Junto al editor viene una nueva actualizacion matando algunos glichs
Grand Theft Auto Online Patch 1.07 Notes
- Players are now able to sell vehicles that they have purchased from websites.
- Fixed an issue where a character’s tattoos would disappear when encountering cutscenes.
- Corrected an issue where players could make their vehicles and passengers invisible.
- Sticky Bombs can no longer be thrown during the countdown for the starts of GTA Races.
- Resolved issues where players were having problems accessing their accounts.
- Corrected issues with Bounties.
- Fixed an issue where players were charged full price for ammo for Grenade Launchers even if they were only buying one Grenade.
- Fixed an issue where Grenades could be filled up to maximum during UGC GTA Races.
- Team Balancing has been improved, friends and Crew members are now grouped together and Rank is taken into consideration.
- Fixed an issue where if a player has banked all of their cash, they were only charged minimal amounts for dying.
- The Karin Futo can now be recovered normally after being impounded.
- Fixed an exploit where players were able to clone Tanks.
- Fixed an issue where players in the Bad Sport lobbies were seeing their time left in the lobby as “00d00h00m left”.
- Respawning has been improved to reduce the chance of repeatedly spawning in the same location.
- Cash rewards have been adjusted in Races, Deathmatches, and Parachuting to allow increases in pay-outs.
- There is now a 25% RP bonus at the end of Deathmatches, Missions, CTF, LTS, Survival, player kills, and AI kills when playing in Free Aim. This gives extra credit for completing actions with more skill.
- Until a Race has been verified, players cannot earn RP in UGC Races.
- Added a new feature to allow easier Personal Vehicle retrieval from the Impound Lot. This has a cost of $250.
- Reduced the chance of being noticed by the Cops in stolen vehicles.
- Impromptu Races can no longer be launched when in a CTF or LTS.
- Holdup Shopkeepers now have access to Ammu-Nation. You have been warned.
- Due to changes in Deathmatches (Weapon Locking), some objectives will no longer appear in this specific type of match.
- Weapon rewards (e.g. Shotgun in cop car) are blocked during weapon locked Deathmatches.
- During Weapon Locked Deathmatches, Ammo Drops will not contain Molotovs.
- Players who do not participate during Survivals can now be flagged as such by other players in the group and removed from the Survival.
- New icons added for differing types of personal vehicle.
- New awards added for the Creators.
- Players are given 1RP for every ‘like’ they receive for their creations in the Creators.
- Leaderboard functionality has been removed for any non-Rockstar content, i.e. no access to - - Social Club leaderboards in corona/end of mission, no best laps/personal bests, matched Crew for Head to Head etcetera.
- Passive Mode is now free ($0) to allow players more options when playing with friends.
- Three new public Playlists created for various group sizes, two new Capture-only Playlists, and updates to current themed Playlists with relevant Capture missions.
- A new option has been added to allow players to fill all of their weapons with ammo in Job Coronas. This is a one-off payment costing $20,000. The ability to fill each weapon individually remains.