Hay parche hoy. 1.09
Title Update 1.09 includes the following:
Changes made to multiplayer character skin system to allow for voices to be included with future skins
Made changes to character game mechanics to prevent players from using exploits
Fixed ability for players to “super throw” the treasure in Plunder matches
Cash awarded per kill in Elimination has been increased to $750 per kill
Enabled the ability for Naughty Dog to easily alter the amount of cash earned for individual Medals on a playlist or gametype basis and per-kill
Thanks to some of the changes above, we’ll be issuing a LiveData update that will rescale Medal cash awards in Objective games ONLY. For matches which fall under the Objective modes, cash for individual and kill-based medals have been decreased in value, while cash for Objective based medals have been increased as follows:
Tip Off – $1,000
Captured – $4,000
That’s Embarrassing – $10,000
Protectorate – $2,000
No Cigar – $2,000
Drop It – $1,000
None Shall Pass – $5,000
Expansionist – $5,000
Head over to our community forums and leave your feedback, questions or any issues you may have encountered with Title Update 1.09.Por tanto, han aumentado el dinero de medallas de objetivo, para incentivar éstos, precisamente, ya que (en Saqueo sobre todo) había muchas partidas donde la gente pasaba olímpicamente del tesoro.
Además, según esto:
igniteryan escribió:Thanks ND for your hard work at the office but this update is useless to anyone above level 50. We want leveling changes. Extremely dissapointed that I wanted this long for 1.09, and nothing in it for me...
arne (ND rep escribió:We've included the option to increase the rate of cash you get if we choose. We haven't implemented that right now, however we did make some changes with the Objective game types to increase the rate of which you get cash overall there, to promote variety and again, searching to find the most efficient path up to 80.
Since we do now have the ability to tweak the cash rate gain across any playlist/gametype, we'll be taking a look at how things go and make any adjustments we feel are necessary.
Es probable que hagan algún cambio más (al sistema de niveles, al tope o a las medallas) en el futuro.
P.D.: @ dormilon ZZZZ:
Hay algunos sitios donde se puede aguantar y hasta resulta fácil (aunque es muy relativo dado lo errático de los niveles de dificultad
), pero prueba Asedio, que ya verás...