been dabbling in with its consoles and handhelds.
The key difference here, though, is that almost all of its consumers already own one of the necessary handheld devices needed to take advantage of the service.
We've heard from our source that all Xbox Live users will be able to access these basic features. Gold subscribers, meanwhile, will get access to more advanced content. Examples of more exclusive features include in-game inventory management or access to stuff like hacking minigames, along with content streamed directly from the game to your phone/tablet, like additional video playback or a racing game's rearview mirror (though apparently the latter two are examples of features that may not make the app's launch).
This, however, is just the start. Microsoft hopes to, once the basics of the application are up and running, use Xbox Live Companion to let you stream further content or even, where supported, entire Xbox games directly from your console to a compatible device, much like streaming service OnLive already allows.
While there will be some Xbox 360 games that work with the application, given the long-term nature of Microsoft's plans it will also obviously be a part of the company's next console, code-named Durango.
http://kotaku.com/5915340/microsoft-wan ... companions
fenix_supremo escribió:Pues os hable hace unas paginas de Xbox Live Companion ¿no?. Si este rumor de Kotaku se hace realidad, podriamos estar hablando de algo muy importanteMicrosoft Wants to Stream Console Games to Phones, Turning Handhelds Into “Xbox Live Companions”
Kotaku has learned from a reliable source that, either at E3 or in the very near future, Microsoft plans to unveil a new feature known as Xbox Live Companion. Not to be confused with its social and marketplace app Xbox Companion, Xbox Live Companion is a system where developers of Xbox 360 console games can stream content directly to a mobile phone or tablet.
This source tells us the feature was internally known as Smart Glass, lending some credibility to rumours last week of an ability to stream content from your console to a phone or tablet. From what our source tells us, though, it appears Microsoft's ambitions for such a feature are a little more focused on games.
Xbox Live Companion would work like this: owners of iOS, Android or Windows phones (or tablets) download the Xbox Live Companion application to their devices. Then, developers of console games will have the option of coding in features that would allow those games to send content to the app while the game was running, transforming it into a personalised "companion" of the title being played.
An example we heard from this source was Halo 4: start playing the game on Xbox 360 and, if you've got XBLC on your phone or tablet, it will become a Halo 4 companion application. Turn the game off and switch to something else that the app supports and it suddenly becomes your companion for that game.
Examples of more exclusive features include in-game inventory management or access to stuff like hacking minigames.
The reason for this "skinning" is the variety of platforms, requirements and resolutions there are spread across phones and tablets. Rather than ask individual developers to come up with their own Android, iPhone, iPad and Windows Phone versions of each "companion", Microsoft's app will be cross-compatible with all of them; game developers need only write their code for the Xbox Live Companion App and Microsoft will take it from there.
So what would these companion apps actually do? Because it's tapping into the same servers your account and games are running on, it can bring up things like maps and status screens for the game you're playing. Basically, then, a contemporary version of what Nintendo once hoped it would be able to achieve between the GameCube and GameBoy. Or what it's doing now with the Wii U. Or what Sony has been dabbling in with its consoles and handhelds.
The key difference here, though, is that almost all of its consumers already own one of the necessary handheld devices needed to take advantage of the service.
We've heard from our source that all Xbox Live users will be able to access these basic features. Gold subscribers, meanwhile, will get access to more advanced content. Examples of more exclusive features include in-game inventory management or access to stuff like hacking minigames, along with content streamed directly from the game to your phone/tablet, like additional video playback or a racing game's rearview mirror (though apparently the latter two are examples of features that may not make the app's launch).
This, however, is just the start. Microsoft hopes to, once the basics of the application are up and running, use Xbox Live Companion to let you stream further content or even, where supported, entire Xbox games directly from your console to a compatible device, much like streaming service OnLive already allows.
While there will be some Xbox 360 games that work with the application, given the long-term nature of Microsoft's plans it will also obviously be a part of the company's next console, code-named Durango.
http://kotaku.com/5915340/microsoft-wan ... companions
zaragozano escribió:fenix_supremo escribió:Pues os hable hace unas paginas de Xbox Live Companion ¿no?. Si este rumor de Kotaku se hace realidad, podriamos estar hablando de algo muy importanteMicrosoft Wants to Stream Console Games to Phones, Turning Handhelds Into “Xbox Live Companions”
Kotaku has learned from a reliable source that, either at E3 or in the very near future, Microsoft plans to unveil a new feature known as Xbox Live Companion. Not to be confused with its social and marketplace app Xbox Companion, Xbox Live Companion is a system where developers of Xbox 360 console games can stream content directly to a mobile phone or tablet.
This source tells us the feature was internally known as Smart Glass, lending some credibility to rumours last week of an ability to stream content from your console to a phone or tablet. From what our source tells us, though, it appears Microsoft's ambitions for such a feature are a little more focused on games.
Xbox Live Companion would work like this: owners of iOS, Android or Windows phones (or tablets) download the Xbox Live Companion application to their devices. Then, developers of console games will have the option of coding in features that would allow those games to send content to the app while the game was running, transforming it into a personalised "companion" of the title being played.
An example we heard from this source was Halo 4: start playing the game on Xbox 360 and, if you've got XBLC on your phone or tablet, it will become a Halo 4 companion application. Turn the game off and switch to something else that the app supports and it suddenly becomes your companion for that game.
Examples of more exclusive features include in-game inventory management or access to stuff like hacking minigames.
The reason for this "skinning" is the variety of platforms, requirements and resolutions there are spread across phones and tablets. Rather than ask individual developers to come up with their own Android, iPhone, iPad and Windows Phone versions of each "companion", Microsoft's app will be cross-compatible with all of them; game developers need only write their code for the Xbox Live Companion App and Microsoft will take it from there.
So what would these companion apps actually do? Because it's tapping into the same servers your account and games are running on, it can bring up things like maps and status screens for the game you're playing. Basically, then, a contemporary version of what Nintendo once hoped it would be able to achieve between the GameCube and GameBoy. Or what it's doing now with the Wii U. Or what Sony has been dabbling in with its consoles and handhelds.
The key difference here, though, is that almost all of its consumers already own one of the necessary handheld devices needed to take advantage of the service.
We've heard from our source that all Xbox Live users will be able to access these basic features. Gold subscribers, meanwhile, will get access to more advanced content. Examples of more exclusive features include in-game inventory management or access to stuff like hacking minigames, along with content streamed directly from the game to your phone/tablet, like additional video playback or a racing game's rearview mirror (though apparently the latter two are examples of features that may not make the app's launch).
This, however, is just the start. Microsoft hopes to, once the basics of the application are up and running, use Xbox Live Companion to let you stream further content or even, where supported, entire Xbox games directly from your console to a compatible device, much like streaming service OnLive already allows.
While there will be some Xbox 360 games that work with the application, given the long-term nature of Microsoft's plans it will also obviously be a part of the company's next console, code-named Durango.
http://kotaku.com/5915340/microsoft-wan ... companions
si he leido bien onlive? juego mediante streaming? sony gaikai y xbox onlive?
XDXD.

elvarillas escribió:¿11-06-2012?
Edito: Me ha confundido la costumbre anglosajona de poner la fecha con formato MMDDAAAA :S
pasatalo de putisima madre y disfruta
Roberdivx escribió:Maldito alan... Jaja

![carcajada [carcajad]](/images/smilies/nuevos/risa_ani2.gif)
URTYK escribió:En la web de Xbox se anuncia la conferencia en español, si entras a la versión alemana, italiana y francesa en sus respectivos idiomas.
El año pasado también se anunció así y luego nada.
pasnake escribió:bigblue escribió:Microsoft planea centrar su presentación del E3, la feria de los videojuegos de Los Ángeles, en los servicios. El analista Michael Pachter ha afirmado que eso es lo que le han dicho desde Microsoft.
Noticias sacadas del amigo "Pachter". Fuente: Vandal punto net
El Pacher este dice cada dia lo que salga en el dado de 100 caras jajajjajaa
Y en serio le pagan a este tio por decir esto ? yo quiero ser analista como el pacher este y futurologo como Rappel de mayor
y por lo que más se le critica, que es por decir las cosas como las van a hacer las compañías, no lo que quieren oír los usuarios.
A marketplace listing for the upcoming release of Tony Hawk’s Pro Skater HD has been spotted and reveals a release date of July 11. Whilst these marketplace listings are not full confirmation of a release date and are often just place holders, Tony Hawk himself recently tweeted that the game was due out in June, so July 11 is not too far off the mark. Has it been pushed back for inclusion in the annual Summer of Arcade? We’ll find out soon enough. The game is expected to be priced at 1200 MSP when it does release.
ermesrasta escribió:Al parecer el on line del nuevo gears contará con clases al estilo Battlefield... a ver qué tal les queda. El modo historia transcurre 15 años antes del primer GoW. Esperando con ganas a que empiece la conferencia de una cochina vez!
Mistyc escribió:Al final lo retransmiten por Xbox-Live, pondrán algún acceso directo en el dashboard?. Me encantaría poder verlo tirado en el sofá, en vez de en el pc.
bigblue escribió:Mistyc escribió:Al final lo retransmiten por Xbox-Live, pondrán algún acceso directo en el dashboard?. Me encantaría poder verlo tirado en el sofá, en vez de en el pc.
Tienes que descargar la aplicación para poder visualizar la conferencia en la consola
![carcajada [carcajad]](/images/smilies/nuevos/risa_ani2.gif)

ermesrasta escribió:bigblue escribió:Mistyc escribió:Al final lo retransmiten por Xbox-Live, pondrán algún acceso directo en el dashboard?. Me encantaría poder verlo tirado en el sofá, en vez de en el pc.
Tienes que descargar la aplicación para poder visualizar la conferencia en la consola
comorrl?? el zune o como va? explícate villano!!
Edit: descargando apilicación
re edit: off topic para amenizar la espera
http://www.gametrailers.com/video/diablo-iii-mega64/730640
tendremos segundas alternativas por si acaso, aunque si funciona correctamente, será todo un acierto por parte de Ms GeX_the_warrior escribió:Ansia viva!
GeX_the_warrior escribió:Ansia viva!
SpitOnLinE escribió:Alguien sabe si se podra ver después en "diferido"?
SpitOnLinE escribió:Alguien sabe si se podra ver después en "diferido"?
roberto28live escribió:ermesrasta escribió:Remedy registra el dominio "ALAN WAKE 2"
¿FUENTE?
roberto28live escribió:Para los que no la puedan ver en directo, una vez que las diferentes webs suban la conferencia grabada, pondremos lo enlaces en el wiki para que los encontréis fácilmente
jose juan escribió:roberto28live escribió:Para los que no la puedan ver en directo, una vez que las diferentes webs suban la conferencia grabada, pondremos lo enlaces en el wiki para que los encontréis fácilmente
Espero que sea a si,por que aqui que se va a currar las 18,45 y la conferencia ni la vera y me gustaria verla cuando venga del curro,seria de agradecer