EMaDeLoC escribió:Pues si, ha estado ocupado con el nuevo firmware.
Aparentemente ha arreglado el problema de la corrupción aleatoria de texturas del FFVII y problemas con los Tekken 2 y 3, el Parappa japonés y otros juegos.
Los juegos arreglados,
aquí.Los que faltan por arreglar,
aquí.Más info de arreglos y mejoras abajo, que no son pocas...
EDIT: pues no, reportan en el foro que sigue habiendo problemas con FFVII y RE2 y 3.PSIO Menu System - Version 2.6, Build 6 (27/AUGUST/2019)
Copyright 2010-2019 Cybdyn Systems. All Rights Reserved.
http://ps-io.com/ The use of this firmware on cloned PSIO hardware is illegal.
If you know of someone using this firmware on cloned PSIO
hardware, please email us directly at
contact@cybdyn-systems.com.au.
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|~[Recent Changes from 2.6.5->2.6.6]~|
======================================
[Menu System Changes]
- [Bug Fix] Removing a controller will no longer reset the selection bar position.
- [Bug Fix] Stopped the "No Image Found!" dialog window from popping up on boot if no folders are detected on the SD Card.
- [Bug Fix] The "Load CD" option isn't disabled anymore if no folders are detected on the SD Card.
- [Bug Fix] The "System Table" area in the kernel is now cleared before loading a game.
- [Bug Fix] The SPU memory is now erased which fixed an audio glitch in "Disruptor".
- [Bug Fix] The ".fseventsd" (generated by Mac OS X) and "FOUND.000" (to save damaged files) directories are now also ignored.
- [Bug Fix] USB Mode would lockup the system for a while if the disc image was changed.
- [Bug Fix] If a search didn't find any game image, the game list would become invisible.
- [Bug Fix] Wallpaper STP (transparency) bit enabled (fixes text layering issues when using a wallpaper).
- [Bug Fix] The "MadCatz DUAL FORCE Racing Wheel" buttons "Cross", "Square" and "L2" are now working (ANALOG or DIGITAL modes only).
- [Bug Fix] USB Mode will no longer execute the "MENU.SYS" image until the image has been changed by the "Systems Console".
- [Bug Fix] The "Restart the PlayStation" option from the options menu now works.
- [Improvement] The 'System Information' window now shows the username as "N/A" if nothing was saved on the cartridge.
- [Improvement] If an error has occurred, the wallpaper is now dimmed to a lower brightness level (makes it easier to read errors).
- [Improvement] The game selection window now dims the screen and displays "Loading" whilst processing data.
- [Improvement] The game selection window now auto-scrolls the game title if it's truncated.
- [Improvement] There are now 6 selections available for the background music.
- [Improvement] The amount of files allowed has been increased from 512 to 1000.
- [Improvement] Boot times reduced by ~3 seconds.
- [Improvement] Started adding in a PlayStation debugger.
- [Improvement] The "Grey" setting in 'Selection Bar Colour' option was changed to a darker value.
- [Improvement] Added a "White" setting to the 'Selection Bar Colour' option.
- [Improvement] Performance significantly increased when returning from a game selection.
- [Improvement] A new option was added which lets users execute games by using either "Midboot" or "LoadExec".
- [Improvement] "K1V4" was added as a new EXTDSP setting and is also now the new default setting.
- [Improvement] PSone BIOS CRC32 checksums added.
- [Improvement] The intro video can now be played manually from the "Options Menu".
[Fastboot Changes]
- Completely re-written from scratch in assembler for ASMPSX.
- We now use the "Midboot" method (running entirely from ROM) which is executed via the BIOS.
- Checks for a Switch Board and shows an error if one is not found or has not been installed correctly.
- "CyberSpeed" fixed.
- "Marvel Vs. Capcom" fixed.
* Fastboot is now V2.4 *
[System Loader Changes]
- Changes have been made in how to return to the BIOS.
* System Loader is now V1.4 *
[ARM Firmware Changes]
- Seek calculation logic implemented.
- Stability improvements to certain games ("Micro Machines V3", "Resident Evil", "Final Fantasy", etc).
- Increased LED activity.
- Fixed a bug where lost clusters could occur from a fragmented file on exFAT volumes.
- Fixed a bug where accessing any object on the exFAT root directory beyond the cluster boundary could fail.
- ATV logic updated (fixes crossed audio tracks in "Gamera 2000" and "Silverload").
- Fixed the intro timing of "Crash Team Racing".
- "Puzzle Bobble 3DX" fixed.
- "Gungage" fixed.
- "Image Fight (Arcade Gears)" fixed.
- "X-Multiply (Arcade Gears)" fixed.
- "Tekken 2" now has XA audio playing on all menus correctly.
- "Xenogears" fixed.
- "Tales of Destiny II" fixed.
- "Thrill Kill" fixed.
- "Tony Hawks Pro Skateboarding" XA track skipping bug fixed.
- "Transformers Transmetals" fixed.
- "Break Out" fixed.
- "Parappa the Rapper (Japanese Version)" fixed.
* ARM is now V2.6.2 *
[FPGA Firmware Changes]
- ATV register addressing fixed.
* FPGA is now STY4 09/6/2019